Oooh! I'll see if I can watch the stream for a bit! Thanks!
GAME DEVELOPER GIRAFFE
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I really liked the look of the game, and the looking around and finding stuff was pretty fun, I ran out of oxygen pretty early on so I was not sure what to do after that, as i dint feel like i could safely go outside of metal area to explore the water area more. The sound and atmosphere where on point tho, good job!
I thought it was a fun little clicker, I think the graphics need a bit of help, and some of the mechanics feel a little buggy. But its playable! And its a nice proof of concept. I think if you love this project and want to keep pursuing it, then its totally worth working on it till finish! Keep it up don't give up even if people are rude lol This is for you in the end.
That was fun! I thought that the bullet fall off was pretty neat, I was able to shoot enemies from far away, and cleared the whole game with just few hits. Hiding in corners also usually allowed you to shoot at the tanks and they could do very little against you. Solid Entry, I like simple games like these especially for a jam!
I thought it was really fun, I wish I had more choices on how to interact with the enemies, but that's just part of the nature of game jams, if there was a few more ways to attack, an area damage attack, or maybe a way of timing a reload so you can shoot for longer. I think the fact that I wanted more options meant the game was very fun, so good job!
The game is pretty fun, I love me a tower defense like! I was killed multiple times without knowing that me dying was a lose condition, so at first i was confused if my giant mech had been killed by a single ant xD. Got to wave 8 got killed through a mech I was repairing. It does seem that the attack area for the ants is a bit large. Great job regardless of those minor details.
I got to jump into it, and found it a very pleasant experience! I will say its a good idea to read the appendix before you jump, I think if you are comfy writing stories then you can skip to the sample and then i dint do it cause i had written the story before i really got to them but I think the Bonuses would have been nice to have them higher up in the totem pole of info to use them if you dint have juice flowing in the brain lol.
I also wanted to point out it might have been a good idea to mention to roll all the dice before you start the story and then guide your story in the direction of those prompts, because I just started and then would almost have to retcon things cause i dint have all the themes in mind at the beginning, I noticed in your sample you played it that way. Not sure if you did mention it in the rules explanation but I think it was the way to go. Even though my story came out just fine.
Overall never had tried a journaling ttrpg but thought this one was very fun leans me towards trying more in the future! Nice Job! and so thorough too. 🤣
That was so fun! I loved how chill the story felt, it gave me Zelda fetch quests vibes which im a fan of lol and the music made it such a nice experience, felt like i was peering into office life somewhere in the world! What a different vibe from other games I've played, simple short fun experience! : ) The only thing i wish i had was a way of using the keyboard to pick choices, but that's just a little detail, Great Job!












