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Devlogs Page 943

Stratum v1.0.1
1
A couple of small fixes during the grace period. I had to cut ending music from v1.0 after discovering an issue with it. The issue has been fixed and so the end...
Atualização de correção de bugs
1
Eae! Primeira atualização do jogo! Essa é uma mini hotfix focada em corrigir alguns bugs que passaram despercebidos no lançamento. Aqui está a lista do que...
5 files
Versión en Español YA DISPONIBLE! / Spanish versión Now Available!
Ahora ya se puede leer "A place for Perish" en español o mejor dicho "Un Lugar para Perecer" :)...
2 files
Devlog du 17/12 – Today inventory system progress
Today I worked on implementing the game’s inventory system, and it’s coming together really well. I’ve set up an 8-slot fixed inventory with a stacking sy...
Level 12 Tutorial
Tutorial
Level 12 seems to be a tough one and not all solutions are counted — so here’s a working solution in case your approach isn’t being counted. As mentioned...
1 file
[EN] Beta 0.2 available now.
Major Update
After a few weeks we finally reached the new version of the game, the new beta it’s fully designed for the PC platform, also sets the bases for the continuous...
1 file
V1.4 released
3
Fixed an error with some calls to Custom chip addresses for the music/sample playing. Didn't affect the sounds but led to random writes and potential crashes. T...
1 file
Finally Hitting The Widget Through The Paper
Game Design
I don't have much time today, but I’m going to try to get the click to go through to the button on the widget by creating a Hit Result manually and using Set...
Fall from a high place: Game design 180
Major Update
MASSIVE UPDATE TO "Fall from a high place" I've updated the game and removed lots of old stuff from the game jam and have worked on fundamentally upgrading the...
1 file
Version 1.0 Release
Major Update
I've heard about some major bugs and other changes here and there to implement, so I have done my best to implement and fix as many of these things as possible...
Groundwork
1
This is a game I've been wanting to build for a very long time. Still a lot of mechanics to work out; need to make the game loop fun and get the balance right...
3 files
Devlog #1 – Demo Release
1
Major Update
This is a demo version of Desktop Dog Park , released to gather player interest and feedback before the full game launches in early 2026 . The demo includes mos...
1 file
​A More Lived-In World (Build 0.9.0)
A More Lived-In World (Build 0.9.0) This update focuses on making the world of BitJump feel deeper, warmer, and more alive. You’ll notice more motion, more la...
1 file
Another tutorial improvement...
Game Design
I hope this is the end of work under this tutorial...
1 file
SWAP THEM is a relaxing resource grinding game with clean esthetic.
Endless Mode World Generation!
1
I know about the endless mode generation ill be working on it! :)...
1 file
15 New Mobs!
Good afternoon you lovely peeps! Been a while, I thought a nice suprise drop of 15 new weirdos would be nice! Remember these are in the paid version, for $3 you...
1 file
#3 - Animations and Game Over UI.
Game Design
I finished implementing the core gameplay mechanisms. I made the hazard objects damage the player by a fixed amount, limiting the player to two hits before resp...
InkGd integration
Tech Discussion
No fancy screenshots this time, but after a lengthy hiatus, I’m dipping my toes back into game dev! Today’s topic is about InkGd and using that for my story...
GAME LAUNCH
Major Update
🎰 Game Launch – Patch Notes (v1.0) Release Day is here! This is the first public version of the game, marking the start of its journey. ✨ What to Expect...
4 files
v1.0 Yayında!
Major Update
Discord üzerinden, “pa.rox”a font ve özel “.exe” dosyası için sonsuz Teşekkürler! Orjinal Font eklendi, Özel exe dosyası ile beraber isim seçme...
Update to the update lol
Realized that my last revision would leave you tearing your cadre limb from limb without any real choice in the matter once you picked Rip And Tear so added a n...
1 file
Cozy little winter sprites
1
11
Small holy day update ^.^ Wish everyone a nice and cozy winter!...
1 file
GAME is better polished no more bugs
Game Design
THERE IS NEW UPDATE COOP UPDATE BETTER GRAPIC AND AJUSTMENT OPINIONS IN SETTING 1v1 new map better multiplayer machine all etc what is need try the game F is tu...
1 file
Full Episode Released (in case you missed it!) <33
1
I've expanded and polished the demo for a proper release! ..and am now hard at work on the next episode :3 I'll leave the original demo page up but will not be...
DevLog - Michael MOD - 4
Production For this phase I was mainly working on level design. I would sketch out the level on paper and then take pictures and add those pictures into my unit...
