Devlogs Page 900
Hello ! In this new version, i've add: 1. RAM presets (you can unlock them by playing and quickly change between them as you see fit). 2. Auto-Buy feature (when...
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After quite a long pause in development (because of... life, after all it is just a hobby project so far) I'm back, and pleased to announce a new pretty major r...
4 files — v0.5.1
I have been busy and traveling for the holidays… I have had no time nor energy to work on the game coding-wise this week (at least not after Sunday and Monday...
I have been working on Area 2 of the Caverns. I am working on a mini boss fight in the area and have decided to make gathering Mini Ore be the same as gathering...
Hey! I said in the last update that I might have one more post before the end of the year, and I might be cutting it close, but I did manage to keep my promise...
WHAT'S NEW: 1) NEW SHIP ROLES: THE COOK AND THE DROID HAVE BEEN ADDED! 2) NEW COMPLICATIONS: NEW WAYS TO FAIL! 3) PRINTER FRIENDLY VERSION NOW AVAILABLE! AT THE...
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christmas stuff, and unreleased halloween stuff. ts took 9 hours to build in unity...
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#1.2 Patch Notes Better indicator movement with the mouse New outliner effect. Jittering was removed Add splash sound volume variety If you have any suggestions...
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Release Devlog – (SEPTEM-ThePreparation) Summary You step into an ordinary world—libraries, quiet conversations, small routines—where nothing seems wrong...
Why the Rework? Because the prototype was held together with duct tape, dreams, and one very tired random number generator. Got a few bad ratings, cried. So her...
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pls give credit if useing it for onilne...
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pls do not setll/sell my app if useing it onilne give me a credit for it
Restored couple of previous scripts as loading screen, pause menu, additional empty level, flashlight, a shitty fire Replaced some images Build was updated and...
Demo 2 of the game is almost finished, I'm finishing the levels and will make it public tomorrow or Monday, GOODBYE :)...
An online leaderboard has been implemented. It enables you to compete with the players around the world for the most points. A player ID is automatically assign...
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This update focuses on fixing small bugs and improving overall stability. Thank you for playing and for your feedback!...
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Fixed the alignment on the red and white checkerboard tile to match the other checkerboard tile. So if you wanted to alternate both tiles, they will match up ni...
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Note to MacOS users: there is no reason to believe that the MacOS build will run. Apple is dead-set on preventing games from being developed for MacOS; since I...
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I just launched a steam page for Orbit to Riches. Steam Page Thank you all who played it and given feedback, thanks to you I can continue this project to a full...
By popular demand I began to add some graphics - this will probably be pretty slow going, but I hope you enjoy what is there so far! Corrected a few typos and t...
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Devlog #1 — First Asset Pack Released 🎨 Hey everyone, I’ve released my first pixel art asset pack: Weapons & Tools – Pixel Art Pack. This pack started...
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Decided to add the main theme as a downloadable whatchamacallit and also made the theme for the first level and these are only gonna be available for download u...
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I have begun modeling the First Area of the Caverns and have begun working on the second area. I realize that uploading daily has become a chore for me and have...
1.0.7 (2025-12-29) Continuous Integration github: fix working directory in windows release ( 3e038ee )...
4 files — 1.0.7
The game right now is already playable but it is still open for future improvement/revisions...
December 26th, 2025 Was just going to fix the touch input but ended up doing some more enhancements. Updates 2025-12-26: Debugging touch inputs Added "PauseMenu...
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Hello. Thank you for playing the DOSMIC demo and for your feedback. This update focuses on improving readability and visibility in Chapter 2, as well as gamepla...
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It brings me momentous relief to type this: Kissed By A Star is pretty much done. Surreal, so surreal, but my god it brings me so much relief. The mountain was...
This update fixes a bug where the Euclidean Sequencer sometimes ignored the Meta-module VCA, causing the sequenced oscillator to never turn off...
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I am thrilled to now add original music written by my friend Jimi. He gave the track the title of Mythical Circumstances having written it with this story in mi...
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Ahoyhoy! I now have Linux (Ubuntu) builds (zip and AppImage). Tested on Pop_os, good luck everyone else. An unnoticed gamemaker change rendered the game unplaya...
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Hello there! I've added a zip containing Character Sheets to the downloads. Several options are provided, depending on whether you want to have a space to doodl...
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This could be the last game to use 2d dialogue. As you may notice, the color of Hiraya's wings are inconsistent. So it may be best for me to do another for of d...
Add a buffer when "Too Late"...
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A minimalist timing game. How accurate is your sense of time?
This pack now contains Main Battle Tank Armored Personal Carrier Rocket Launcher Supply Truck (NEW ) Scout Vehicle (NEW) All vehicles come in 3 different color...
New version containing mainly bug fixes. Especially to the bullet state machine. I strongly recommend downloading the update to avoid having any issue with that...
🎮 Gameplay Improvements Checkpoint System for the Data Tunnel Getting deleted during the intense data tunnel sequence was frustrating—you'd respawn all the...
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Weapon Philosophy We want to make every weapon unique with a special use. For now, this is the current state: Machinegun is very good single target. With upgrad...
6 files — 0.1.9, 0.1.8
It's here! The entirety of the soundtrack for episode 1 is finished. Silicon Scars now also finally has a publicly available Steam page! https://store.steampowe...
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Translations : Fixed translation issues and expanded coverage across more features. Added a full Chinese translation, kindly contributed by a community member...
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Hello World! The first sentence any developer types before embarking on the software development journey, but also the first sentence to introduce you all offic...
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Added basic hotkey support to the IDE Editor...
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Love2D IDE and Builder
SkillMenuV1.1, This version fixes the issue where the menu cannot be opened directly via shortcut when used with the input system plugin...
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New Update with Houses and Exterior objects! Also, chances are high I might not continue on this. I’m working on my game: https://store.steampowered.com/app...
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IT'S FINALLY HERE! THE STAGE 2 BOSS! THIS BASTARD TOOK ME SO DAMN LONG TO FINISH HOLY HELL. This thing is by far my most ambitious addition to the game yet. Als...
La démo d’Académie des Arcanes est maintenant disponible. Cette version comprend les Jour 1 à Jour 5. Le jeu est en développement et vos retours sont les...
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I have fixed some major oversites, and launched the TALK FONT tts tool. Took less time than I thought it would, minus the time I couldn't work on it cause Chris...
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FormationMenuV1.1, This version fixes the issue where the menu cannot be opened directly via shortcut when used with the input system plugin...
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