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GAME DEVELOPER GIRAFFE

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A member registered Oct 27, 2018 · View creator page →

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Oooh! I'll see if I can watch the stream for a bit! Thanks!

I tried I really did but i never found civilizations ; . ; I really liked the assets and the mood, just wish it was clearer where you needed to go. 

I really liked this one! The Luigis mansion vibes with a slightly more serious tone really sticks with you, i would have loved a flashlight or something like that early in the game xD but great job on this one! 

Thought this was an interesting but i got stuck on the second area after following the drill through the tunnel, I was not sure what to do after that. I think the atmosphere is cool, and the sound effects also brought some quality to the table. 

I really liked the look of the game, and the looking around and finding stuff was pretty fun, I ran out of oxygen pretty early on so I was not sure what to do after that, as i dint feel like i could safely go outside of metal area to explore the water area more. The sound and atmosphere where on point tho, good job! 

Fun little game with an good emotional pull! It reminded me a little of Freiren, which is honestly cool to see in video game form! 

art was really nice! would have liked a tiny more interactivity, sound was great too! solid entry!

Cool atmosphere got stuck, might have been cause i was using steamdeck, regardless i thoughg it was a solid lookkng entry.

;retty cool idea, reminds me of five nights! It feels  like a great beginning for future projects! greatjob!

Thank you for playing it! and for the kind words! Appreciate you hosting the jam! 

Thanks for the playing the game and for the kind words! Yeah that scene has always stuck with me in this context it just made me laugh so i threw it in there.

Thanks for playing the game! and for all the kind words, that totally is a Cabin in the Woods reference! I was drawing from all the eldritch horror stuff i could lol

Thank you for playing the game! Im glad to hear the positive feedback on the art! 

Thanks for playing! and totally kind of like minit or something like that, I could see that helping extend the gameplay! 

Im a sucker for a card game, and this was a lot of fun! tons of effects and the music was really nice! Great job on this one guys! 

Pretty interesting game! lots of components and cool art style! I was having a bit of a hard time at the beginning understanding every intuitively, but I think i got it after playing it for a bit! This was a really cool entry! 

Very cool loved the style and the graphics as always, the sound was great the music sticks with you! I just wanted more, really excited to see what else comes down this story! 

Thank you for giving it a try! I appreciate the kind words.

Thank you for playing it marcos!

Oh no thank you for mentioning it! Does it not reset in the book or does it not reset in the world? Ill check both just in case.

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Thank you for trying it out! Thank you for the kind words! 

Yeah to be honest I was confusing myself with those colors too XD Might be a good idea to just do dark blue to light blue or something like that. Thanks for playing! 

I made a small fix where the ending was not able to progress when you pressed space, if you wanna check out the true ending you might want to give it one more try! 

fun little game, i wanted to keep adding workers to the heart area, but nothing allowed me to do that might be good to add a way to make that possible? I like where its going tho! 

I thought it was a fun little clicker, I think the graphics need a bit of help, and some of the mechanics feel a little buggy. But its playable! And its a nice proof of concept. I think if you love this project and want to keep pursuing it, then its totally worth working on it till finish! Keep it up don't give up even if people are rude lol This is for you in the end. 

Incredible as always! Great colors, and the choices felt really good, loved going through the story and getting into weird situations, loved the checkpoint system on this one too! 

I think its a bit crazy, that not more people have been able to check this one out! Lots of fun to be had here, I think you have all the programming ability, maybe the header you be a bit more interesting, wished more people would have played this one. Great job!! 

That was fun! I thought that the bullet fall off was pretty neat, I was able to shoot enemies from far away, and cleared the whole game with just few hits. Hiding in corners also usually allowed you to shoot at the tanks and they could do very little against you. Solid Entry, I like simple games like these especially for a jam! 

I thought it was really fun, I wish I had more choices on how to interact with the enemies, but that's just part of the nature of game jams, if there was a few more ways to attack, an area damage attack, or maybe a way of timing a reload so you can shoot for longer. I think the fact that I wanted more options meant the game was very fun, so good job! 

It was a nice polished, simple bullet hell! I think it hit all the marks, I think the strangest thing was that it used an alternate keyboard other than awsd or arrows. Great job! 

The game is pretty fun, I love me a tower defense like! I was killed multiple times without knowing that me dying was a lose condition, so at first i was confused if my giant mech had been killed by a single ant xD. Got to wave 8 got killed through a mech I was repairing. It does seem that the attack area for the ants is a bit large. Great job regardless of those minor details.

That was very fun! loved the simple dual character dynamics, and the progression was great! Great Job! 

Yeah i think even a comment on your home page of the game would be helpful, for the double jumping. Fun little game tho! : ) 

Yeah that was wonderful in almost every way! Great job team!!

I got to jump into it, and found it a very pleasant experience! I will say its a good idea to read the appendix before you jump, I think if you are comfy writing stories then you can skip to the sample and then i dint do it cause i had written the story before i really got to them but I think the Bonuses would have been nice to have them higher up in the totem pole of info to use them if you dint have juice flowing in the brain lol. 

I also wanted to point out it might have been a good idea to mention to roll all the dice before you start the story and then guide your story in the direction of those prompts, because I just started and then would almost have to retcon things cause i dint have all the themes in mind at the beginning, I noticed in your sample you played it that way. Not sure if you did mention it in the rules explanation but I think it was the way to go. Even though my story came out just fine.

Overall never had tried a journaling ttrpg but thought this one was very fun leans me towards trying more in the future! Nice Job! and so thorough too. 🤣

So simple, and so much fun, loved the story and the inspection mechanic makes for a great short game. Gives me original fnaf vibes. Great Job! 

that was pretty fun! i got to like 86 robots killed, I see potential to expand this concept! Good job! 

That was so fun! I loved how chill the story felt, it gave me Zelda fetch quests vibes which im a fan of lol and the music made it such a nice experience, felt like i was peering into office life somewhere in the world! What a different vibe from other games I've played, simple short fun experience! : ) The only thing i wish i had was a way of using the keyboard to pick choices, but that's just a little detail, Great Job! 

Thank you for checking it out! I really appreciate the feedback! 

Incredibly fun game, im a fan of deckbuilders and this immediately hit all those sensibilities. I think the sounds and music are the only thing i would say needs a little adding too. But the rest of the game is very well made and fun. Good job!