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NEO

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A member registered Jan 05, 2022 · View creator page →

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NEO community · Created a new topic Recommendations

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NEO community · Created a new topic General Feedback
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NEO community · Created a new topic Bugs

Post bugs here. 

Uploading a DNF prototype as we speak lol. Scope creep. I'll actually finish tomorrow probably lol. 

Just me lol

Anyone else rushing to get your prototype working? 

LOL IDK But I'm bumrushing debug right now. Just get it as working as possible before the deadline! 

shooting up coming soon too!

Thanks! Yea did what I could in the jam time. Have an update coming tomorrow where enemies don't run out and swords feel better. Thanks so much for playing!

The elvel with 90 degree angles killed me so many times but the other ones were fun! Good job

Thanks! Yea I have an update coming after the jam to address it.

Nice work! My advice is a little screen shake when you get hit so you can feel the damage and add a dodge roll for those "oh crap" moments. Cheers

Nice work! I agree the ship is a little sluggish but that's a simple fix. Good job

Good job! platforming was solid and the minigame was nice!  Maybe some kind of danger in the platforming stage would be nice! cheers

Thanks! Definitely working on controls and adding shooting up.  Thanks for the feedback!

thanks! Worked out sword combat will update after the voting ends

Cool concept! I think it scales a little fast to start I had to restart a few times after I realized I could plant right after harvesting lol. good job

Thanks!

Thanks! I definitely need to work on making swords fun I leaned into guns once I got them working :). I had just straight fist brawling almost working well too. Looking forward to dropping a substantial update after the voting ends

fun game. Had trouble with the puzzles but it looks great. 

hit boxes are brutally small but this was tons of fun! Great job

Mde it to wave 16

Really fun and addicting! Great work! dude add a little juice and this would make a great phone game

Awesome job! Clean and addictive platforming. When i realized I had to *spoiler to unlock the door you had me. Reminds me of lemmings. I could see this going much further and being a great platformer.

thanks! I've been slowly getting better over the past few years. So glad I stayed up one night just making the execution animation it really makes the game for me. Any ideas on how I could expand it? Thinking about working a few more weeks on it to see if I can get it done

Controls are wonky but it looks really cool

Fun! I loved the sound effects

cute game

Love the clean art style. Mechanics work perfectly

I'm in 4.4

High Score 395 -  Fun Game!

Thanks for playing! I definitely want to keep working on it and try to make a full game out of it. 

I'm not exactly sure but I did have trouble getting my loading screen to work with change_scene_to_file (works in editor but not on itch) so I ended up scratching it and just having the game scene be the only one.  If it's an export issue see if your in compatibility mode and what your main scene is set as.  Export project to an empty folder with index.html as the name. Zip-it - upload 

Wow super clever approach to tower defense! Would love to see what this concept looks like cleaned up some. Hard to tell where enemies are coming from or what exactly the towers do. I would definitely build on the tetris tower defense idea though! Cheers my game for the jam is here: https://slycooper337.itch.io/last-stand-protocol

Not sure what I was doing wrong but I just keep ending up super negative score. Figured out how to shoot though. Keep it up! For this one I would say maybe try to make it work with just one planet then try doing the instances. Cheers. My game for the jam is at https://slycooper337.itch.io/last-stand-protocol

-_-

thanks! Definitely too ambitious! Had lots of fun with the art. Hope to still complete it this year. 

thanks! Definitely a work in progress! Thanks for taking the time to check it out!   

Its meant to be an open world rpg.