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Devlogs Page 993

Chapter One is Launched!
5
Major Update
Chapter one has been released! 🌟Get sworn in as the president of Edria 🌟Battle your chief strategist over what you can have for breakfast 🌟Meet all fiv...
1 file
🌀 Mythos in the making. Let’s shake up the internet.
Culture
I don’t want to say this too early. But I don’t want it forgotten. This was never meant to exploit. It was meant to be real. To reward innovation. A platfor...
Parkour!
2
Game Design
¡Hola a todos! Somos Goty Of The Year quienes una vez más les traemos actualizaciones sobre el desarrollo de nuestro juego *redoble de tambores* ¡¡Ya tiene...
Minigame | Qual o nome do Pokémon?
Minigame cujo o objetivo é desafiar seus conhecimentos sobre o jogo Pokémon TCG Pocket. Onde você receberá uma descrição da carta do Pokémon e você resp...
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Hotfix 0.0.17.5
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Fixed stun to give player an actual turn to use anti-stun item Added visual stun animation to Animons tooltips now include status condition descriptions where a...
3 files — 0.0.17.5
Patch v1.0.1.2
3
meow! Grades towards D should no longer crash the game. Rounded off account points for levelling up, as originally unrounded points would give an account update...
1 file — 1.0.1.2
Hausbau v1.5.1 - The tree update
1
Major Update
Hello, it's been some time, but I finally found a moment to tinker with this little game. The big thing in this update is the addition of a new game mode: High...
1 file
Update: Language Selection + Fixes (Выбор языка + улучшения)
7
12
EN Hi there! This small update brings a few important improvements to make the game more accessible and polished New: Language selection in the main menu! You c...
1 file
Week 2 - Toxic Yuri VN Jam
1
Although still behind schedule, this week still managed to go relatively well! I managed to finish writing one chapter (minus editing). Another is very close to...
Ya disponible los capítulos 2 y 3
1
9
Con mejoras y actualizaciones nn...
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Un simple Tamagotchi... hasta que empezó a hablarte
AV Shadowdark Conversion Devlog #5
2
I've finished converting the NPC stat blocks for level 4. Man, there were a lot of them. Just for fun, I also add some art pieces in here and there. Most are fr...
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Devlog 4
¿Qué hay de nuevo? Durante este periodo hemos avanzado en mejoras de jugabilidad e interfaz, tanto visuales como prácticas. Interfaz: Iluminación de la barr...
Caseoh Played my game 🥳
Thanks you so much caseoh. Never expected this to happen. I only expected that this game would something that would just surface on below average level. Thank y...
Cool glasses, flying and continuity
Game Design
Hi everyone! Welcome to Devlog #4 In this update, we're excited to share some changes that make our game world more connected and Dynamic tan ever before. We've...
2 files
Version 3.4 (character sheets)
1
-Improved PBTA style character sheet, please download again...
2 files
Implementing a better walk animation
Game Design
Even if still slow and sometimes buggy walk it's still better then before, also implémented the attack system with left click Jump is more for help unstuck the...
1 file
Chamoisee-Canvasback(V-0.0.05)No time
I could not get time alone to work on stuff this weekend Change Log DevNotes-I want the soundtrack to be drum and bass i've been listening to so much of it I th...
Patch notes 0.2.3
1
Updated demo to version 0.2.3 This is a lot of small changes to bring the itch version in line with the steam demo, which will soon be going live. -Lots of ligh...
Pretty Update 2 / General UI bug fixes
1
Added the phone actually being in your hand, and prettied up the house a bit more. Added Cockmaster 69420 UI fixes Basement Hint added...
Devlog #4: Goal, dash and more
We are CazuelaGames: cstammp, Kechumax, and xner2000. We're developing Biot-Savart , a 2D platformer where you control a robot that navigates through a laborato...
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Fix for view recentering
Switched from "Stage" reference space to "Local Floor" to allow the player to recenter the view...
1 file
Kingdom of alon demo update 0.7.8 hotfix is now out!
hay guys new small patch to fix a lot of stuff with mainly midvalleys map states for the morality system! patch 0.7.8 hotfix patch notes Changes made some chang...
3 files
Ideas for Future Issues
Hey everyone! I always have fun when making the "Happenins' Occurrences, and Bounties" as it not only is a nice brief bit of work to keep my brain going in betw...
