Devlogs Page 483
Added a small tomato animation 🍅 It’s a tiny change, but it makes the timer feel more alive. Also made the pixel art myself, which was fun...
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Hi all, today this plugin was updated to version 1.4.0! This version adds a [CGMZ] Rumble integration so you can now rumble the player's controller during your...
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It's spring already! And we added spring backgrounds and sounds of birds to your tower building! Also there are convenient way to open Solar Battery and Space D...
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Just made some changes to facilitate double battle functionality, along with better scene loading. Also updated TM sprites...
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Sloqely getting back into the flow of things with another Quick Gen, this time with a focus on names that could be suitable for mutated, alien or otherwise “w...
Yknow what they say about leaving something better than you found it? Well I kinda screwed that up. Major bug with 1.2 where you erm, couldnt beat the game! Awk...
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Playtest version is now available for Chimera Girls!. Play with friends, tell me how it goes, and what needs to be tweaked, replaced, or expanded upon. Characte...
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The recent development sessions have focused on improving the core puzzle experience and fixing issues discovered during testing on itch. Fixing the End-of-Puzz...
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Neverspring Chronicles: Phoenix Down - major update - coming soon - The last DevLog was dedicated to the new Demo update... which I'm going to have to update ag...
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We made a small update today to address the issue some people have been having where no text shows up when they play. Thanks to everyone who took the time to re...
Not that different other than music and sound effects. Title Screen Music: https://www.newgrounds.com/audio/listen/1539843...
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About Back already with some additions to Demonic Dungeon's last update! I noticed a few issues, as well as simple additions I wanted to add. So I figured this...
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For the game ideas I needed the theme was "first" and at first I wondered what is first. Winning? creating? Doing? First is a loooot of things, and mainly based...
Added Inventory tab Controls text Fixes Item gen fixed...
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Procedural Top-Down Dungeon Crawler
Come check out the newly launched Steam Demo! https://store.steampowered.com/app/4466670/Quaxum_Demo/ A retro arcade space shooter brings about the new age of c...
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New Features – Glitch Pad Secret feature unlocked with Baldi username = OWNER . Rewards you can get: YTPs: +5000 / +10000 / +25000 XP: +1000 / +5000 / +...
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Hello explorers! Kosmische Hegemonie is now officially released on itch.io. In this sci-fi incremental strategy game you start with a small probe and a tiny amo...
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Hello everyone. After watching a few more plays and getting some suggestions I decided I needed to release a new version, v1p7. The major changes are You can no...
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introduced bugs and degraded performance...
suki chan has a sugoi time UwU
In this update I have addressed the issue that i had from the very beginning of the project, I have finally given the RPG it's own custom window. As of now the...
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I have extended the demo level a bit and created checkpoints and collectable stars. I am happy to report I am already having a good time messing around in this...
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New Update! 🛠️ It’s been a while since the last update—I’ve been balancing a small game project with my day job, but I finally have some news for you...
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敵に攻撃されたときに、浸食されていくような絵面をフルスクリーンのシェーダーで凝った感じで作れないかやってた...
Small update. I got a really bad cold this weekend and I'm not all there at the moment. But I did end up working on more stuff for the book's extra content, so...
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Managed to publish the game and it is now free with no required payments now or EVER...
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Back to the Past is being remade from the ground up, and it will be returning with different endings, shinier delivery, and new twists and turns. Stay tuned...
We’re so excited to reveal Aquarium 51 , a supernatural-comedy dating sim made during the month-long NaNoRenO game jam. About the Game: You play as the newest...
Fixed commission rounding — small cuts now always yield at least $1 Refreshed UI colours for better readability and contrast throughout Fixed a loading error...
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A ball limit is being introduced to encourage people to drop their balls more often since they would usually just drop one ball at a time and stockpile them. I...
Great Adventure bug is fixed...
Pocket Incoming is a monster collection RPG where you recruit pokemons.
Version 0.1.6.0 released! Added the following: New background for title screen. New options menu. Added mouse sensitivity slider. Fixed volume slider not workin...
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Hey folks. :D As I mentioned before, though this next update is a small one focused on polish and bug fixing before beginning the Enchanting update, I wouldn't...
Shiftwork Devlog 1: 3/15/26 I started this game on 3/1/26 for the Godotver 25 Game Jam: My Body Hurts. Godotver 25 is a discord for Godot developers 25+ aka, ol...
The Massive Update for February is coming in a few hours, there is some extra updates I want to update that is beyond what I stated, but I want to keep it a sur...
"Bond System" New Feature: Card Bond System - Every card now tracks Bond XP — include a card in a run to earn +1 XP, win with it for +4 XP - 5 bond levels wit...
2 files — 0.6.0
v0.46.0 finishes the job started in the Bank & Inventory Rework — enchanted items can now live directly in your quick-access Inventory, you can manage them fr...
1 file — 0.46.0
Hello DungeonSweepers! We had a patch go out right after steam release, and then a smaller one right after that that didn't get a dev-log. I'll include those ch...
Fungal Feud — Devlog #2 | HTML5 Browser Version Added Since releasing the v0.1.0 prototype , a few people have already checked out the project and downloaded...
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Hello everyone! I've decided to upload a bug fix update. Unfortunately, I have not been able to figure out how to add a ZIP file properly. It's been a long time...
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Patch Notes - Character Creation, Music & Dialogue Update Character Creation Menu Overhaul Complete UI Redesign: - Step-based Creation: Sequential character cre...
EEK!! The third development log for Say EEK! is here! A lot of stuff has been adjusted and tweaked after comments and critique from the first few rounds of play...
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Messed up the last build, now it's up to date and works great...
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Game release! Added: A game Changed: "Start game" changed to "New game" To-do: Make game exporting better...
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Small update! I reworked the shop so that the player is forced to enter it after a few bit of time. This is done to ensure the player engages with the shop, bef...
Added the highest score to the game screen to give you a goal to work towards! Now when you clear a level, all of the monsters disappear in a puff of smoke...
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