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Devlogs Page 908

News! #4
This is a sad one. Unfortunately, after testing, I've decided to hold off on making Mac versions of the game until I learn how to set it up correctly. Older God...
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Kritiske treff og generiske navn!
I natt balanserte jeg kampsystemet, men ble det for lett? Nå har jeg laget et initiativ for å ta sjanser ved å gi spilleren et "kritisk treff" om hen får ov...
2 files — 1.01.41.22
Rocket adventure devlog
V 1.5.2 +se añadió sistema de dificultad +ahora la opcion de MIDI se mantiene al cerrar y abrir el juego V 1.5.3 : + (corregido) no se podía acceder al modo...
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Multiple File Outputs in Blender 5.0
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This is technically not an update to the project itself, but will be of interest to anyone using render_ cameras.py: new features in Blender 5.0 make it much ea...
Crystal Odyssey – v0.1.1
Patch Notes New Content Finished the Ship Zone (Spike traps will become active in a future update) Improvements Added a restart keybind Added hold-to-confirm re...
Farming, new weapons, adding firewood automatically, cloud/fog effect
Dear all, Updates since the last devlog message: Farming is now possible using various vegetables (potatoes, corn, garlic) from a wooden crate spawned at the st...
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Slayvale Play Aids Update
The Slayvale play aids have been updated. Specifically, additional card backs have been added to the Traits and Condition print-and-play cards to allow printer...
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Release 2
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Release 2 is now available! This version fixes various bugs from the competition version and incorporates several other small improvements; no major changes hav...
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Stealing from the history museum. Adjusting frames, doors, and camera
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Major Update
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New Music by Magnar added (wip)
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Urns and new music...
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Path of the paw
Just implemented box pushing
And also discovered that box pushing makes the game boring. Will implement a more fun mechanic...
Patch Notes - Energy Task Manager 1.1.1
Energy Task Manager - Patch Notes Version 1.1.0 - December 22, 2025 What We Fixed Twitch Bot Integration Now Works! Fixed connection issues with the Twitch Task...
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Major Update: UI Update, New Levels & Custom Mode
Big update focused on progression and replayability. Unlockable levels, more waves, cleaner UI and a full Custom Game mode. Progression System – unlock new le...
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1.0.5 Hotfix
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Fixed a bug introduced in 1.0.5 that prevented the Forbidden Technique perk from functioning Fixed a bug introduced in 1.0.5 that prevented the Ring of Eyes per...
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Befallen Updated to Version 1.1
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Hello Everyone! Befallen has been updated to version 1.1. This update includes a few changes to clarify some things that I have gotten questions about since rel...
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Some new baddies in the making.
Phew, game design is hard work and can feel slow. But as a solo dev, it feels even slower! Nonetheless, there are a couple more big baddies at work behind the s...
Update 1.1
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Updated to fix a bug pointed out by players in the comments about the gnome count being wrong at the end of the game. Thank you both very much for pointing it o...
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Planefarer v0.1.9 - Ore Crunching
Added The map now has fog of war, meaning I can now hide things from you. More new monsters, including monsters that exist only in certain areas. Improved Chang...
2 files — 0.1.9-pre5alpha
v.993-beta1
dev update...
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A easy prototype
Quelques modifications après retour !
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J'ai eu un nouveau retour et je me suis empressé de mettre à jour le fichier avant mes vacances. Voilà, bonnes fêtes à tous·tes !...
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200 Downloads!
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Wowwie, I didn't realize I haven't written anything celebrating this game's milestones! Thank you very, very much for 200 downloads!! It's been a bit since rele...
v12.0: More accessibility settings & forbidden secrets
Who thought I couldn’t land an update before Christmas? Me for one. And yet, I found some time to add new content just before leaving for the holidays! Starti...
Big Update 1
Major Update
10 new assets 33 new textures if you find issues or have ideas for assets contact me ---------------------------------- assets / textures Barrel - 5 Wrench -...
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Haven v1.2.8
Bug fixes and improvements The settings are now applied correctly again; there were problems with the sounds in particular Decorations can now also be placed on...
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NodeClicker – Hints, Trust, and Letting Players Think
Alright, this update exists for one simple reason: if the hints lie even once, the whole game falls apart. Early feedback pointed out something important — so...