The Power of Community Testing: How a Small Discord Group Transformed Steel Abyss
2
Culture
The Power of Community Testing: How a Small Discord Group Transformed Steel Abyss “Absolute cinema.” When someone drops that phrase in your Discord after pl...
1 file
Fixes and web-build
Fix bug with speed of handcar and some other small bugs. Create web-build with poorer lighting...
2 files
Making of: Kaeral
DEVLOG
Visual Dialogue Branches Price Increase in 2026
Major Update
Hi everyone, With the new features in Visual Dialogue Branches, the price for the plugin will be going up in the new year. If you're interested in the plugin, I...
Cube Game Devlog
Game Design
Beta Cube 0.1 Posted Game and Added Saving For Browser Edition. Beta Cube 0.2 Added Customizer and Bug Fixes. Beta Cube 0.3 Added Humans and Dialogue. Beta Cube...
🚀 RELEASE: Project Chimera v1.0.0 is Live!
Major Update
I am thrilled to announce the official release of Project Chimera! Dive into this browser-based survival adventure where strategy meets luck on a hexagon grid...
1 file
updated the pictures for the new UI design
new sleek UI & stable app...
blazing fast file organizer by type + lightning-fast search engine.
Quick patch for intermittent lag spikes bug
Hey, Deck Divers, I hope you're having fun with the Shape! We got a few bug reports recently about lag spikes in the game; the issue has now been resolved with...
1 file
Now Mobile-Friendly!
Everyone's favorite toilet-seeking sim can now be played directly on your mobile devices. Hooray!...
1 file
Dino has a cousin? Since when?! Did I just make that up or something?
2
A mino spinoff of Dino's adventures has now arrived. Allo's Arena is now available on Itch. Join Allo (as in a short version of Allosaurus, because he looks lik...
Another Update
Had to fix another game breaking bug so took the opportunity to add some more notices to the game, remove a puzzle and move a beetle, and to generally direct th...
1 file
Minor bug fix
1
Small update to fix a bug we found. If you marked a cell as a mine, then the cell was revealed later (by a lamp), and it was a monster, then you couldn't attack...
1 file
V 2.0
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Major Update
V 2.0 IS HERE! Welcome to the Garden Update! What it adds: When breaking a glass block you have a random chance to gain a new item: seeds. Seeds may be planted...
1 file
v0.0.2.0 build
Les presentamos Discencia v0.0.2.0, una versión que trae consigo grandes cambios respecto a la versión original para la GameJamPlus 25/26: Se desarrolló un n...
1 file
OmoriSandbox Pre-Release Update v0.9.0
Major Update
OmoriSandbox v0.9.0 is now available! Changelog Added the following bosses/enemies: Space Ex-Husband, Sir Maximus I/II/III, Fear of Drowning, Pluto (Expanded)...
4 files
Hero & Slime character sprites can now be downloaded for free
1
We have made the Hero sprites and Slime sprite available to download for free, to celebrate the launch of our upcoming Plugin for Unreal 5, where we use these s...
1 file
V 0.0.4 LAST one before the Jam Ends! (I hope)
-General polish to enemy bbehaviours. -Some tweaks to the level...
2 files
Skin Deep: behind the scenes
Hey y'all! Just wanted to point you to a recent post I made on my Patreon where I share an extended post-mortem on the art creation process for Skin Deep!...
Jim's Adventure v6
1
Update all of the ice levels and added one more. Update the UI making it into words and levels. Minor performance improvement...
1 file
Update_08: All North side animations
Major Update
Hello everyone, and welcome to Devlog #8 for the development of the Ogre! In this update, I’ve implemented all the North-facing animations , completing this d...
1 file
Free RPG pack
1
Marketing
Try it now...
A perfect asset for HUD in Pixel RPG games
Demo3d_4.006b Sprite+Transparency for specific Color xmas 251216
Game Design
3d tempalte demo. Different approach. I define a color or close-colors as trasparent for enemies,gold and items. I think this looks better comapred to the no-tr...
2 files
UPDATE 05 - CHRISTMAS SPRITES!!!
1
Major Update
What's New: 16 pixel art Sprites in 16x16– Santa Claus (4), Mrs Claus (4), Elf (2), Nutcracker Soldier (2), Grinch (2), Singing Angel (2) Always in the style...
1 file
10% funded after 1 day! ^^
After the first day, we are already 10% funded! ^^ Thanks to all the early backers! https://www.kickstarter.com/projects/92471686/mistel-garden...
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