Devlogs Page 548
Added: A Simple Version Checker Removed: Nothing Fixed/Changed: Nothing...
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Fixed Music Bug! Thank you everybody who is testing the game! The feedback is very valuable to me!...
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SILVER STATE , my newest game, is now available! You can download it on Windows, OSX, or Linux, or play on browser (including mobile, but performance may vary b...
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Hello thar, a good evening from EU! With big thanks to user Cute Kawaiii who reported the bug, the WEB version is fixed and you will be able to play it to the e...
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Demo is here! Let me know in the comments if you like the game...
Hi everyone, I was a bit busy recently so I couldn’t update the asset pack. I shared it for free, but someone donated $3, which made me really happy hehe. So...
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A new mac port has been added! However, I do not own a Mac and neither do any playtesters , so there may be some unforseen issues and the download instructions...
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hello please read my irish lesbian comic. its good. its beautiful. is love real. can a dog love. i explore this and more...
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I've created the first Old School Rules jam, which will launch in a month (so you have plenty of time to prepare your content and spread the word): https://itch...
🇺🇸 English version A new state has been added to the enemy! When he reaches the investigation target (the location where a sound was triggered, such as op...
Press Team Battle (PTB) Battle System Plugin for RPG Maker MZ is Now Available!...
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Hey guys, I hope you are all doing well with the full release of Version 1.2. Here's what we fixed: - When clicking the shop button, takes to the wrong slide. W...
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-added 3 new levels -new button mechanic -levels shuffled around...
Hello Interwebs! I just released a prototype of my game to see if I can get some feedback and then decide if I should finish it. Looking for honest, helpful inp...
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I am hoping to release a new update within the next 1 or 2 weeks. This update should consist of new maps. And maybe a reward system (not sure if it will be live...
Fix for an edge case that caused inconsistent timing for when Euclidean Sequencer samples (and holds) the pitch modulation sent from Mod Sequencer...
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Welcome to our fourth devlog for Aster Pebble and the Case of Bad Bureaucracy! If you'd prefer to read over watching a video, we have a written version of this...
In this update, I clarified some language and actions in the system, notably adding more examples and clarifying action list items. I also changed a few terms f...
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Hola , soy el desarrollador de Ekkos Games. Harvest Loop empezó como un experimento: ¿qué pasaría si un farming game tuviera loop temporal pero progresión...
We are pleased to announce that the Android version is now available to download! It's a little bit past Christmas, but we hope that mobile gamers who are still...
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Hey everyone! I’ve just pushed a small update for Holiday Compliance. This patch doesn’t add any new content, but it fixes a couple of minor bugs that were...
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General improvements, fixes, and other changes... * Fixed pause UI allowing re-enable of player input * Skipped passive battle NPC dialogue when off-screen duri...
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Fixed some spelling mistakes and table errors from the hexcrawl generator update. If you spot any mistakes in this latest version that I failed to catch please...
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Hi guys, I will be sharing pixel art here, feel free to post your own work of arts! I’ll start...
v0.0.6 Update Just uploaded a new version, here are the updates! Minor Tweaks There were a few tweaks to things like NPC pathing, or more like their routes, for...
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Citizens of the Continent, We announce that the first chapter of " Fangan! Dead Chivalry" has been released, daily and deadly life both (and the Trial too). As...
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This version includes high priority finishing touch items, but may not include any outstanding playtest feedback. This has essentially everything in it for v...
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Legend of Asamnir 2 – v1.0.0 released 🎉 The Chaos Wizard has risen. The game is finished. This is not a drill. Version 1.0.0 of “Legend of Asamnir 2 –...
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Patch Notes — Infestation Update (Post-Pirates) This update marks a major shift in how conflict and progression works in the galaxy. The pirate faction has be...
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Performance Got Better...
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A simple dragging system on a grid
I initially released this a few years ago before what was going on with AI was really understood, and long before I had formed an informed opinion on it and its...
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HEYA EVERYONE! I'd like to announce an update for Misty Scarlet Daze! To celebrate 700+ players, I implemented a side story with yours truly! So please have fun...
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I have updated Gridtrotter to improve its readability and remove some annoyances! Thank you to Vincent "Vince" Martin for playtesting and suggesting the update!...
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After receiving some of your feedback, we decided it was worth expanding the game with a few additions and fixes. This update introduces a simple score system...
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Hello, I’m Khorale, the UI designer for "Bus Stop at World’s End". I was actually invited to the game jam one week in, and I wanted to expand my repertoire...
Our Team is growing This week we've welcomed Eva to our team. She will be working on concept art, so perhaps will be posting some more visuals soon. We are very...
This release continues the early development of the boxing game, currently in an alpha stage. The focus of this update is almost entirely on visual iteration an...
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Blog Entry – Part 1: The Problem This week I worked on building out the package system for our game, including the basic delivery packages and an explosive pa...
I have made an official prerelease on the game's Backerkit. This is the functionally finalized game, missing a single art piece that will be added to the game b...
Due School, and other projects this game will be on hold till farther notice...
Hello 👋👋 After some time got back to making some more cursors!!! (if there is any more you want to see please suggest me some) I added 13 new cursors/vari...
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Finally, the last week of work on the new development version of the game. :) Work on the latest new feature in the game has been completed, and for now everyth...
As I started working on Knight George, I looked at the Zelda longstanding formula of how a dungeon was cleared: enter the building, find the Boss Key (or Great...
Use this robust drag and drop 3d laser system for your Godot projects...
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Hey everyone! This update focuses on polish, feedback, and gameplay clarity based on early playtesting. No new content yet, but the game feels much smoother and...
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A new major version supporting controllers and Steam Deck! Here is the full change log - Lots of bug fixing - Steam Deck and controller support has been added!...
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