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fbessou

7
Posts
A member registered Feb 04, 2023

Creator of

Recent community posts

The scoring system is fun ! Movements relative to the mouse cursor are a bit strange but I kind of got used to it. :)

On my first run I had a bounty on my head and got caught but in my next run I think that I poisoned some innocents with "lead" but I didn't see my bounty counter increase. 🤔

I had to stop playing at ~100000 points (7th or 8th wave) because the game was starting to run really slowly, probably because of a lead overdose :p

After several failures, I finally won with 3 remaining artefacts! :D It took me a while to understand that the worm have a repeating pattern. Knowing that really made the game more fun. :)

I think that the game globally misses some auditive feedbacks for the player to understand what happens :)

Nice experience ! The game is pretty addictive :p

It is maybe too easy to survive once the weapon is fully charged.

Awesome, wasn't expecting a game that fun ! :D

This is really beautiful ! The art style and animations are gorgeous and the game really matches the theme.

Here are the two bugs that I found:

  • at some point, received attacks stopped inflicting damages
  • attack cost never decreases

Interesting concept !

It took me a while to understand how the mode changes the way the character and the stone move. Maybe you could describe the modes in the game description and highlight the currently active element ? I also find the hit box a bit too big :p

The graphics are really nice ! :) The pad is snapping to the edges of the table, I don't know if it is intentional.