Devlogs Page 490
I Rebuilt Doom in Godot. It Broke Me. Introduction Sometimes a project starts because you have a brilliant plan. This was not one of those times. Godot Doom sta...
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Although all the endings were still reachable, Narrator had a couple small scenes that weren’t working. They are fully working now. Please redownload! Sorry a...
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Hi all! Long time no see! It's been a hectic time for me with work and everything, but don't worry, I'm still working on Ballads. I want to take time to make su...
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✍️ The Story… Everything started with the original game developed by Woblyware. It’s one of those ideas that just sticks with you — simple, unique gam...
- a lot more bugfixes - complete npc system overhaul, now much more NPCs possible...
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1. King of Light is now available for FREE on itch! We welcome all story-driven players to embark on this journey! Click here: https://crobatspr.itch.io/kingofl...
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WORKSHOP DEVLOGS 1 After playing the tutorial, try to list the core Mechanics (rules, basic actions, components) shared across any Unlock! Scenario. Some of the...
As we move closer to our goal of a stable 118-element fleet, we’ve realized that sometimes, to move forward, you have to break things apart. This update intro...
I proceeded to change the level design for all the levels in world 1. Because I wasn't satisfied with how the levels were, they've already had a few modificatio...
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I've updated a handful of errors in the text. If you've yet to read the epub, I would suggest downloading the newer version...
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Greetings Based on user feedback, we have implemented the following key updates to the Tool 1. Added zoom in/out functionality to the story canvas You can now a...
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I started with AIDungeon, years ago. The pitch is very enticing: you play a character, and the AI plays the world. It describes what happens, it reacts to your...
New Features & Improvements Laser Turret Unlock & menu: New turret unlockable in the turret menu for 100,000 credits ; card graphics including active-state vari...
What?? Font Explorer V1.01 is now available for the German language. Although, I kept the sample output line as the `Quick Brown Fox` message from the English v...
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A blog post about continuing to work on creating a Mac release in a more automated way: https://www.gbgames.com/2026/03/16/freshly-squeezed-progress-report-cant...
One of my favorite aspects of game development is the music and sound choice. Growing up, I was extremely inspired by the works of Koji Kondo . So I was well pl...
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Narrative Dialogs Continuing from my previous Dev Logs, I am continuing my long journey of writing dialogs between the player and passengers. On the previous De...
Hello, ladies and gents! This is the first weekly/monthly devlog I would like to make on the game! So to start, yes, I am still working on this project way afte...
[EN] Hello! First of all, i'd like to thank you for playing over 100 times :) In the latest release, I’ve updated: the appearance of several objects in the ga...
Hey everyone, just pushed a new build with a bunch of improvements based on my own playtesting. No external feedback yet — if you haven't tried it, now is a g...
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A week where two things came into focus at once. The PvEP dungeon showed itself — and the community's reaction was immediate. At the same time, the case for t...
Engalish version I narrowed the project down from a broader “extraction + management” concept into a more focused PvE anomaly-based extraction prototype. In...
I nerfed all the base mode bosses damage by 50% to make it easier for players to complete the game. I also added a wishlist screen before playing the game and i...
Me gustaría que me dejaras tus comentarios sobre como va el juego en general además de que se podría cambiar y que se podría mejorar, tu opinión vale mucho...
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So this is the beta version of Cards with Buddies. I am also Beta testing the Android and iOS versions as well. If you're interested in hosting games for friend...
This week I ran into something that I knew was coming but still had to work through.. using Blueprint in Unreal Engine for AI work when my instinct is always to...
0.4_1 has been released (Roughly 1:30 hours after release of 0.4) Fixed Loot All causing resources to become inventory items. Fixed Amulets and Rings not being...
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I keep forgetting that jpackage on the mac won’t let you use a 0 prefixed version number, so as much as I’d like to call this v0.0.1 as it would reflect the...
Greetings, Dan Here! Today I wanted to talk a little about how movement in Festival of Fighters. As a Vibe System RPG, FoF uses a cinematic movement system that...
Hey everyone! Sorry for the " slight" delay since the last devlog… but we’re still here! Quite a lot has happened since then, so here’s a quick chronologi...
Overview Since my last Devlog I've been focused on implementing sound effects, and creating more sound effect variations for each of the QTE's, additionally cre...
Fixed the game-breaking bug on the 3rd in-game dialogue...
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A short experience about fire and a winter forest
6 hats and a fly have been added to the asset pack. More will be added upon suggestion...
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- Update v0.2.3 * Added level 2-24 * Upgraded from Godot 4.5 to Godot 4.6.1 * Changed text colors * Changed width of the update log * Added extra player animati...
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Our first post since submitting this project to the 4th Pizza Doggy Horror Jam , in which we were able to claim first place! Truly a humbling achievement, and w...
Changes: Emus spawn slightly slower in all waves. Number of Fast Emus reduced in all waves. Brute spawn rates are increase to compensate Friendly NPC's damage i...
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📦Package Contents This package includes 3 main folders : 1. Prefabs 🔫 Contains 39 prefabs ready to use in your Unity scene: Tools : Acid, Ball, Knife (2)...
Added + 400 Pizza food icons!...
2D Pixel Art Asset Pack with Fantasy & RPG Food Icons Delicious Sprites Tiles in 500+ Tileset, Inventory and kitchen.
Updated RPGmaker MV/MZ format, it is easy to use in RPGMAKER MV/MZ version...
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Four years ago, I began developing small games for the web, I started with pygame and pygbag, but quickly found myself wanting more control and performance. Thi...
Hi all! I've now updated both PDFS to improve accessibility, in line with PDF/UA standards. I've tested both documents using NVDA...
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- Updated copyright year - Minor text changes and bug fixes - Updated Yukina's overworld design and the design of her piano - Ball-related aesthetic changes for...
Version 1.0.2 has been released! This patch contains the following fixes and improvements: - Fixed a bug where if you were in a specific room and in a specific...
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What a ride! After a few years of a few trials and even more errors, the demo is finally here! This is what we'll call a living demo - it'll be updated just lik...
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Hi everyone! First of all, a huge thank you for the amazing support Office Essentials has received. Seeing the first few sales and collections has been incredib...
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UI art pack for a dialogue driven game 45+ heartfelt sprites (.png/.ase) 3 windows (9slice) 4 buttons (9slice) 2 tabs 4 speech tails 6 frames 10 portraits 9 hea...
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