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Devlogs Page 761

Update
Update: Fixed issue with autocompleting, added hint for menu, changed undo/redo controls, added some credits...
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Visual updates character stats
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Visual Updates: You can now view your character's stats during the battle phase as well as in the backpack view. Additionally, a bug affecting critical damage h...
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First upload!
Major Update
This is the first release! this is my first time posting on itch, so I'm partly using this to test it out. As for the tool, I use PokeAPI to get the information...
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Captain's Log Day 1
Major Update
After a long month working on Rubber Ducky Boat Battle for the Boss Rush Jam 2025 , my team and I are throwing ourselves into another challenge. After feeling t...
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Yolo! Race 1.0 is available!
Tech Discussion
Yolo! Race stable version is finally available!...
2 files
Adrenalin is flowing as fast as a turbo! Speed is your best ally and challenge is your fuel.
Week 3: Classes and Objects
Tutorial
This week, I'm creating a derpy snail named Robert that moves across the canvas using basic shapes, classes, objects, and vectors in P5JS. When the screen is cl...
Game Winner System
Game Design
Here's a look behind the final scene of the game. You can read more here about how to win the game...
Bug fixes and plans
Welcome to a random yapyap log of ZakZakNeko :) No big updates this week. I've been mostly busy with fixing some small bugs and working through the Trello board...
Added 21 new entries
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21 new programs in the contest...
20 files
[BASIC 10Liner 2025] [Invitation]
I Have Returned
Howdy Y'all I have recovered and I have an update. I have made a title page and music for the title. also added a few landscape objects. And a quest completion...
Postmortem: Programmer
Postmortem
Hey y'all! The name's Hunter. I was the assigned Programmer for this game, and I had a blast trying out some new things and only sometimes failing miserably! It...
PvP, Leaning, Weapon Swaying, Hand IK and MORE! New Update 2.6.0
PvP, Leaning, Weapon Swaying, Hand IK, and many fixes and improvements on the weapons feeling! Let me know if you have any questions or see anything unusual. As...
LiveSim Week2:
So my idea is to spawn something steampunk related, here is an orginal work of mine for reference: So one thing I summerized from the picture is that there is b...
Minor updates
Gotta keep myself active so I added a minor update to the game The lasers are now smaller than before and they are on a time limit, between 2 and 4 seconds at r...
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Update v0.0.9, Second Major Update!
Major Update
This update is HUGE! New ammo system new pickpocketing system for AI money changes few changes to bomb vest new sounds personal kill counter new Ultra Kill feed...
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sprunki but more brutal 1.0.1
a new scarier sprunki game...
2 files
Lagger 1.0.0.1 Available!
Hey everyone, Lagger had quite a lot of bug so many that listing them all would take forever. But for now, it looks like there are no more bugs (at least for th...
2 files
Sortie du chapitre 2 - Partie 1
Major Update
Bonjour ! La première partie du second chapitre est maintenant disponible. Il suffit de télécharger le projet à nouveau ou mettre à jour le projet dans l...
Update
Major Update
Game is now ACTUALLY fixed and will be posted within the next 1-2 hours...
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Level select
I recently flew across the Atlantic (twice in fact! - there and back) and so had a lot of time on my hands for some random bits of coding. I decided to spend so...
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V1.4.2.A
Adjustments: Adjustment: Adjusted some room furniture layouts for less clipping and be less claustrophobic...
2 files
Something New
Major Update
I'm redoing the RPG mechanic again, and I hope this one is the final version. I'm using ShiftClickLearn's tutorial on a top down scrolling shooter because when...
Title screen fix
Fixed title screen text from "Survive he op 4 - ARMED" to "Survive the op 4 - ARMED"...
New Stuff
-New cosmetics -Shop Revamp -New Mines Tunnel coming soon...
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Demo v1.3 - further improvements
For the DEMO version, all I did was further improved the legibility, and also changed the links to the survey to an official newsletter signup form instead (it'...
