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Devlogs Page 922

Delta Update
Major Update
Hey everyone! The Big Delta Update is here! It’s been a while, but I’m excited to finally release the update now. The Update mainly builds on the newly impl...
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Experiments in inter-medium semantic enrichment: results
Postmortem
It's been about two weeks since I released St George V Dragon and the jam's officially over. I was curious in general about how it would be received, and I was...
v.0.8.9 is live (small fixes)
v0.8.9 (2025-12-17) - Fix death screen dismissing from held keys - Fix iframe embedding issues for itch.io...
Beta Version!
Major Update
The game has now been updated to the beta version 1.0.0! This includes updates such as: - Adding a prestige system, with upgrades and bonuses. - Nine new heroes...
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Down Below Demo (0.1.4)
Update 0.1.4 - Changed Mushroom texture to be more obvious - Increased resolution of platformer background - fixed sand corner tiles to have same color palate a...
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A parade for glory
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This is a scenario for SSK to introduce between wars, introduce long-term factions (allies and enemies) and as a way to challenge players who use violence by de...
Board Art Development
Postmortem
The board design went through several designs before I landed on one I was happy with. Right from the start I knew I wanted the gems to sit inside a pirate's tr...
Devlog – Release of the Happiness Tracker
Major Update
Happiness Tracker Release I’ve released the first version of a desktop journaling app called Happiness Tracker for Windows and Linux. This project exists beca...
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Update 1.1
Added a new feature to the budgeting app—now you can split payments between multiple income sources. This makes it easier to track exactly where your money is...
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THERMOCLINE Combat Gameplay
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Combat footage of our upcoming analog horror RPG THERMOCLINE https://bsky.app/profile/decenttreatment.itch.io/post/3ma4ubs5wrs2r https://x.com/DeeceTreatment/st...
Last 24 hours!
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https://www.kickstarter.com/projects/porkmort/pork-mort-the-role-playing-game?re... [EN] Hello, we’re about to finish the Kickstarter campaign. It’s been an...
HotFix #3
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(WEB version don't work for now, I will fix it as soon, as I can) Hi everyone! A little laate, but there is a new update of Evil's Adventure just for you! Chang...
Devlog 1.1
Fixed a bug in the Energy Task Manager where energy levels could overcorrect. Your energy tracking should now be more accurate and reliable! Please donate if yo...
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Guy Fawkes Tick Tack
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Game Design
Hello everyone! The last week felt like a big multitasking race! I have been parallel working on different zones: some Level Design here, little adjustments to...
Haven v1.2.6
Bug fixes and improvements The main menu has been completely redesigned. It is now possible to start a new city directly from the main menu. A pause menu has be...
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Firelight is out there! (With immediate bug fixes)
Oh man, I can't believe this game is finally out here! And with only a couple bugs! Bug fixes in 1.1: - Fixed various continuity issues. - Removed double Rima i...
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Update v1.2
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Made some small tweaks. The biggest changes are to Deployment, and determining Injuries in Melee. Small clarifications and punctuation changes throughout Change...
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New UI Overhaul! -> From Steampunk to Noir Vintage
We've added a brand new visual layer to Organomancer. User Interface Redesign The old steampunk interface had a harsh, mechanical appeal, but we wanted to bette...
Arneson Gaming - phone version
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I do a lot of gaming on breaks, lunch and little moments during my work day when I get 5-10 minutes of calm, gaming helps deal with stress and burn out. So I wa...
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Last showcase of 2025!
With this version, we’ve added a lot of bugfixes and quality of life changes: The day and night cycle has been improved by making beetroot available as a heal...
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Blocking Island
I added a spline mesh to cut the nav mesh to stop the AI from going on the island. I also added collision to stop the player from going on land. Kind of silly b...
MEMO: Maintenance Complete (v1.1 Update)
Attention Employees, Management has received your reports regarding anomalies in the simulation equipment. The technical department has deployed a hotfix to ens...
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Alpha .2 Update
Patch Notes A lot of work this time around was focused on hit good detection and fixing bugs that were lingering. A consequence of fixing the hit detection syst...
🔔 ACTUALIZACIÓN DE LA BETA – DISPONIBLE 20 DE DICIEMBRE
Hola a todos, Ya está empaquetada la nueva actualización de la beta , la cual estará disponible mañana 20 de diciembre . En esta actualización se realizaro...
