Extremely hard, I've not able to place a single ship into the harbor. However, the idea feels unique.
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Lighthouse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #66 | 4.034 | 4.034 |
Theme | #129 | 3.862 | 3.862 |
Overall | #149 | 3.552 | 3.552 |
Music | #181 | 3.069 | 3.069 |
Gameplay | #233 | 2.897 | 2.897 |
Art | #254 | 3.069 | 3.069 |
Is the graphics 1 bit? | #257 | 4.379 | 4.379 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice little game, good job! Sometimes the sea monsters start too close to the ship or are moving too fast for the ship to get out of the way. Maybe let the ships defend themselves with harpoons against a close-by monster (if it's illuminated)?
Great concept, and creative idea for the game jam theme. You did good!
Very hard game to master but very nice implementation and idea :) was really fun!
Please rate my game too :)
Great idea for this theme, I was thinking about something like that aswell! Love to see somebody sticking to this idea!
It'd be great to have waves in the game getting harder slowly over time. The light feels more like pushing aside the ship rather than guiding them, but that's okay. The concept is unique and challenging to play! Great work :D
Very cool concept.
Would like to see the difficulty dialled down a bit at the very start, but still fun trying manage multiple boats.
Love the lighthouse art on the title screen.
I like the concept, now as others said it is hard to score a lot but you just need some fixing to be done! Keep it up!
the concept seems simple... but actually no, it's hard, managing to keep an eye on every obstacle is not easy, but it's really cool
I loved all of this! The game is surprisingly harder than it looks, but I did manage to get 5 ships to the harbor! I don't feel I need to bring up the ships that were lost, but they, and their crew will be remembered....
Also, that menu music has me thinking about lavender town ... ;)
I liked the idea, but the ships coming randomly have made the game much more challenging. You can change random instantiate algorithm.
I love the premise! I didn't love losing lives to situations that seemed entirely out of my control, such as a dragon and a ship spawning nearly on top of each other on the opposite side of my light. Or a ship moving too slowly to avoid death even if I reacted with the best possible time. It was super exciting to see my ships cross the finish line! Very paternal. I wish i could switch the light on and off. Sometimes there wasn't enough time to weave all the way around my ships in order to push them the direction opposite of my approach.
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