Devlogs Page 761
Visual Updates: You can now view your character's stats during the battle phase as well as in the backpack view. Additionally, a bug affecting critical damage h...
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This is the first release! this is my first time posting on itch, so I'm partly using this to test it out. As for the tool, I use PokeAPI to get the information...
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After a long month working on Rubber Ducky Boat Battle for the Boss Rush Jam 2025 , my team and I are throwing ourselves into another challenge. After feeling t...
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Yolo! Race stable version is finally available!...
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Adrenalin is flowing as fast as a turbo! Speed is your best ally and challenge is your fuel.
This week, I'm creating a derpy snail named Robert that moves across the canvas using basic shapes, classes, objects, and vectors in P5JS. When the screen is cl...
Here's a look behind the final scene of the game. You can read more here about how to win the game...
Welcome to a random yapyap log of ZakZakNeko :) No big updates this week. I've been mostly busy with fixing some small bugs and working through the Trello board...
21 new programs in the contest...
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[BASIC 10Liner 2025] [Invitation]
Howdy Y'all I have recovered and I have an update. I have made a title page and music for the title. also added a few landscape objects. And a quest completion...
Hey y'all! The name's Hunter. I was the assigned Programmer for this game, and I had a blast trying out some new things and only sometimes failing miserably! It...
PvP, Leaning, Weapon Swaying, Hand IK, and many fixes and improvements on the weapons feeling! Let me know if you have any questions or see anything unusual. As...
So my idea is to spawn something steampunk related, here is an orginal work of mine for reference: So one thing I summerized from the picture is that there is b...
Gotta keep myself active so I added a minor update to the game The lasers are now smaller than before and they are on a time limit, between 2 and 4 seconds at r...
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This update is HUGE! New ammo system new pickpocketing system for AI money changes few changes to bomb vest new sounds personal kill counter new Ultra Kill feed...
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Hey everyone, Lagger had quite a lot of bug so many that listing them all would take forever. But for now, it looks like there are no more bugs (at least for th...
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Bonjour ! La première partie du second chapitre est maintenant disponible. Il suffit de télécharger le projet à nouveau ou mettre à jour le projet dans l...
Game is now ACTUALLY fixed and will be posted within the next 1-2 hours...
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I recently flew across the Atlantic (twice in fact! - there and back) and so had a lot of time on my hands for some random bits of coding. I decided to spend so...
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Adjustments: Adjustment: Adjusted some room furniture layouts for less clipping and be less claustrophobic...
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I'm redoing the RPG mechanic again, and I hope this one is the final version. I'm using ShiftClickLearn's tutorial on a top down scrolling shooter because when...
Fixed title screen text from "Survive he op 4 - ARMED" to "Survive the op 4 - ARMED"...
For the DEMO version, all I did was further improved the legibility, and also changed the links to the survey to an official newsletter signup form instead (it'...
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Howdy! I'm Owen Corey, the narrative designer for this project. Out of the 21 hours minimum required, I got 2 hours from putting together a story board, 4 hours...
I've posted the .rpy file, and the .rpy file packaged as games for pc and mac. That way you can just download and try it out, without having to write any code...
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Greetings, Dan here! It's been a few weeks since There Is No Outside released as part of the Minimalist Game Jam. Since then, I've been hard at work expanding w...
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1. Fixed experience adjustment formula, was giving out negative experience for very high level boss rush battles. Boss rush battles give full experience now as...
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For visual purposes I decided to make this new update...
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ChangeLog: -added snow1 -added snow2 -added snow3 -added red_metal -added grey_metal...
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You can read the post mortem here! https://bluepinstudio.com/blog/2025-02-14-Power-of-Loveball-Post-Mortem/...
****OFFICIAL SIGCOM FROM THE CHAMBER OF THE MOST HIGH PENDRAGON**** My dearest generals It brings me great pleasure to learn of your victorious exploits of late...
In this video I show prop physics in Concrete Veil. Share this post and comment to support the development! ;) Twitter (X): https://x.com/refined_petrol YouTube...
BUILD 1.9040 universal talker bug: fixed...
Action adventure, following in the footsteps of famous and well-known adventures.
As of the creation of this page, The current developing parts are: TEST LEVEL // TUTORIAL LEVEL SCRIPTS LISTING GAME MECHANICS At the same time, I do not know m...
Minor Update / Bug fixes Bubble Time 1.0.5: Bug Fixes: The Games are not repeated in each round. The Credits button now displays credits. The End Game scores di...
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Fixes v1.2: 1 hand no longer gets disabled when you try to grab an object with both hands Player now respawns back at spawn point and loses a life when falling...
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While HELLO_BRAVE_WORLD! is heavily centered around the themes of technology and potential rise of consciousness within computing machines, no use of modern AI...
Fixed the timer not resetting after restarting a level. That’s pretty much it for now...
Welcome to the V005 update! This one is sort of big, I'd like to just quickly get to the patch notes :) Additions: Added playable character: Pepper Added playab...
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0.4 Major Update New boss: Shooting boss has a 50% chance of spawning instead of the normal boss every 15 waves New elite enemies: Stronger but fewer to reduce...
- Enemy bullets now have colorblind friendly indicators for their polarities - Redacted some misleading informations in the tutorial about the Ion Shield's effe...
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-Changed spike hotboxes. -Added text box. -Edited background. -Adding volume settings. -Added skip button to opening. -General polish and code cleanup. And much...
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Что-то где-то пофиксил, изменил текст в некоторых местах. Поменял пару скилов а так ниче...
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