Devlogs Page 603
- A major bug has been found, where on Day 3, Alois' eyes remain closed during the infection progression, and thedream cutscene doesn't show an image. This will...
Yayyyy I finally made the UI instead of relying on the default also some experimental music swocket soon...
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Today I learned that I can use the AudioServer to manage sound in the game, rather than fidgeting constantly with individual audio players. You know how sometim...
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Three.js WebGPU renderer now runs natively in Mystral Native.js. In the previous blog post , I mentioned how Mystral Native.js is a native WebGPU runtime that c...
A few small UI issues have been fixed, and some UI issues patched. You can now play Deepest Dungeon online at https://deepestdungeon.infinityfreeapp.com/ , whic...
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JOIN THE DISCORD OR YOU LIKE SKIBIDI TOILET!!! https://discord.gg/sKdf8xJg...
Hey folks, here’s where Suppression Order is sitting right now, what’s been “locked in”, and what’s coming next. The Core systems The heart of the gam...
English (Click to show/hide) Fixed the horrible aiming of the Seekers, now they will miss less and hit properly. Added sound pooling to improve performance when...
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Global Raid Bosses have arrived! 🌎💀 Unite with players worldwide to defeat massive bosses! 💀 The Raid System: Co-Op: All players attack the same global...
GB Studio updated the 4.2 Beta channel to its second version and it has some bug fixes. Went ahead and updated the game to have the best engine!...
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v0.2 7 events 677 renders 15 video 34 new sounds 17 new music 10 new special renders...
Hi, everyone! Thank you to veryone that followed up Silver Thread so far! There are two big things I want to talk about so I don't catch people by surprise! Fir...
Unfortunately life got in the way of our planned cadence, however I still managed to make a bunch of fixes, improvements and general updates! The most important...
Finally!!! What's new? -Added custom magicks -Removed punish from empty combination slots when pressing CAST button -Practice list redesign Sorry for long time...
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Gameplay demo has been uploaded and is available...
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It is 1939 and your mission is to drive a Polish prototype tank to Romania to keep it out of the hands of the Germans.
Hi there! The weirdest thing about game development for me is the constant need to be willing to change some core aspects or core ideas I had to make the game b...
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yeah the demo's dropping today at 5pm gmt enjoy...
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the peak balloon-based platforming experience.
I just received notification that the proof print is on its way. I’m pleasantly surprised by the timing, as I wasn’t expecting it to ship until later in Feb...
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Download it over on Steam: https://store.steampowered.com/app/4106270/Ecrazeus_Castle/ Supports English, French and Spanish for now...
"Hey everyone! I just updated the pack with a MASSIVE upgrade : "1. New "Total Showcase" Demo: You can now download a free preview file that contains a massive...
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Quite a large update I've been working on for the past couple of days. (Large for my scale of "operations".) The update is the 1st major one since the game is o...
Hey everyone! I wanted to share a quick update on the future of 5th Grade Simulator and where things are headed next. As some of you may know, I’ll be shiftin...
Beginning SFX have been added to the entire game. Next up will be to expand the SFX from the basic placeholders...
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there was an issue with the hitch having no collisions...
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FS25
Changed the robotic search behavior out for a more natural one...
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the first demo for my first game has just been uploaded :)...
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In my upcoming game Automata, the enemies will be intelligent. Therefore, creating a pathfinding system is essential to allow the AI to move towards the player...
Maintenance update. Changes as follows: ## [1.3.0] - 2026-01-30 ### Changed - Updated Dialogue Manager to 3.9.1 - Updated Godot to 4.6...
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Hey, everyone. We just re-uploaded the codex with a version that fixes a couple of minor typos and adds a full page of magic items (which can be found via objec...
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Hello everyone! After weeks of development, private testing, and polishing (big thanks to the few brave beta testers!), I'm really excited to finally announce t...
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The English localization has been added to One Penny Witness with the release of version 0.9.3 . This translation was created solo , without a dedicated localiz...
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Update 1.2 is officially underway! Two new bosses for levels 7 and 8 add to the challenge of the already heated experience. The first, THE STRATEGIST, slowly mo...
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Hi, The Game is now in Early Access ! Support the project and get both Desktop and Apk versions. The first Level Forest is available. In total, 9 levels will be...
Originally the motto for this game was "There are no runways here"... well, now there are! Update 1.3.0 introduces them, along with a larger world map, and othe...
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THIS MOMENT HAS COME. DEVLOG. ALMOST A YEAR OF DEVELOPMENT. Demo 2 comes out on February 2nd! - Added 6 new levels (however, only 2 of them will be in the demo)...
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Maintenance update. Changes are as follows: ## [1.4.0] - 2026-01-30 ### Changed - Updated Godot to 4.6 - Updated Beehave to 3.9.1...
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We had a revelation this week. The core game loop for Tech Debt wasn’t quite as engaging as I wanted. Events happened like DDoS attacks but they felt flat. Th...
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Hey all! Saucer Stop launches today! I developed this game entirely in the month of January as part of my goal to release a new game every month in 2026! Thank...
You can read the project summary and results on this page. Thanks!...
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I made a 2d physics-based game about launching a duck around. It is a golf-platforming game where you try to climb a series of checkpoints in the shortest amoun...
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Hello! I have released my first game titled "Oxygen Tax", a short, atmospheric horror game inspired by Iron Lung . It is a demo for now, but I have plans on exp...
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As title. Stage layout change is mean to lower the difficulty of first level to better introduce people to play this game...
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Hello World! I am incredibly excited to announce the official launch of TileMaker DOT , a map editor built specifically to solve the "Layer Hell" that so many...
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Hello everyone! I am excited to announce the release of my brand new asset pack: Dark Fantasy Cultist Altars & Rituals . Expand your dungeon depths with this si...
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I've uploaded a new multiplayer test demo. This version is the current version of the build so far. It is compatible with old saves. You can play locally its bu...
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I updated the Silicon SoundFonts version to reflect the latest version and be more accurate...
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