Devlogs Page 48
Hey everyone! Just wanted to drop an update for the game. This one altered the CPU behavior for nearly all characters (that desperately needed it). (Hopefully)...
Good news people! After listening to everyone’s feedback, I’ve sped up the end-of-round animation and added an option to fast-forward it. You can also now s...
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I have implemented the following: -Hit Effect Changed -Heart Explosion Effect Added to Eyeball Death -Eyeball Animation...
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Patch for the vulnerability CVE-2025-59489. More details: https://unity.com/es/security/sept-2025-01 https://www.cve.org/CVERecord?id=CVE-2025-59489...
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update - Shows correct spelling - Shows feedback bug fixes - H2HO4 -> H2PO4 - Resolution...
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This year, each of us got to pick our specializations. As I'm interested in collaborating more high-level in the future with designers as a gameplay programmer...
(09/11/2025) Verificaciones: Arreglo de bug en el menú de pausa de los diarios Arreglo de bug en el diálogo y estilización del elfo Los botones de pausa y si...
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When I started building the item system for Fear Not., one thing became obvious fast: in a souls-like, even tiny stat changes can completely alter the flow of c...
Sprint 3 The third sprint of Zixel (my custom game engine) is in the books and went by quickly! In just one week, I was able to tackle: Audio System Fundamental...
Improved tutorials Tweaked difficulty...
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A strategy-driven incremental game against ever-evolving enemy forces.
The first major update has been unleashed, and it has quite a bit. First off, it renames the "bed money" to gold, and adds a new resource, Emeralds! each Emeral...
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Hey Guys, just a small patch to round out the V1.1 update. Here's the patch notes: RETERMINAL V1.11 Patch Notes - Added custom screens for the start and end of...
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Hello everyone! This is a first publish to itch.io! Me and my team have been working on this game for a couple weeks now and are ready to put an early beta test...
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There is now an Android version of B.S.U - Blow Stuff Up available for free . Download the .apk from the main page: B.S.U - Blow Stuff Up by Tucasoft Single fin...
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- Player show hit overlay - Player damage numbers are always RED - Show custom mouse cursor - Double Click to attack - Fixes around collisions...
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Im_uBBkoo here! First and probably last update. I discovered a lot of quite big bugs on one random evening so I decided to fix them. Ininite powerup fixed, heal...
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Greetings, wanderers. Today marks the biggest upgrade yet for the RoninLab text-adventure. This update transforms the experience from a simple choice-based stor...
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The new update for the game includes many fixes and added features. The game has changed: Added an extra menu Added about 22 achievements Added reports that wil...
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A couple of play testers filled a feedback form for the demo. From them and the general feedback after the session, I put together a simple analysis. Everyone w...
Some minor fixes & a "running the game" section!...
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A Time Travel Campaign Frame for Daggerheart
Hello everyone, thanks for playing ! I took some time to correct a few things, I'm waiting for the game jam voting to be done to upload the new version. Thanks...
请注意当前版本(v2.1.0)有进度条加载所致的微小bug,移动端使用时第一次生成姓名可能会由于进度条所需的第三方库尚...
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Исправлена нелогичность в переводе...
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Due a misunderstanding, the original books pack used a logo, for one of the fictional printing house, that wasn't CC0. I have updated the pack to change the fau...
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Added a web build, unchanged in content from the original build. The original Games Now upload is still downloadable as ‘Build.zip’...
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Dear Readers, I've just uploaded a new build with a few changes I'm really excited about. This update focuses on adding new content (locked rooms!) and squashin...
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I ran the first play test for the game for my home group remotely through Role (I made a character sheet and a GM sheet for the test there). The test was a succ...
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Robson's coding work for Paper Crown continued today with the integration of a new core player interaction mechanic: the Push Feature . This feature is essentia...
This an old file i had around forgotten inmy hard drive for a while. It was goind to be a enemy in a WW2 era shooter. This enemy has a simple AI programed using...
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-Fixed mistakes -Added small glow to 9-patches...
There is now a 1 in 25 chance for a bee to appear when punching Nerd Nan Hovering over a certain character will show you the horror Added an extra room...
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OK. Hopefully this will be the last minor fix. Hopefully! -Fixed dialogue issues in office -Collision in Sintown now works! -The ladder to and from the basement...
Mise à jour du 17.11.2025 -Reprise des questions d'introduction -Ajout d'une feuille de personnage indépendante -Mise à jour du plateau de jeu (Merci Aline p...
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Greetings, Adventurers! We are thrilled to announce that Myths of Wildkind has officially reached Version 0.9 . This is a massive milestone. It means the system...
Guess who. It's me again. Some more clean-ups are here. -Fixed incorrect portraits and spelling mistakes -Fixed the Nameless Mine taking Styx to a random spot i...
I’ve temporarily suspended my work on Just a Cube and am gradually switching to my other game Duck Dude Join to my Discord Server https://discord.gg/h4DbuZceR...
Added Katana Added Shrinker Added Stick Added Infinity (ball)...
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🎛️ Version 2.0.5-experimental (Contour Knobs & Auto-Gain Branch) Latest Experimental Features: 🎨 Color-Preserving CRT Mode (Z Key) Press Z to toggle the...
Hi all, First, the changes , many of which unfortunately will not appear in the Browser Demo: - The demo now concludes at the drop into Alistair Mine, at around...
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We're excited to announce the surprise launch of our new starter scenario for Liminal Horror. Revamped to align with the Deluxe Edition included adventures and...
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It's taken a while, but Cruxflaw is now available to be bought and played on itch!...
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VERSION 2.0 IS HERE! A lot of new things have been added and Updated QOL FEATURES: Keyboard configuration is here! You can now Change the Controls to match Your...
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Hi, you all can play our games for free now)...
Why can't you be warmer?
Just a quick dev blog today, another in the Creature concepts series, covers ghosts, spirirts and other non-corporeal like things. Get the PDF for $1 Discount e...
🌾 Devlog: “ Logistics in The Withering Fields ” Automation, conveyors, golem carriers, and zone-restricted building Hello, wanderers of the Withering Val...
i made a new shirt for my tailoring skill :D...
Explore,Kill,Craft,Openworld,RPG,Quests
you can now pay money to see multiple outfits...
Test your gamepad vibration! ;3
This update strengthens the multilingual foundation of VNGen Studio, expands control over project typography, improves the built-in scripting workflow, and refr...
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