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Devlogs Page 496

Game status 2
1
Go check out the new content being added to the game HERE !!! !!...
🎄 Holiday Update Is Here! 🎄
Major Update
Hey everyone! As an indie developer, I couldn’t let the holiday season pass without cooking up something special for you ❤️ This Christmas update brings a...
2 files
Retrospective on UI work
Thanks for being here This dev blog post series is about my slime breeding game, in which you live and work at a place somewhere in nature. I thank you for stop...
0.3 is out, out , and out!
Game Design
AHHHAHAHAHAHHAHAHAHAHAHA! I finally fixed the thing where I couldn't upload version 0.3! It adds a new boss and a new area! It took so long because of bugs, and...
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Da oggi odio le Scacchiere
Game Design
Allora, da dove partire, dopo aver protratto questo aggiornamento a lungo, l'ho finito ieri a tarda notte ed ora eccomi qui a scrivere il giorno seguente di nuo...
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Fixed Arrow Firing Bug
Fixed an issue preventing you from sometimes firing the arrows. It turns out the floating damage numbers are somehow blocking the aiming input. This patch clear...
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The Pills Aren't Working Anymore (Release Announcement)
Major Update
It is finally here. Bottle of Sickness is officially released. What started as a simple task of fixing a broken machine turned into something... else. This proj...
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V9.3
Added Weapon Properties menu Removed vertical seam from balls...
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Happy Holidays and here's to 2026
Happy holidays everyone! It's been a wild 7 or so months now since I started this project and it's come a long way. V0.1.3 of the game has quite a few drastic c...
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r3: Ferz, Unicode, and Duochrome
1
I found that Unicode added two new pieces to the “Chess Symbols” block: the Alfil (elephant) and Ferz. I added the elephant to the TTF build (it was already...
Hotfix - Critical bug on West Bridge during Orc Quest
1
Hello everyone! A last-minute bug was caught by our Discord community — special thanks to Tristis Oris for reporting it! 🙏 In the English version , the dia...
Version 2.0
As balance adjustments get implemented in vanilla, there becomes no further need to include certain balance changes in this mod. Reverted changes to all tokens...
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[v0.1.1] Big update after the jam!
Hello! First of all, I'd like to say thanks for all the ratings and feedback for the jam submission. Many gave positive reviews and I'm glad people enjoyed! I'v...
Patch Notes 1.2.6
12
Some fixes and quality of life improvements: Fixed a visual UI bug affecting the count of available terrain tiles. When dying with auto-retry enabled, open wind...
2 files
Oracle Inside - New Version 0.3 Release
Major Update
Hello, dear friends! We are pleased to announce that the game is now available to everyone. You can learn more about Chapter 3 in the post: Patreon Oracle Insid...
4 files
Bloodlust Update
I thought that it gets a bit impossible in later levels due to the amount of vampires and the physics for pushing them back only doing so much. Now bloolust wil...
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More Bug Fixes!
Fixing some images that stick around when they shouldn't Fixing some dead ends Minor spelling/grammar fixes...
2 files
Update: Improved Camera View & UI Adjustments!
[Update] Better Visibility and UI Tweaks! Hello everyone! Thank you for playing my game. I've just released a small update to improve the overall experience! Wh...
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Actualización 0.6.4
Major Update
- ¡¡¡AHORA LOS JUGADORES TIENEN ENERGÍA!!! - Los jugadores se cansarán y necesitarán ser cambiados. - Se han arreglado los entrenamientos. - Se ha cambiad...
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VX Ace Version!
Major Update
Good news to all you VXAce Users! I have now back-ported this script to VXAce. As such you can now use Memao sprites with both RMMZ and VXA! I have plans to als...
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Minor formatting fixes
As I work on the digital print-on-demand version of the book, I continue to find small things to tweak. No changes to rules, just fixing little things that bug...
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Game and Dave
Major Update
Major - New final area taking place after Fading bogs - New potions - More weapons - Multiple new enemies in older areas - More Structures - Secret content stuf...
Hollow Knight:Odyssey Demo is out
Major Update
Woo Hollow Knight Odyssey Demo is out :D...
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Zote fangame demo, small metroidvania with a boss fight
Experiencing "Levity"
1
Game Design
First blogpost eh? Isn't that exciting. Well yes, but also especially terrifying considering I'm also reviewing Levity , a game designed by my friend Finn from...
Trough the veridian 2 - Prototype Truck Movement
Game Design
As the video shows game already has working (but not right) truck movement system and i only wanted to show you that game is in development but don't expect fas...
