Devlogs Page 893
Holidays done, and now I can again focus on finishing the demo. Which will probably be released as early access on steam as well as on itch. I'm not sure if it'...
Thank you for everyone's patience! Here are some of the new features in our latest major release: YouTube Embedding Due to changes in YouTube's embedding policy...
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Updated with a New Year thing ^^...
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Collection of holiday nonsense
Infelizmente, fiquei doente nessa semana então a lista de atualizações está um pouco menor, mas ainda assim tenho novidades para listar: Cair no buraco agor...
v2.50303.1 アップデート / v2.50303.1 Update このアップデート以降数回の本家のアップデートには対応できなくなります… / I'...
I plan to provide one update per week during Q1 2026; here is the 1st batch: Fixed load saved game bug Fixed typo in toast message Improved gardening: Most rele...
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Hey everyone, We have fixed a bug that caused the Mine Launcher to crash the Playdate, and we have performed a significant rebalance of weapons. Now the guns ar...
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I've made the pieces of Citermel and have started work on that story section. But this is where we take a pause and switch. I feel bad cause I didn't get much...
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Improved Horse walking animation from by changing from 4 frames to 6 frames...
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Hello everyone, this is Operation DMZ. We've recently made some updates to provide you with a better gaming experience. First, the remastered player sprite look...
Introduction Welcome to the first devlog for Metalrain , a GPU-accelerated falling sand engine built in Rust. This post focuses on the test harness—a visual...
Sorry for not working on the game for so long! I made an update the main & pause menu. Now you are able to adjust the volume of the sfx and music...
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🏝️ Major Update 0.0.5 — New Systems, New Islands & Big Visual Upgrades This update focuses on persistence, polish, and expanding the world. It also marks...
CT_CooldownSystem is now available for RPG Maker MZ. This plugin adds a simple, turn-based cooldown system for skills and items, designed to work with RPG Maker...
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thealfest reported a bug: "I was killed exactly while transitioning to another screen. After that, the game softlocked: the music keeps playing and background a...
Fixed Ball Properties menu Weapon and Shooter properties menu now work with fusions...
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# Mind-Game Fighter (Prototype) A single-file, turn-based “fighter” about reads, habits, and momentum. ## Play - **Attack (A)** - **Guard (G)** - **Feint (F...
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With the help of the "export to web" option in gb-studio I made the game finally playable in a browser. I reuploaded the original ROM as well, but that is the e...
I had to delay the manual, but that was for a good cause: getting rid of the last known game-breaking bugs. Flowers sales bug fix Flowers sales UI improvement E...
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cards won by player 1 would count toward player 2 when clicked (happens sometimes) (just 1 line needed to be changed)...
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I'm so sorry to have to make this announcement, but I need to delay the release of the extended demo for Midnight Hour by a few more days (possibly up to a week...
The Kickstarter Make100 campaign launching on January 1 is your chance to own the premium color hardcover edition of Dwarfdom volume 1: What Lies Before . Stric...
Hallo zusammen es gibt ein größeres Pre-Alpha-Update für Mankind Odyssee . Was ist neu: Speichern & Laden von Spielständen Neues Optionsmenü (Grafik, Audio...
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Implement customizable key bindings Stability improvements Full Changelog : https://github.com/RetoraDev/PadManiacs/compare/v0.0.7…v0.0.8...
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Fix a pathfinding bug which led to sheep wandering off screen despite obstacles (on web only) Fix tutorial goal metrics not emitting correctly...
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Hi all, today this plugin was updated to version Alpha R7! This version adds New! marker text to currencies that the player has not yet viewed in the currency b...
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Hi folks! There has been a little bit of rework here and there making player's life better: Stats UI now display info when adding and substracting Destructibles...
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Added power-ups added 3 more enemys got stuff ready to add more levels and achievements...
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Added depth charges to the game. The submarines can be destroyed but without explosion animation or sound. Timer has still no effect so far...
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I thought about this decision for quite some time now. The game as it is in its current state doesn't really accomplish what I want Defendustry to be. I did som...
Before the end of the year, we're REMASTERING all our games. 6 games, 6 days. For the past MONTHS, we've been secretly updating & adding content. All that's lef...
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[ENGLISH] So, this took a while. I had several goals, I achieved one... and a half? 1) Making an alpha with some more content than just an engineto solve TTRPG...
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Eli, a boy from Oxford one day woke up and finds a letter by his parents in his bedroom saying that, they couldn't protect him from feeder and his henchmen stal...
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Version 0.4 is now out for FNACR!!!! Changes: - Improved Power System - Fixed Bugs - More Fat...
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In this update, I added: 1) You can go through two areas of the Caverns. 2) New Big Monster fight, the Flare Worm, has been added, 3. Items have been rearranged...
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Hey there everyone, just a quick note to say that I'm in the process of rebranding my online presence to consolidate everything under my "Haymaker Game Studios"...
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Cyrillic script and Greek alphabet are now included. An alternative lowercase letter 'a' with OpenType font features is now available. Added 257 new glyphs. Cor...
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And now welcome to the 55th week devlog for Cosmic Construct. To follow the game's progress you can join me at: My bluesky account which gives more frequent upd...
I just want to thank everyone for all the feedback and support throughout 2025. Wishing you an amazing 2026. Thank you for everything!...
Hello everyone! It is the end of 2025, and I wanted to tell you all what I learned and whether I will continue making games. I have released 5 games so far on i...
## 1. Why we're talking about this now As we started sharing Dynamite Blue, many of you remembered Exos Heroes. Some with kind words, others with disappointment...
Hey y'all! So I'm insane (we knew this) and, having nothing better to do on New Year's Eve, decided to finish up version 3 of Misfits & Mayhem just because I co...
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Hello Rotters! I wish you a happy new year with this new Bit Rot version! Hope you will enjoy! Here are the new version changelog: - [x] Add: Player can't walk...
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Tools used in Develepment of Mission:Cleanup The first idea for this game, came together for an exhibition. Where we had a picade running the game made with Mic...
🇬🇧 Photograph of the #Sinclair #48k running #Balance #ROM on a #DANDANATOR #Multiply 🇪🇸 Fotografía del Sinclair 48k ejecutando la ROM de Balance en...
https://s.julianseditor.com/6VeA8k Open This!...
#Pocoyo #ClubPenguin
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