The Consequences of Tūronar’s Rebellion
And thus came the fall of Itharshar, and the beginning of mortality among the Elves. To this day, the heir of Tūronar carries the Irūmaat — the Necklace of...
The Art of Remembering: Post-Launch Update 2025-12-17
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Major Update
There may be another follow-up update if any bugs are discovered, but here is a cleaned up 1.0 version of our game for the Falling Block Jam 2025. If you had it...
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ARRHENIUS is looking for Reviewers!
If you’re a reviewer and you’re looking for a new indie TTRPG for your blog/podcast/YouTube channel, I’d love to send you a complimentary copy of Arrheniu...
Devlog #9
Major Update
Release! Yay! This week was the crunch for our deadline on the 17th of December. We added audio in the game, an ending & credits scene, as well as bug fixes wit...
Professional Menu Screens
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Marketing
So I see that a lot of people can’t make attractive menu screens or capsule art or thumbnails. Quite a lot of people resort to using Ai for that, but that can...
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Build: 1.1.42-2025-12-16 ALPHA
Changes & Bug Fixes: fixed bug with walking near Hubble Mine in Hubble Town added preview item to some catalogue items (more soon!) minor UI updates added new q...
Matur-Version
Major Update
Die Finale Matura-Arbeitsversion "NEXUS.zip"...
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Dive into the Award Winning action platformer NEXUS-Cyberbound
0.1.12
There was a serious bug in the way Unit Health button was handled if there was no unit selected...
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​​QUEEN YARA COMBO VIDEO 01 - URBAN STRUGGLE
DOWNLOAD NOW! WINDOWS ONLY:...
A fighting game easy to play and deep to joy
99% of Game Development
Postmortem
It’s been two weeks since the OBT (Open Beta Test) of Spirit of Nilda . The service is currently offline, and I’m fully focused on bug fixes, UI improvement...
Update: 2 new minigames and Farnsworth the butler.
2 new mini games added plus Farnsworth - Lady Henshaw's butler now offers assistance for new players...
Now Available on App Store
Just finished our work on the iOS version. Can find it here: https://apps.apple.com/us/app/the-fathers-story/id6754260914...
Changelog v1.0.5
Version 1.0.5 Tools Menu Improvement: Changed the menu name from Gen5 Render Pipeline to Gen5 Toolkit; Added PSX and N64 Volume profiles separately;...
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Feature: Preview & Interactive Guide
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Since the "announcement" of a new version of Story Creator, I have been working on the features that Story Creator is missing. First, I'd like to show the main...
Update 0.3
- Adjust UI, Background and Icon...
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Sepan and the Seven Flasks | Public Release v4.1.0
Major Update
After two years of hobby development, Sepan and the Seven Flasks is now publicly available in version v4.1.0. I’m a solo developer, and I hope Sepan’s adven...
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Version 0.1.1
Game Design
This is the first version here. Basically, the game is ready. I'll update it often. Leave me codes to add or things to improve. Bye, love you all. -SpacesDev (X...
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The Big Update
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Hey everyone! so as you may know this was a game made in less than 24 hours in one sitting, now as I'd enjoy keeping the game how it was made I will be doing a...
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0.6.5
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DIISIS 0.6.5 2025-12-16 surprise maintenance release Hosting noise jam and working on everyday sororicide brought forth many things that need addressing in a mo...
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Purging AI generated content
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When we started developing The Nameless City some years ago, gen AI images were a novelty. The generated images were a twisted amalgam of shapes that barely res...
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Physical Campaign Success - 1 Week Left to Order!
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Hey there everyone! I just wanted to pop in and let you all know that the physical campaign for Gas Station Story is a success :D We've surpassed the minimum am...
Big News: We are moving to Steam! 🚀
Major Update
Hello everyone! First of all, a huge THANK YOU to everyone who has played the game here on itch.io. Your support and feedback have been incredible during these...
Game Breaking Bug
Hello everyone. A game breaking bug was just discovered in Chronicles Meteorfall v3.0.5.3. For now the version has been downgraded to v3.0.5.2 while I work on a...
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Game Page Up!
Major Update
The Game page for the game is now up! I've been imagining and planning this game for maybe a year and a half. Now I've finally started development. Steam page s...
INDOORS TILESET+BATHROOM
Major Update
INDOORS TILESET+BATHROOM...
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New trailer and other updates!
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It felt so good to hold that book, even though it was just a mockup of the real thing. Can't wait to inhale the fresh print once it's out! It won't be long now...
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