Trying to Beat back seasonal Depression
Only 4 more days until the end of the Year, and the Months CYG jam, and seasonal depression had greatly gotten in the way of progress. I've only got minor updat...
the cold and dark december update
11
fellow wareware enthusiasts, we are writing to you from our snow-covered cabin in the middle of the forest. winter is harsh and we are running out of firewood...
Caverns of Thracia Play Reports 1-6
Postmortem
Caverns of Thracia (DCC) These are session write-ups I initially posted in the Goodman Games server on discord. They refer to a campaign run by me, for my frien...
The Beach! (Draft level)
After days of work I finally have something to show with some art and systems working together, it's still a draft, it's missing the tutorial, sounds effects an...
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New Leaderboard and AI improvement
I implemented a complete leaderboard system with persistent data between sessions. Players now accumulate points across multiple matches using a streak system...
FNAFMAS NEWS AND NIGHT 6 RELEASE DATE
9
HELLO!!! FNAFMAS has officially gone above 10k raised for The Trevor Project!!!! That means night 6 will release this year!!! The full release of FNAF Rewritten...
Released - Voxel Viking Characters Pack
Major Update
Voxel Viking Characters Pack : A set of 5 low-poly voxel models, featuring 3 warriors (1 female, 2 males) and 2 farmers. Each character is rigged for animation...
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How to Emulate: Writing like a Victorian Author (sorta)
2
Tutorial
Hello, hello! Caro here from NeatCow Games, the writer and dev of "Child of Frankenstein"! I had a blast collaborating on this project and I really got to flex...
WDHLoad version added
First go at a WHDLoad version, using the Kickstart3.1 generic package (Thanks to Wepl) Try this is you have problems with other Kickstart versions. I've not bee...
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Pixel Canyon - 1.20 - New Bosses, New Music, New Difficulty
Hi! Again :D So many new things, but: new HELL difficulty, after completing story line on hard; new bosses mechanics and visuals (still squares, but now differe...
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Minor Update: v.1.1.0-alpha!
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v1.1.0-alpha! Finally got some time to work on this during the holidays. Hoping to release a big update on Friday. Hint-hint: zombies! Main Changes: Guaranteed...
2 files
TikiTaka RANKED 13th in the ScoreJam37 out of 235 entries.
Happy to share that TikiTaka ranked #13 in the ScoreJam37 out of 235 entries. It was a long weekend of programming, making the sprites, dealing with the leaderb...
WEB VERSION ADDED
Update Includes: Bugfix: The game will now restart when the player falls off a pit while carrying an object New: The new version can now be played on the browse...
2 files
​250 players have played our game and joined the journey of our studio!
Marketing
✨ 250 players have played our game and joined the journey of our studio! ✨ For some, this might seem like a small number, but for us, every new encounter wi...
One Page Solo Engine App Version 2 (beta)
4
14
Major Update
One Page Solo Engine 2 is (finally) here! It's in Open Beta, and you can help! What is One Page Solo Engine? One Page Solo Engine (OPSE) is a very short set of...
Happy New Year
Culture
NB85C-QQ5P0-CVWZA 7H5BZ-8V4BV-GNJHY P6NG6-JPR06-BY385...
Not a mindless shooter
NEW SAMPLE PACK BY ROHHSA
Major Update
FUNK & HIPHOP LOOPS VOLUME ONE <a href=" FUNK" class="redactor-linkify-object">https://rohhsa.itch.io/funk-hiphop-loops-volume-one">FUNK & HIPHOP LOOPS VOLUME O...
Devlog – One Timer at a Time
Postmortem
After a first solo jam , I dived right into a new one: the 20 Second Game Jam . The idea of creating a game that lasts 20 seconds was intriguing and interesting...
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Final devlog before version 1.0
2
Heya everyone Not a lot of people are gonna read this but i feel like i need to say something here before i finish working on this game. Work on GRAVEBOUND is s...
Post Christmas Progress
Ghosts are now following their own initial path and also staying within the corridors and working out which way they can go next. Still to do: Make them come af...
Devlog #8:Spin, Spin, Spin! / クルクルクルっと!
今週やったこと / What I worked on 回る壁のギミックを実装しました! I implemented a rotating wall gimmick this week! Unreal Engineの学...
6" version
I've uploaded a new version that is 6" long (2" shorter), as some sites (such as vistaprint) have a 2x6 size for bookmarks...
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how to download Vega junkys
Hey! Just a quick guide on how to get the files if you want to mod the game: When you see the section called “Vega junkys (Update) New Open-Source (MODDABLE)...
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Grimspin Changelog 12/29/25
12/29/25 monitored new update planned out some new features to add into intro continued to fix bugs in Scarecrow Battles...
HWTC Now on Itch.io!
1
Hello Fantastic People! Just wanetd to let you know that now you can get HWTC not only on Steam but also on Itch.io! Enjoy! :)...
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