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A jam submission

Catila's 20 Second DashView game page

A frantic platformer with 20-second levels designed for speedrunning
Submitted by Fava Beans (@FavaBeansArt) — 7 days, 5 hours before the deadline
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Catila's 20 Second Dash's itch.io page

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Comments

Submitted

Enjoyable gameplay, clean graphics, funny storyline, and most of all a relatable MC...

Purrfect.

Developer(+1)

Thanks for the compliments! I appreciate the pun too

Submitted

This game is quite fun and addictive, I really like its dynamics! I made a LOT of tries to beat the last levels. Also, are there secrets in every level? I could only find the first one  😅

Developer(+1)

Thank you! I'm happy to know you enjoyed my game enough to persevere through the tougher levels. And yep, there's a secret egg in every level. The  personal challenge I often set for myself when I play is collecting the egg and finishing with an S+

Submitted

Hey impressive amount of levels and nice art and sfx, I couldnt get pass lvl9 "naturally", but saw the other levels by selecting them in the menu, the only thing that seemed off to me was holding the jump button keeps jumping(I know this makes sense, like if you dont want to jump just dont presse it) so when I dashed I naturally holded the jump button and then if I hit a wall at the end of the dash I would get jected away but I misht be the only person that experienced this "problem". Congratulations for the game.

Developer(+1)

Thanks for the compliments and feedback! I tried to make the force that ejects you from the wall a core part of the movement and it's also there to make it harder to wall climb. That ejection can trip me up sometimes though like it has you

Submitted

The ending caught me off guard x'D Amazing game design and style, you even created a cover/ box art!

Developer(+1)

Thanks! I had fun making this one including that cover art. I think I effectively captured her determination for that booty XD

Submitted

Nice graphics and fx! Good game!

Submitted

Haven't played any game like this since a very long time ago. This is a good reminder, and definitely not suitable for children under 3 xD nice work!

Developer(+1)

Thanks! I aimed to make it look kid-friendly on the surface but have lots of adult humor that hopefully children don't pick up on like in old cartoons. Maybe I was too on the nose though (≧w≦)

Submitted

Loved this game, its a great idea.

The wall jump was a bit frustrating to me, but everything else felt great!

Developer(+1)

Happy to hear you liked it other than the wall jump! I guess it could get some getting used to

Submitted

This is fun!  Movement feels good and it runs well in the browser.  Nice work!

Submitted

This is honestly one of the best games I've played in any jam ever period. It's honestly unbelievable just how perfect every single element of this game is. The dynamic and free movement, the incredibly clever and multi-layered level design, the super charming presentation, including a mind-blowingly excellent cover image. Everything here is perfect and polished to a frankly ridiculous degree

I honestly don't think any words I'm saying can emphasize just how impressed I am with what I just played

Developer(+1)

Thank you so much!  This comment really means a lot to me ^_^

Oh my god this is such a banger (pun intended).

Such a polished game that manages to be crazy challenging while forgiving enough that a player might stumble into a solution if they're stubborn enough.
COMPLETELY UNRELATED but the only reason i manged to complete the last level was through a bug where you can climb really quickly if you continually press right and tap up and left repeatedly. So on one hand I totally cheated but on the other hand I feel accomplished anyway.

Also you made this completely by yourself??? Massive respect. Awesome work!

Developer(+1)

Thanks! It's mainly the engine that I use that allows me to make games like this solo because it eliminates almost all the coding. It was still a lot of work though so I'm very happy to hear that you liked it so much! I guess I wasn't able to squash every bug despite that effort, however, the bug that you found sounds to me like an awesome speedrunning strategy. Many of the levels require you to climb walls to access a secret route but that was not the method I intended. After trying your method I found that it saves a lot of time if you can nail the execution. So I applaud your cheating ways

Aw fr! I'm so curious now, what engine is that?

Developer(+1)

I use Gdevelop 5 most of the time. Rather than traditional programming it uses a visual coding system that's kinda like Clickteam Fusion's and Construct's but unlike them this engine is free and open-source. You can't do as much with it as you could with something like Unity or Godot but it's pretty easy to use and I can make things pretty fast with it.

Submitted

This game is adorable, and hilarious

Developer

Thanks! That's two of the main things I was going for so that's nice to hear