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STEAL THEIR SOULS is OUT NOW
1
Major Update
Our first little game, "STEAL THEIR SOULS" is OUT NOW. You can download it for Windows or Linux. There is also a Web option, but the music is slightly off-sync...
3 files
3rd party asset exporter tool for NEXXT
1
6
Riemann on the NESdev discord, aka Eigenvector32 on github just published this: https://github.com/eigenvector32/nexxtporter It's a command line tool for extrac...
6/13/25 Patch Notes (v. 0520)
4
-Fixed slow movement bug when arriving in Lost Roadway for the first time. -Fixed issues with auto save on some maps. -Fixed bug where attack descriptions were...
2 files
BIG UPDATE
1
-updated enemy stagger to reset attack time. -changed the location of some power ups -changed the map to accommodate new power up locations -fixed sfx being tre...
1 file
Devlog #5
Ciao Vitamin Warfare fans!! We are excited to show you the latest update of our marvelous game. First of all, we made the HUD of the players. It has a life bar...
Devlog 5
Devlog: Planet Cracks and New Mechanics! Since our last update, we’ve been fixing some bugs during the planet placement phase of the construction stage — an...
so its posted now
Postmortem
so, I didn't realize the download link didn't work so it works now! you can play my game now!...
1 file
Gaucho - Steam Demo Realease | #3 DevLog
2
Gaucho: Subway Escape | Steam Demo Realease! Hi Subway Explores! As usual, it's been a loooong time since our last post... After 8 months of hard work (And slow...
Web build added!
1
The game is now available to play in browser. Although the browser version does not support progress saving...
Neon Trigger Devlog #4 – Weapons & Character Modeling
Game Design
2025-06-15 by Hunter (stopicantaim) Hey everyone! I’m Hunter, and I’ve been handling the 3D modeling for the weapons and main character in Neon Trigger . I...
June 2025 Update
Characters can now use all craftable weapon types Weapon types that are unavailable to certain characters have been removed from their crafting list Bosses now...
IA de enemigos y cambios en la interfaz (Enemy AI and changes to UI)
(ES) Hola de nuevo! Aunque estas últimas semanas han sido algo intensas y no pudimos dedicarle tanto tiempo al desarrollo como hubiéramos querido, logramos av...
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Update 1.21.0 (June 12)
Update 1.21.0 (June 12) New event — Pulsar Astroshrine Starts out on June 13. Every person who brought offerings to the Astroshrine—resources, technologies...
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Devlog #1: Paint Bomb!
Hi! Long time no see, we hope you're doing well. We've been working hard at Crash76 on our new game, Paint Bomb ! As you may have seen, we already have a demo o...
Add companions to the robot
Major Update
Demo
0.9 - Major Reboot
1
Major Update
I'm almost afraid to call this 0.9. This is huge. After half a year of development, I have reworked the entire game from the ground up. Not really, but kind of...
2 files
Mainly bugfixes and little changes v1.0.1 changelog
This update fixes mainly bugs and some issues. If you want to know about the changes then they will be down below. •Added posters •Added new floor tiles to...
1 file
Update
Update: The full playtest PDF is now available for download! (Apologies to early visitors — it’s live and ready to play!)...
1 file
Devlog V1.0.4
Hello again!!! For our fourth Devlog, we wanted to talk about the changes we have made during this last couple of weeks. As with the previous devlogs, we will b...
New game alert: Distant Paradise is out!
4
Major Update
Hi everyone! I joined the Metroidvania Month game jam again, this time with a very clear objective: make a game playable directly in your web browser. Distant P...
2 files
Full Web Version!
Major Update
Thanks to the lovely folks from our Discord, it has been decided that we will be releasing the full game on the web! At least until it gets too big. Until then...
1 file
Version 0.40.0
I’ve been heads-down on this build, focusing on the one thing that actually matters: gameplay. It might still lack the polish of a “real video game” by co...
1 file
RAYMANIA v1
Major Update
RAYMANIA finally has enough stuff in it for me to consider releasing a alpha version of it! Woohoo! The game is not yet a super polished experience, but it has...
2 files
¡Nuevos Horizontes: Descubre las Afueras y Más!
¡Hola a todos! Estoy emocionado de anunciar una serie de nuevas adiciones y mejoras en "Speed At Limit". Aquí están los detalles: Nuevo Escenario: Las Afuera...
Devlog #4: Ramping Velocity
Hello again! Ramping Velocity has been updated and now has new functionalities, so we come to you with new updates and a summary of our progress so far! Up to t...
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