Devlogs Page 592
Dear Custodians, It's been quiet here on Itch for a bit, but we haven't been idle. Quite the opposite, actually: we've been slowly, steadily dissecting and reas...
That one mysterious game in development for almost a year has finally reached a milestone for its Proof of Concept release! Please note that this version is not...
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So hey guys, sorry for being inactive here, so I had so many things going on in real life but I did not come to the time for finishing off the Toy Freddy/Jasmin...
Release Notes When updating to this version of Tome, be sure to: Copy your tomeDocSetup information (after the comment “Add all the files you wish to be parse...
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Hi everyone! It's the end of January and many things have happened for the development of A Philosophical Discussion of Worms! I can't believe it's been a month...
Saludos (otra vez en el mismo día) Después de confirmar la actualización anterior he considerado conveniente aclarar los efectos de las TdC con resultado...
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I’m going to keep it brief so I can get back to working on SandEEE :). SandEEE finally has a steam page, and with that a release is coming soon. Check out the...
-fixed cutscene camera position...
illogic platformer
Added the NEXT BIG MECHANIC to the wizard's tower! Venture forth to check it out!...
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"Full" demo version release! I haven't been tracking changes but the main addition is that you're now able to play through 3 of the 5(++) stages, and a lot of Q...
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Hello Rangers ! Endless mode WILL be in the demo! Endless Mode in the demo will have about ATLEAST 15+ different random parts counter (how far you got) high sco...
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Summary: I refined the behavior system for the enemies when dealing will more than two opponents at once. Added bravery to manage when enemies disengage. Change...
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-Added achievements -New upgrades -Small balance changes -1 enemy reworked -New visual effects -Small fixes...
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Now that the project is finished, it's time to get back to my routine of returning to other projects that I have to finish. Honestly, I learned how to balance t...
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Initial Release...
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Step into the tiny world of the snail and begin your journey!
First Forest map update – the map has been adjusted to give players more space to escape and maneuver. Enemy adjustments – enemies now have a more fairytale...
I’m tuning outcome text so wrong/partial results don’t feel generic. The goal is: even when you fail, it feels like the game understood your choice and resp...
Hi! This version fixes the problems with the item drop of some digimon that crashes the game. Also fixes the broken DNA digivolutions. The digimon database was...
1 file — 0.22.2
⭐️ = Friend’s suggestion ‼️ = Important NEW : ‼️🚩 - Main quests : a series of 5 quests to make you "discover" the game ‼️🚩 - Secondary q...
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Bypass Apex Legends Hardware Ban with Sync Spoofer v2026.2 | UNDETECTED | 25,000+ Users Trust Sync 🎮 Get 12 Hours Free Trial Access ✅ No Credit Card Requir...
HalfEngine v0.7.0 introduces the engine’s first structured logging and diagnostics system, an essential step toward long-term stability, tooling, and debuggab...
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New update - added sound button. In the very early stages of development, it was very important for me to introduce the player to the atmosphere of mystery and...
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Added: Added Logs to the trees to be picked up. Added rock class with destruction Added Skills for wood cutting, sprinting, and mining Added spawner for animals...
v1.0.0 — Official Release 🎉 Today marks a huge milestone: ClickXP v1.0.0 is officially out! This release focuses on a cleaner experience, better performanc...
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Hotfix for version text alignment and image generation view centering Changed: Mis-matching versions text Fixed: The Image Generation View being un-centered Æ...
1 file — 1.5.2
Hello all.. 0.1.1a Rolls out today after some tedious updating and upgrading; This would have been a week earlier had the power outage not set me back (reminder...
Been working on finishing the first area of the game, the Blueberry Caves. This area will be finished upon the next demo. Along with that, into content cut from...
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Adds some things I forgot about over the past couple days, as well as: - health pickups dotted around the Castle map - tweaks to the Castle's level layout (was...
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Version 1.0.10 includes platform-specific usability improvements on Windows and macOS, along with fixes for bunny behavior and click detection issues. Windows...
2 files — 1.0.10
It is the 15TH ANNIVERSARY of Atom Zombie Smasher! To celebrate this anniversary, we launched a merchandise store for our Blendo Games titles (Atom Zombie Smash...
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All changes and fixes marked with an (*) are only available in the main version on Steam. Changes Path is highlighted with thicker lines Implemented Koop mode f...
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Somewhere deep underground. Silence, fire, and forgotten souls. link: https://store.steampowered.com/app/4025270/Sancta/...
lot this stuff very WIP still changelog: ALPHA 0.07.00 added modular gun its only one part the barrel will expand further change to AI pathing various changes A...
3 files — 0.7.00
Happy new year! Last month we released the Garage Build and in case you missed it we recently put up about twenty minutes of gameplay. This video will be on the...
These contents are moved to here as a devlog, for keeping the game page simple. 为了保持页面简洁,我将以下的内容移到这里。 What is this gam...
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Added new free pine forest sprites! This update includes large pine trees, a new forest floor tile, 3 flower decorations, a small pine and dead tree trunks. Hop...
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The new demo build is now live. This build mirrors what is releasing on steam this Monday Feb 2nd. I added some new content, bug fixes and optimization improvem...
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During our discussion of how we would translate the original project’s minigames into the new vision for the project, there was a lot of talk about turning th...
I’ve put together a short trailer for Reaper’s Adventures: Halloween Night to give a quick look at the game’s atmosphere, gameplay, and overall tone Thank...
-Cups work (there are still some issues with status reporting) -League : End of Season position moved to the next season (for the Cup participants etc) -All mat...
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All features are viable and bug-free. Addition of the world map and a new area that is unfinished but opens the way for a possible sequel. Latest updates on Sek...
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Thanks to the helpful suggestions from Stoffel1 , I have implemented a couple of new features that I think are really interesting. Still reading from a file and...
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She Doesn't Like Visitors...
Relieve a Classic Horror Experience In Oldstone
This week I worked on revising and improvising my Figma prototype. The purpose of this prototype is to give the team (and player) a rough idea of both the layou...
Changelog: Redesigned the anomaly report menu with visual and UX improvements; Improved game flow, state transitions, and overall stability; Optimized visual ov...
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Steam store is now live! Please check it out! https://store.steampowered.com/app/4338780/MicroFab/ Patch updates: Challenges from main menu Rework of L4 chips (...
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