Devlogs Page 947
Oh, Hi! Welcome again! Today i just Released the Preview 2 Update of the Upcoming Beta 1.4 Update. As i said in the Previous Post, i will Post more Updates of S...
Added 3 new 50/50 events to Red Forest Added 3 new 50/50 events to the Labs Added use grenade logic for event options Added item favoriting in the backpack Adde...
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📝 Devlog – Page Refresh! I updated the Clean Death page to better match the fast, messy-clean gameplay. The old text worked, but it felt cluttered and hard...
Thank you for reading about Trolley Mayhem! This game is just a simple project I wanted to do in a short amount of time, and is INCOMPLETE. so it looks shitty l...
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**Version 1.6.1 Patch Notes** **Music & Audio** * Added **new title screen music** at the start of the game. * Added **new credits music** for an enhanced endin...
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The feedback I've received since the playtest release has been invaluable. This update includes a game report, which many players suggested, allowing for better...
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Here we are! We made it to the end of our seven-sprint long project! It's been a journey to get to this point, with hardly a dull moment. There's so much ground...
Release Notes (Version 1.72) Hello! This is Miyoshi Shizuka. In this mini update, I have added Machiko’s Inner Truth, adjusted the battle with her father, and...
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Added Snap to terrain tool...
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Plugin for Godot 4 that allows you to add grass to your scene
I’m excited to announce the release of Aberiel Christian Christmas Jigsaw Puzzles — 12 & 20-Piece Edition , a calm, accessible, and faith-inspired digital p...
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Hey guys, I just added some subway station assets! There is more to come in the future! Enjoy!...
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Hello everyone! I come by to announce the release of my newest short project: Propaganda Radio AM. Propaganda Radio is a short game about media manipulation whe...
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The demo has been updated to add proper body and limb hitboxes to both the player, and to enemies. Depending on the region of the enemy (or player) hit, damage...
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- Added support for mobile devices - Decreased the amount of enemies in larger rooms - Added an easier difficulty setting - Made tweaks to the tutorial - Added...
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Hey all! quite a while since i can say the last major update has commenced, this time involving an almost complete rebuild of the canvas creation logic under th...
The file optimization actually worsened most loading times, funnily enough. It helped out with initial loading time (i think) but dramatically worsened replay l...
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Minor update for bug fixing and minor tweaks. Two new rooms added to the main map, you can now change items using the number keys, principal keys have been remo...
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Hi everyone, We’re officially deep into production on A Minute Of Your Time ! At this stage, most of our work is happening directly inside Unreal Engine. Whil...
I've gone through and fleshed out some dialogues and rewrote certain scenes to provide better pace and better characterisations. Outside of any bug fixes, this...
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Hi everyone, I have a brand new demo of Colony Sim for you to check out. There were some important bug fixes, namely: Citizens not harvesting resources even whe...
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What's new? The city just got busier. 🚗 NPC Traffic Cars now drive around the streets, making the world feel more alive. Watch out when crossing! 🚙 New Ve...
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hello, et mon petit aide de jeu matriciel qui condense toutes les règles sur le sujet. See you soon in the numeric shadows !...
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This release changes sanity/insanity mechanics to have more interactions and differentiate from normal damage both in UI and gameplay. New Dreamwalker hero is b...
It' s been years (4) since I've talked about Frale TIdes! It's seperate from Dola Vonde, but still... here! Haha! So besides being playable on browser, there's...
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Notas del parche Menúes e interfaces: Se ajustaron todas las animaciones de la ventana de suspensión. Se añadió un nuevo saco de boxeo y un nuevo logro para...
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Hello! We have made a small update to the game, including new visuals, text, and some fixes here and there. The Evolution trees are still a bit broken, their po...
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Content - New field mission: earthquake! - New relationship scene with Tobias - 1 new music track - Short scene with Larn added to help explain travel Bugs - Ev...
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🎉 Major Gameplay Update — Color Flow A big gameplay update has arrived for Color Flow . New mechanics, obstacles, and systems have been added to make level...
Hello and welcome back everyone! Added a Juicer machine and it has right now only two recipes is Apple Cider and Grape Wine! Drinks cost little more than their...
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Fixes This update tackles a couple of production bugs that could seriously mess with progress. Workers not producing resources In some cases, worker production...
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- Fixed Game Name - Music and Sound effects added...
Arcade game about Zero shooting space rocks.
✨ New ✨ Water_Tileset! Includes freshwater tiles and a waterfall. Cliff_Tileset! Includes dirt and stone variations. Water_Props! Water lilies, a lily pad...
Check Out the Game Launcher!...
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OPERATION OBLITERATION 2: Demo v5.8
12/17/2025 Hello! I recently reuploaded Forget Me Not to add post processing and use an updated version of Unity to build it with. These updates are minor but I...
Bug Fixes Fixed a crash on shooting Mouth Monster with a Fire Lotus Fireball. Fixed the player ignoring enemy damage after being hit once. Fixed textboxes being...
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## [ Unreleased ] - 2025-12-12 ### Fixed - **HTML5 Dialogue Bug** : Dialogue text was not visually updating in HTML5/WebGL builds after scene transitions (speci...
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During the last few weeks my progress has been big. I have finally gotten the physics based dice rolling working. Right when I was about to give up on the idea...
In this Update I have added: 1) A New area of the forest has been added. 2) A quest to make Alicia a permanent part of your party. 3) You can't get across the l...
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Changes: Back with another update this time adding turkish support to Whacky Joe! This wraps up adding turkish support to the fonts I recently added cyrillic su...
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Heylo! I present to y'all; the great Punch update In this update: Changes There's now a character model The character model can punch and chop There's a big rob...
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Devlog – De la version 1.1 à la version 1.3 sKeleton Key – Les clés de l’aventure Depuis la version bêta 1.1, sKeleton Key a connu une phase de travail...
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Pequenas correções e ajustes na gameplay. [English] Minor corrections and adjustments to the gameplay...
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Move at an increased velocity than is standard to get it before supplies decompose!!...
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We’re excited to announce the release of v0.9.6 for ClickXP, focusing on bug fixes and performance improvements . Here’s what’s new: Fixed a critical bug...
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It's time for a little bit of reconfiguring. That's right, it's v1.1 of SENSELESS REALISM. There's only two major adjustments here, but they're Pretty Big(tm)...
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Added a new feature to the budgeting app—now you can split payments between multiple income sources. This makes it easier to track exactly where your money is...
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