Devlogs Page 953
Big things are coming soon! I am almost finished with an update with a list of changes, but most importantly.... Do some investigating and you might just find a...
[2026-1-15] Changed the loading animation. Added intelligent mouse cursor auto-hide feature. Fixed the issue where the text alignment feature caused console err...
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- changed a long nonsense text message in the forest level to a shorter nonsense text message - fixed door rotation...
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Update Log! (0.7.3 Soon) Main Version 0.7.1 >>> 0.7.2 Levels : (Last Update Level 18 Wasn't Added) 17 >>> 19 Creator Added 3 New Tiles (Snow Grass, Stone, Mud)...
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1.0 is here. Yeah. It's been a long journey but we finally made it. The game started out as a spiritual successor of sorts to our previous shooter, Heavenslinge...
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Laments of a Platinum Rose Trailer on Youtube! Game releases Dec 20th. This Saturday!...
This is relatively a small update but it still has a bunch of things I feel are worth mentioning: The ending scene has been slightly improved, and by slightly I...
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This is my own initial indication of distributing tar archives of knowledgebases working in a simple way. It is lisp-user-who-existingly-uses-emacs oriented. Do...
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The cowdata p_index out of bounds error should be fixed. If your game crashes, please let me know! Helpful info in bug reports: OS/Browser Right click + Inspect...
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🎄 CHRISTMAS GIVEAWAY – FULL GAME FREE DURING THE HOLIDAY SALES! 🎄 For a limited time, the full version of the game is available for FREE during the Chri...
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I have big news for you today. I change graphics in my game almost 100%. You can see on new screenshot - it look very different now. I want be honest with you a...
Now you can also apply a Character Frame settings by using event or actor note tags !...
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The alpha is officially here! I need testers. I need to tell me what they like, don't like. I need people to tell me if there's bugs. I have the game posted, pl...
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Game should no longer stutter/lag on the first session. Please let me know if it happens for you!...
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Salutations, forbans et loups de mer ! Le vent tourne en votre faveur. Aujourd'hui, je vous ouvre les cales de mon dernier jeu : Pique ton Trésor . Préparez-v...
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Wishlist here: https://store.steampowered.com/app/4106270/Ecrazeus_Castle This is a sequel (of sorts) to the game jam game Ecrazeus. It's a full rebuild of the...
Well, after a rocky start, I present to you the first patch update (v1.0.1)! -----Changelog----- Added a persistent variable so that the disclaimer does not app...
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As I said on Bluesky: And so it was only natural that I join the TTRPGs TEACH Jam from Luck of Legends ! Wizard School Word War is, before anything else, a game...
Translating the finalized design into a 32×32 pixel sprite forced me to simplify the character into readable shapes at a small scale. I tried pixelating “The...
19 December 2025: Updated mod manifest. 17 December 2025: Added 3 more tiers to the buff, depending on the traits the fairy has (high fae lineage or any bloodli...
Just a small Gray sound update...
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Now you're TRULY playing with power!
Memory Ring v3.1.1 - Patch Notes Wednesday, December 17, 2025 Fixing the fix. Issues Resolved: Credits NaN on Reload Root cause: Import converted credits to obj...
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Good day! Here we bring a few quality of life fixes to the game that we missed in our last update! -Made it more clearer on what to do after finding out the que...
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So far, we've worked on incorporating...
A 3D Platformer Example
I've started a series over at my Otherworlds blog showing how to set up an example game. Two posts so far are up. The first one covers creation of my protagonis...
My Pixel Art Spritefont Pack Vol. 1 has been rebranded as Pixel Art Spritefont Mega Pack . Over 10 additional fonts have been added to the list, as well as all...
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Quick transparency post, because I think this can help new devs. Our first indie game later sold about 113,000 copies on Steam , so we know the game can do well...
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Dear Companions! A new version is available for PUM Companion , which includes a massive amount of interesting and quality of life improvements! To mention a fe...
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I've uploaded my game. This is my old game actually that I made year ago. Edit: I uploaded the wrong file, now the game can be downloaded...
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The voting for the GameOff game jam is ongoing, so I won't introduce any new features for a few weeks. Known bugs to look at: Top panel not updating figures lik...
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Update v0.1.2, adding support for the 'DeathLink' feature of Archipelago. When another DeathLinked player dies in their game, if you are out on the road, you wi...
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Although Clark's mission has failed, his fight against the evil forces is far from over! According to resistance intel, he is being held captive in a top-secret...
Weekly Scripts: https://github.com/silverjudes-code/Hedge-Maze-205 FinalScript: https://github.com/silverjudes-code/FairyLibraryAlpha...
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v0.1.1: -Fixed a major bug where enemies would get stuck and have no movement options. -Changed the movement behavior of one of the enemies. -Got rid of some of...
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Thanks to NBPixel and CptBacon for helping me track down and squash this challenging bug! Now that it's settled and thoroughly tested, I've uploaded fixed versi...
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Make way for the new ruler of the ruins! 🌿 This llama has truly earned its stripes and is ready to take on any adventure. 🎁 Get the wild Tiger Llama now w...
H ey everyone! To celebrate the end of year holidays and the start of a new one, Pongerground is now on sale! Pongerground also received a special holiday updat...
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This adds a requested fix for the Material Guide, where now the reaction lists will include materials that share the same formula (so solid and molten versions...
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12/17/2025 - Save System fully implemented. All items, rooms, stats, bullets, rockets and current map will be saved and will be available next time you start th...
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Improvements Downloading bases will start up faster Fixes Removed the ability of a hard crash on creating wup installable Instead it will bring up an error mess...
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Hello! OSSA has just received its first rulebook update! This isn’t a change to the core gameplay as everything on the board still plays nearly the same. The...
▼ Changes ▼ New Ability: Dash! Players can now trigger a rapid burst of movement to chase down opponents or make a daring escape. Controls: Red Player uses...
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Well I’m surprised I made it this far! It looks absolutely terrible, but we have a UI that allows control over the characters using our custom language (altho...
Allow jumping back and forth to an already visited level from the pause screen...
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I announce the first ever Unreal Engine iteration of Random Islands safely ported from Roblox. Now again, this is just a prototype, 0.0.1 will release later onc...
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As a part of my participation in the MA Interactive Storytelling Design at the University of Exeter, UK, you'll start to see this page pop up with a few project...
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Game page now appears in general search...
Demo of a spinning puzzle game
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