Results
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
What "8-Bit" restrictions did you use?
Extra such as palette sprite and tile limitations
Team Size
Will you continue work on the game after the jam?
No - only made for the jam
How does your game apply the theme, Ancient History? (optional)
The obsidian mirror, or *tezcatl*, in Aztec mythology is deeply associated with the god Tezcatlipoca, whose name means "Smoking Mirror." This mirror was believed to be a tool for divination, reflection, and self-revelation, allowing individuals to confront their inner truths and wrestle with their own demons. It served as both a literal and symbolic representation of a person's inner struggles and their journey toward enlightenment or divine favor. In my game, the theme of the obsidian mirror is brought to life as the warrior faces tests from the gods to earn their favor. The clones chasing the warrior represent his inner demons—manifestations of his fears, doubts, and imperfections. This aligns with the mythological significance of the obsidian mirror, as the warrior must confront and escape these shadowy reflections of himself in his journey of self-discovery...
Which diversifiers did you use, if any? (optional)
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