1 file
Narrative Design Postmortem - Owen Corey
Postmortem
Howdy! I'm Owen Corey, the narrative designer for this project. Out of the 21 hours minimum required, I got 2 hours from putting together a story board, 4 hours...
Log 1: Initial Uploads
I've posted the .rpy file, and the .rpy file packaged as games for pc and mac. That way you can just download and try it out, without having to write any code...
2 files
Something's Knocking - There Is No Outside v.02 Release
Major Update
Greetings, Dan here! It's been a few weeks since There Is No Outside released as part of the Minimalist Game Jam. Since then, I've been hard at work expanding w...
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Dungeon of Doom 4.5.5
1. Fixed experience adjustment formula, was giving out negative experience for very high level boss rush battles. Boss rush battles give full experience now as...
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Looped animation when touching a button, and added a glow trail around the button.
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For visual purposes I decided to make this new update...
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Added textures
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ChangeLog: -added snow1 -added snow2 -added snow3 -added red_metal -added grey_metal...
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Post Mortem
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Postmortem
You can read the post mortem here! https://bluepinstudio.com/blog/2025-02-14-Power-of-Loveball-Post-Mortem/...
Official sigcom from the Pendragon
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****OFFICIAL SIGCOM FROM THE CHAMBER OF THE MOST HIGH PENDRAGON**** My dearest generals It brings me great pleasure to learn of your victorious exploits of late...
Concrete Veil Devlog 1 - Prop physics
In this video I show prop physics in Concrete Veil. Share this post and comment to support the development! ;) Twitter (X): https://x.com/refined_petrol YouTube...
BUILD 1.9040
BUILD 1.9040 universal talker bug: fixed...
Action adventure, following in the footsteps of famous and well-known adventures.
LOG 0 || START-UP
As of the creation of this page, The current developing parts are: TEST LEVEL // TUTORIAL LEVEL SCRIPTS LISTING GAME MECHANICS At the same time, I do not know m...
Version 1.0.5
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Minor Update / Bug fixes Bubble Time 1.0.5: Bug Fixes: The Games are not repeated in each round. The Credits button now displays credits. The End Game scores di...
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Fixes Update v1.2!
Fixes v1.2: 1 hand no longer gets disabled when you try to grab an object with both hands Player now respawns back at spawn point and loses a life when falling...
1 file
DISCLAIMER Regarding Use of "AI" for Development
Tech Discussion
While HELLO_BRAVE_WORLD! is heavily centered around the themes of technology and potential rise of consciousness within computing machines, no use of modern AI...
Level timer fix
Fixed the timer not resetting after restarting a level. That’s pretty much it for now...
V005 SALT & PEPPER MAKES THE WORLD GO ROUND
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Major Update
Welcome to the V005 update! This one is sort of big, I'd like to just quickly get to the patch notes :) Additions: Added playable character: Pepper Added playab...
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0.4 Major Update
Major Update
0.4 Major Update New boss: Shooting boss has a 50% chance of spawning instead of the normal boss every 15 waves New elite enemies: Stronger but fewer to reduce...
1.07 visual adjustments
- Enemy bullets now have colorblind friendly indicators for their polarities - Redacted some misleading informations in the tutorial about the Ion Shield's effe...
4 files
Update v0.6
-Changed spike hotboxes. -Added text box. -Edited background. -Adding volume settings. -Added skip button to opening. -General polish and code cleanup. And much...
2 files
2025/02/16 update
・新問題「blacknight」追加...
2 files
v0.0.8
v0.0.8 – 15/2/2025 more fish concept art scripted save function for Sanddollar value...
karma taggers
dfdslkfjsdjklfhjsdjklfhnnsjkhbfhjksdjbhfhkjsdhbbf...
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0.1
Added more sounds...
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Обновление 1.3
Tech Discussion
Что-то где-то пофиксил, изменил текст в некоторых местах. Поменял пару скилов а так ниче...
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check out my new maze game!
check it out please!...
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