Devlogs Page 995
I'm a solo developer, and I want to start a discussion about a topic I've been wrestling with lately: quality-control labels and discovery on mobile platforms...
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Implemented visual feedback for planet resource extraction, with floating texts with icons and a progress bar representing planet storage...
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Key To Success has received its first post-jam update, which adds proper progression to the game along with various QoL and polish adjustments. Changelog: Level...
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fixed wall clipping smoother movement grabbing to walls and ledges are more precise added a number to the UI to indicate current pattern changed BG pattern adju...
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Hello gamers, Development of the full game has been going well, with the next dungeon now fully build. You can learn more about this dungeon and the project pro...
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It’s been a while since our last update, but we’re still here and actively working on the game. Development has slowed down a bit due to time constraints on...
Devlog Update: Manager Synergy & Smarter Upgrades Hello everyone! This development session was all about adding more strategic depth and quality-of-life improve...
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From this point forward, I'll try and arrange early showcases like this one (If they're in a somewhat presentable state already) to show what I'm currently work...
So that didn't work. Text in Afterplace is a convoluted affair. The little text bubble text is not actually a Unity "text box". It's actually a series of little...
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In the past week we added some features in order to polish the game. -changes on the map as we added some more medivial constructions -there is now second place...
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Final approval has been set and Walks of Life has been released! Enjoy a diverse range of backgrounds with plenty of uses and a reworked Android identity. To ce...
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🔄 Game Update Coming Soon – Need Your Suggestions! Hi everyone! 👋 I'm new to game development and working hard on my first horror game: "Ceiling Fan Gho...
Added basic sound effects during gameplay and in the main menu Also included a new scene — still a work in progress...
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Planning to update the game soon, with it's own original soundtrack, made by yours truly! Maybe even some quality of life improvements to go along with it! Mino...
Another update: added a player suggestion to 'Sticks & Stones' and added a little more interaction along with an updated story flow to 'Treasure of the Deep'...
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Having finally finished Sector 3 I took some time to reflect on some of the suggestions I'd received. I was forced to ignore them while prioritizing content but...
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this new update involves a third new level and a new logo that has not been trademarked yet...
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Englisch : The video presents the first complete game loop. It covers ship design, shipbuilding, pirate attacks, and battles with destruction. The version shown...
Thanks to everyone who tried the game! I want to also additionally thank all the people who streamed it or played it on youtoob as well as everyone who recommen...
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Turbo Brawl Alpha 0.3.0 Update Changelog: Added a New Character (Gonzo) , Added Multiplayer for up to 3 Players , Added new Currency Friendcoin , New Lobby Back...
Hello everyone, To celebrate my birthday, I’m giving away my Platformer World pack totally free for the next 24 hours! 🥳 And that’s not all, there’s al...
What's new: Sapper Unit: This new unit is quite different from its peers. With it, you can now build, repair, and blow-up buildings! You heard that right... You...
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HereSphere update v0.11.9 fixes some minor bugs. Updated the web browser user agent so websites like Spotify won't complain about web browser compatibility. Fix...
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First physical copy released today! Can't wait for Thursday session zero of the playtest!...
Hello everyone, I hit a significant milestone in Act 4 development this week. All of the NPC stat blocks are now complete! I’ve shared a few previews below, a...
Part 2.5 adds to the secret ending and a harder version of a boss. Lore on how your shadow got stronger was added, hope you all enjoy...
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Added the Naglfar, Hercules, Imp, and Mannerheim variant frames. Reworked the Revenant's core power. Gave the Knox a passive to make it a little more exciting t...
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After the recruitement of the firsts brave alpha testers, celebrating (I hope !) the first victim of the bug hunt in progress, with a vicious teleportation bug...
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splash screen, dash improvements, enemy ai improvements, added an icon to the game, made the map no longer expand, added a pause menu...
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Hello everyone, today I’m sharing a sneak peek at some of the enhanced items from Murphy’s Field Guide, along with a few new additions coming in the end-of-...
Exciting news for all my fellow game devs out there! I'm thrilled to announce the latest update to my Shop Core plugin, version 1.24! This update brings some fa...
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Salutations ! À l'occasion de mes avancées récentes sur le ZeldoPack, je vous propose une modeste mise à jour de The Labors of Zeldo, qui bénéficiera à p...
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Hey! Hello, Itch.io followers, we want to let you know that we just released State of KAPLAY #5, our kinda monthly blog with all the new content, product update...
so i made an update that contains: remade main menu remade ui trophies (if you log in to gamejolt) new soundtrack + android release (which is not confirmed to w...
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🚨 Major Demo Update! 🚨 Hey friends! We’re back with a big update to the PlinkIdle demo. When we launched the game on Itch last month, we had no idea so...
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Revenue Empire Update Announcements Version 0.1.9 ( J une 19, 2025 ) Added Level System. Added info for upgrades. Added Background. Fixed several problems with...
just like last update i just added 2 new enemies to procrastinate making the new update both are boss type enemies the mimic, "@": has 15 health and deal damage...
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Well, we made it! Braver has been released in its finished state! The team is extremely happy to share this project with everyone. We have opted to not include...
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Hi everyone, thank you for the downloads. I made new props, scanners, new screens, a scanner for a body and a big container, I will add a few more every now and...
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In the next few days I'm going to be adding more characters into the game that I feel would make the game more thrilling and if everything goes well the next on...
I bet you how to show them up dancing in the first map! v 1.3 update...
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Hello everyone! Just here to announce that there is a patch coming out for Cut The Cheese dealing with the irregularity in music styles, the language restrictio...
Hey! 😃 Medieval Tiny Houses just g ot an update! New house variations have been added to the asset pack — check it out here: https://klyssilla.itch.io/medi...
Not much, as I was hoping to get more done, but life has a way of getting away. Character Changes Reduced the cost of Regal Gleam's `Brightsphere` ability from...
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We have launched! more to come!...
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The Super Silly Billy Device opens web images, and you get to rate and store them!
New new translation to Toki Pona new secret achievement added a dark mode Improvements several performance improvements "toggle draw" is now applied to mouse in...
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penguins never look out of windows! Fixed issue where you could float in the air after entering water. Fixed issue where the game would not read from the settin...
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Hi there! We added a couple fixes and updates, all listed below: Name Screen Update Added a transitions skip button Added Credits in Extras History Log Fix Spri...
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GAME WORK DONE 2025.06.16 ● FOIL is unclear. Replacing with HALT. TODO ● WORK is describing both a broad portion of the LOOP and also discrete actions taken...
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