Devlogs Page 8
🧠 BatteryBorn v1.0.1 – Blueprint Edition Alright, we’re live. This version introduces SuggeBot , your direct line into the game’s future. You want a ne...
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Buenos días y feliz sabado, hoy se publica la primera actualización mediana de Crazy Manager, que trae algunas novedades y arregla muchos fallos, aqui las not...
2 files — Alpha 1.1.0 v71
We will remove this demo once the full game is released Una vez que salga el juego completo, eliminaré esta demostración. 完全版のゲームがリリース...
Hello everyone! Just leaving this short game I worked on for just a few hours, this is my way to keep myself motivated by simply publishing small games. Feel fr...
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Version 0.2.4 was super bugged so had to get on top of this ASAP! please take a look: Bug Fixes: Fixed Objects spawning at the entrance of the run Fixed Bug whe...
Yeah, that's it, self-explanatory...
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Requires Peggle Deluxe by the way (for all 55 levels and 10 heroes)
Jump 1.1 Smol quality of life and minor edits update: Added a lore page Added 9 more new Gear ideas Index page added Added a small mini mission "The Yellow Void...
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It's finally here. After a very long week of just working on this update, I have finally gotten to a point where I am happy to release it to the public. There a...
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Bruh… This is widget from 2022 and it is still working…...
2 New Character Sprites [Crystal Golemite & Crystal Golem], Too Many New Miner Animations, New Item Sprites [inc. Fossils], New Objects [inc. New Crystal Spikes...
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Just a quick announcement that physical copies of A Construct's Nature are now available through Tabletop Bookshelf and Indie Press Revolution ! Find copies by...
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This update to Peng Wars 1.1 fixes some minor bugs, but also re-adds the ability to load external data files. Now you can edit the game's stages and unit stats...
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Fixed Biome audio bug GameOver Restart button now works...
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A Medieval Tower-defence, Card Roguelike. Defend the Castle against Enemies, use Coins to Upgrade your Camp.
𝗨𝗽𝗱𝗮𝘁𝗲 𝟭.𝟮𝟮.𝟬 (𝗝𝘂𝗹𝘆 𝟭𝟵) ✨ 𝗡𝗲𝘄 𝗙𝗲𝗮𝘁𝘂𝗿𝗲𝘀 🔹 Fleet & Ship Comparison - Now you...
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While replacing the previous header image (which to my shame included AI-slop) with a new one I noticed that the field looks better in yellow so now there is a...
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In this release I am trying to make the board less cluttered. I have compared with old screenshots and I did realise, that runes and diamonds may be too big and...
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So far I know of a bug where the combination for Stolas will gameover, just use this combination instead Good incense Red candles Duke And also orange candles a...
IFFChunkTool reached 1.0 release. It means I consider it feature complete, and there are no known bugs to be fixed. Changes from version 0.2 are: In-place modif...
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I made a new web build and I added a new level...
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You are trying to get to the top of the level and evade enemies bouncing in every direction
The TimeSkipper is published! The published version contains unlimited number of randomly generated levels, ever increasing in difficulty. Our hero has to colle...
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Fixed a bug where you couldn't place tiles if a tile was destroyed adjacent to the starting cells...
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So, it turns out I'd left a development save file in the previous builds, god only knows how long for, that meant the game skipped the tutorial and had a handfu...
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Hey folks, just pushing a patch to fix a couple bugs that were reported: Fixed issue with placing a character on a node with 2+ slots, and the 1st slot is their...
3 files — b48
Oppian Wives has gone through its first post-playtest do-over and is now undergoing the second round of kicking and shoving before the next playtest. I've moved...
Oficially the first update to the Game online, thank you to everyone who has checked it out, this update doesnt add much more new content, mainly just artsying...
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Llevo varias semanas tratando de hacer el downgrade de la versión PC VR a dispositivos standalone, Quest y Pico, operación siempre dolorosa por la bajada de c...
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Hey everyone! As mentioned last time, the main focus for this month will be around balancing and making the game more enjoyable overall. I'll also be laying the...
added a gallery that can be accessed after beating the game, you can look through all artworks made for the game and credits for them all...
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Even though the pages are few, I still thought I'd add a hyperlinked index...
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Why have a shield if you are not using it? In this free update I added 3 animations around the shield: A shield idle, to protect yourself from enemies. A shield...
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Sealbound is my dream game. It's something I’ve had in my head for a long time—a mix of Pokémon Mystery Dungeon and Stardew Valley , but with more story, m...
Had to temporarily revert the loading speed optimization to due a loading issue in the published build on itch. v0.24.2 fixes the issue caused by the loading op...
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One month in guys! Cut the Cheese is now officially a month old and i have some things to share with everyone. As most of you may have guessed, this has been a...
Im planned to add advance map for beta 1.0 full version. And it will have apk. Thats it for today...
grab box synchronization test now the client and host can grab boxes around...
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Hey there! Welcome to Devlog #6. I skipped the last one to focus on a major system overhaul — and now I finally have something exciting to show you! But today...
The first post-jam version of MAKE LIGHT. The changes are as follows: Attacks no longer miss Attack range up Double jump no longer sometimes consumed when groun...
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Hello adventurer! First of all, I'd like to thank everyone for your interest in Rogue's Odyssey . I started off this project as some sort of Unreal Engine tutor...
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What’s New: a complete log that shows you exactly when and where you received or spent how many credits or coupon several bugfixes Upcoming: new charms, resol...
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Made quite a few updates to the game. I think you will like them Give it a try and let me know...
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Run, jump, collect, survive – and maybe sneak a little. You're a small metal guy trapped in a maze full of platforms, coins, and suspiciously aggressive turre...
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Two big (categories of) changes this month. New Characters Bee ( @maeribee ) has been hard at work on our key art, and in order to convey the co-op nature of th...
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Fixed the vertex bleed in the reflection volume - the issue was with how the shadows inherit the original instance's intent, not just mesh. Easy mistake. I reco...
This is my first time announcing a new version of Hex-a-Decimal like this, but I hope you all enjoy the latest version! Here's the change log: Major changes - R...
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Hey there! I'm Deny, the designer behind You Were Made, a solo journaling TTRPG where you play as an Echoform: a synthetic being built by humanity in its final...
Poacher specialisation has been added! Time to topdeck some Marges (looking at you Daniel) Fixes: Fixed Adders kiss not working (name was missing apostrophe) Fi...
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Version 1.1 Added attract mode...
C64 conversion of Lock'n'Chase
A tutorial that you should not skip if you want to get rid of RTP forever and improve your game quality...
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