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The Moment Of Death's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #46 | 4.143 | 4.143 |
Art | #115 | 3.714 | 3.714 |
Overall | #116 | 3.675 | 3.675 |
Music | #139 | 3.238 | 3.238 |
Gameplay | #166 | 3.190 | 3.190 |
Theme | #185 | 3.619 | 3.619 |
Is the graphics 1 bit? | #311 | 4.143 | 4.143 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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6 years
Write down what effects you used.
I used a shader as a renderer feature to dither the rendered image and turn it into 1-bit.
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Comments
Beautiful visuals.
The art style was phenomenal!
Beautiful entry, dithering is handled perfectly and the ability to choose the colour is fun.
I found some of the puzzle mechanics to be a bit awkward, and progressing through the text was annoying at times, especially if you die and have to restart it all again.
Other than that, awesome implementation of the theme and great visuals
thanks! Good point with the restarting dialogue, had no time to fix that :)
Hey, i see film with door, about another worlds... cool art bro, i like you style!
Really impressed by the visual and the concept. Nice touch to be able to chose our color haha
A very good Dream-like game, congrat :)
The visuals are outstanding, and nice puzzle mechanics too. Well done!
:)
I really like the puzzle mechanic! Well done :)
Cool! Thank you
Whoa really great game, Im very impressed with what u could pull, very good!
thanks, that makes me really happy!
No worries! Fell free to also check out our game.
I love your art style (dithering is really well done, simple geometries work wonders), and the themes explored!
The text appearing progressively made my eyes hurt a bit, and it’s unfortunate that the controls are mapped to WASD only as with an AZERTY keyboard it’s quite difficult to navigate 🥲
Nevertheless, congrats on delivering this by yourself!
Hey, thanks a lot! I did not think about different keyboards at all, sorry. Next time I might include a custom keybinding system :)
Are you using the “new” Input System in Unity? With it, you can map multiple keys to the same input, so you’re able to have both WASD/ZQSD/Arrow keys, but also support gamedpad, etc. Very useful.
no, I actually didn't! I'm still used to the old one, but probably switch for future projects then :)
The controls & the sky (at the beginning) can be made a bit better, but overall it looks cool.
hey, thank you for playing! I would suggest you to play the downloaded version because the slow and jittery movement is mainly a result of WebGL. And may I ask, which aspects you would improve concerning the skybox?
The movement is not too jittery. By improving it I mean you can limit the amount the user can tilt up and down since coupled with the same colour of the top and bottom parts of the sky, it can get confusing which side is up (which happens often in Unity & Blender). Not a big deal, but maybe it's just me.
Okay, I see! Thanks!
Very interesting concept, good gameplay. I really liked it)
Extremely impressive artistically, and the sound design is very clean. The concept is also extremely unique. Had a lot of fun with this one, good job!
Thank you!
WOW! i dont know how this isnt getting more ratings, how the hell does the rating system work here :D
Dude this is a masterpiece with 2 colors, the fact that you can select the palette is just insane!!
The graphics are great, the ambiance fits well and the small SFX do the job to the point, that dream feature is a very nice one!
Please rate my game too :) guess thats how it works!
Thank you, I'm happy to hear that you liked it!
Amazing!
Thanks a lot :)
I see the door, but I couldn't figure out what to do next.
hey, just walk into it and see whats next! [WASD and Shift]