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The full version is officially available!
Major Update
After many hours of work and adjustments, we are excited to announce that the full version of Cervantes’ Curse is now available to play. What's new: Level...
Version 0.1.1 - The Alpha Update
General Added some internal optimizations to note movement Fixed a bug that caused fast-moving notes to not register as missed when missed Rare loading screen t...
v1.8.2: Fixes, QoL Improvements
Fixed crackling on some devices: Resolved an issue that could cause audio glitches when running on devices with 44.1kHz sample rate (common on Linux and Bluetoo...
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Ecos De Vidrio
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Major Update
Este es un esquema para un juego de terror psicológico titulado "Ecos de Vidrio" . La narrativa no se centra en monstruos externos, sino en cómo la percepció...
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Some polish
New Santa transformation sprite (the old one was ugly) Added and tweaked animations Added detail to the floors I'm planning one more update, adding secrets...
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First Feature Reveal
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This is just a short Feature Reveal for the new game The Settlers...
Hotfix v1.2.1: Memory Leak, Keep Visited Fixes & Vehicle Fixes
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Major Update
Required: VS221_FogOfWarVisionMV (v1.2.1) What's new: Fix — Critical Memory Leak (ESC Spam): Fixed a major issue where spamming the Menu key (ESC) would dupli...
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Baldwin IV & Al Adil warbands to be added on the 25th of december
Major Update
Hello everyone! The Baldwin and Al Adil warbands, each with its unique influence cards, and unit cards is coming out on the 25th of December. The Baldwin battle...
Sprint2: Stepping Back to Move Forward
Hello. The past few weeks have been… a lot, so progress here was slower and more fragmented than usual. (Main work, life stuff, got sick...) That said— thin...
Minor update (12/22/25)
- Turned all page numbers into hyperlinks that go back to the table of contents page; no more scrolling back all the way to the beginning! - Adjusted the "Value...
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Crepuños is out! FINALLY
Major Update
this game took me way too long too make. BUT ITS OUT, YAY Anyways, now that its out, I have some ideas and plans for future updates, though not many. Technicall...
2 files
I will now start uploading new versions of a launcher and not the game itself
Tech Discussion
ok...
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A Sequel Has Been Released
A little earlier, a sequel for YulePlat, has been released. Like this game, it is a holiday themed platformer game with several mini games. Also, a few other ho...
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Sac Gamers Expo 2025! Post-Mortem
Major Update
*surfaces up for air again* It's been a while! Happy soon-to-be Holidays! We're happy to share a new update, shown off at Sac Gamers Expo just yesterday! Thank...
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!uso beta release!
Major Update
!uso is a rhythm game based off osu!/ouendan/eba. With an ever expanding pool of levels to play, and fun mods to play around with, there is definitely lots of e...
1.2.1 Update
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Spanish Se modificó la altura del jugador. Se modificó la posición de las máquinas, ahora es más lineal. Nuevo armario de ingredientes. Nueva tienda digita...
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First update (and the only one for now)
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Hello everyone. It’s been nearly a month since I launched this game. I decided to just push out this small update to fix two bugs: The shield wearing off even...
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Minor Update 38
Updated Serenitrove itch.io page layout Removed itch.io iframe fullscreen button Added a built-in fullscreen option directly in the game Updated the overall fon...
Character Sheet
Shout out to Mango who pointed out the character sheet hadn't been uploaded to a public space yet! This character sheet is pretty bare-bones, and I have a lot o...
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Typo Fixes and Video Release!
Made a few typo fixes and fixed more continuity issues. Directsun and Goblin Punch (!) also gave some great feedback on the module, and I'm incredibly grateful!...
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Kids are learning fast
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Postmortem
The core of this game was made by our teen kids. We started by brainstorming together and deciding the core ideas of what we wanted. Then the kids each started...
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End Blocks extra slidey
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Made the Blocks at the end of every level slide more so you're less likely to get stuck...
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Just Finalized GH and added a LAUNCH DISCOUNT!
Finished my page and Id love to hear your feedback. Is there any features you all would like to see added...
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Tiny update!
Bug fixes Fixed a bug where the tile does not properly initialize with the sound effects volume. Causing them to always start with the base volume unless the vo...
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casual woman 9 has been included
The new model "casual woman 9" has been added to the package!...
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