Devlogs Page 466
Hi everyone. -The remaster version got another flower rework because it looked too bright and didn't fit to the world. -Added 2 new trees without leaves (Tree3)...
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Devlog #1 When we first started working on Rogue Malfunction, the vision was clear, a short and cohesive puzzle experience built around the idea of losing contr...
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I'd like to go to my local game store and see what they think about my setting and game system and see if I can make a video to highlight how its played, and/or...
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Hello, everyone! I’m glad to announce that The Stairway is now available in Simplified Chinese / 简体中文 ! Thank you so much to 咕咕穗gusui for the tr...
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Welcome to our latest devlog for our open source fantasy point and click game, Aster Pebble and the Case of Bad Bureaucracy. We fell a little behind on our devl...
NOW WITH HOP OVERHEAD STEEL SWORD ATTACK ANIMATION!...
Fantasy goblin girl for your 2D side-scrolling game
New page images added and bug fixes Fixed a little human bug where I forgot to add new enemies to the waves...
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Ive made a print-out for a bunch of reference cards to use with ODD. It includes all the Arcane spells in Volume 1. The rest of the spells are coming soon! Get...
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Dear all, Updates since the last devlog message: It is now possible to sail into the open sea and eventually reach other far-away islands. To access the open se...
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Se ha añadido la primera parte de la historia de Dragonball Heroes. Se ha añadido el combate final entre Broly vs Goku,Vegeta y Gohan en la historia de Mikosh...
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Just removed some folders that were not needed - debug folders -- and learning as I am coming along, -- specifically when I am building a game in unity :) so ju...
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Finally the prototype is done and released. The visuals are a minimalistic pixelart. There areva few bugs that is not totally fixed. - Collisions break at times...
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I know development has been slow (sorry!) So here's a sneak peak of the skin shader :) Thanks to matmadness for shader code inspiration...
I've just now realized that so many of you guys actually downloaded space quest. I stopped development a while back but, just seeing how many people actually wa...
Hello everybody, It's time for the latest monthly devblog: https://www.kickstarter.com/projects/hornofbalance/horn-of-balance/posts/4554988 - Another dungeon ha...
Screenshot taken from Speccy Android mobile phone app. Compiled by Walker Computing. Big THANK YOU to Frank Walker who has successfully compiled BASIC Basement...
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PokéSlots v1.0 Launch: No Ads, No Micros, Just Catching The Origin Story What started as a quick weekend project to entertain my kids turned into... well, an e...
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Game Update — Lihiman! (we're almost there!) Here’s our latest progress! The early chapters are complete, and we’re currently working on Chapter 3. We’r...
UI/UX The name filter on the inventory screen takes enchantment modified names into account (eg the “zombifying” part of “zombifiying longsword”). Recip...
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Let me try this this dev log thing. Version 1.1.0 New boss - T-Wing! Exhaust card mechanic - certain cards will be exhausted after you play them. That means the...
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Hey Everyone! I have created my first ever game. lol. It is free to download but please consider donating. I am begging you. :(...
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You have scattered your energy across people, places, and the past. This card is a divine summons to call every fragment of your light back to center. Stop the...
Two new sets of 20 textures each. 11. ST_TEX_11_Moving-Blankets 12. ST_TEX_12_Polyester-Felt And a new free demo featuring 12 2000×3000 textures, one from each...
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0.5.4 Changelog Rabbits and Coyote will now again appear in Skogen Forest There was a bug with the inventory system that has been fixed Changed fonts on a few p...
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📱 Mobile Browser Support Rogue Rhino is now fully playable on mobile browsers: Touch joystick + dash + pause controls Mobile-only UI scaling (everything resi...
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Hi all, I'm trying to fix as much overlapping feedback I'm receiving through the feedback form. Today I've pushed two new changes: 1. Hovertips fix: Previously...
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🔥 New Combo System Added! I’ve just added a brand new combo mechanic to Bug Ball Keeper , making the gameplay faster, riskier, and way more exciting. ⚡ H...
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Bug fixes: Fixed jitter. Added: Zooming with scroll wheel Deselecting units (guess it was really annoying not to be able to do that) Advancing turn without maki...
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100,000 Players - Thank you! To date, Retromine and the Classic Version have been played over 100,000 times! Thank you so much! It has been super encouraging to...
Fighter Sheet · Update 1.5.0 (English) 📌 Quick Summary ⚔️ Added complete Combat Manager system for running encounters with initiative, actions, and stat...
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You have a nice face. You should smile more, you know? Try it right now: nobody is watching. Please flash a smile for me. It's free! I saw that some of you came...
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- Added menu music - The tongue now extends to a max - Fix music syncing issue on the web build - Altered visual effects...
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This update focuses on polishing the early-game experience, improving overall accessibility, and adding meaningful difficulty options to make Horizon Outpost mo...
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Two new sets of 20 textures each. 11. ST_PLA_11_Elastic-Bands 12. ST_PLA_12_Artificial-Snow Set 9 (ST_PLA_9_Foam-Peanuts) has had adjustments. This has been to...
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Hi! the new update is out and it contains totally new 79 trucks so enjoy!...
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Taurus and Andromeda 1.3 Fixed some bugs where you can't reach the end of the game and some memories where mixed up or not showed...
I'm sorry I didn't make it in time for Christmas & New year! But here it is, 1.2! Featuring mainmenu, highscores and first difficulty change option. No new game...
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DEVLOG - v0.2.1 Update Developer: Connor What's New: Enemy Ships Added: AI-controlled enemy ships that hunt the player Smart pathfinding - they maintain optimal...
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- A new enemy has been added – a dead copy of the main character with unusual behavior and a new death animation if it kills the character; - Some atmospheric...
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Notas del parche Menúes e interfaces: Se añadió una nueva métrica al lobby de PVP, permitiendo ver la cantidad de Digimon actuales por cada stage en todo el...
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The player can no longer crouch, look over their shoulder, or lean in the main menu. Fixed an issue where Bigfoot could double jumpscare the player...
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THE long awaited update is here! Here is everything new: Level Selector!!!! Choose to kaboom whoever you want! NEW ENEMY THE Saint(n't; if you played through Ma...
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Devlog Update – Customizable Pie Menu 🧩 I’ve just released a new update for my Aseprite Pie Menu extension . With this update, you can now choose which t...
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STEEB DEMO is now available! I have developed this game over the past year (2025), and although I made some games before, this is the first one made to be publi...
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The goal for this game was to finish and publish something to the world. Not something novel or amazing, something playable for people to see. For this game, I...
Hello! This is the last update for the Demo version of Blocky Set. Full version is close to be released so stay tuned. Thanks! ---------------------------------...
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Based on community feedback, I've added a new "Manager Mode" to respect your time. You can now: 👔 Delegate to Assistant: Watch the match unfold automatically...
My dumbass didn't check the Gamemaker release patch notes and forgot to toggle on a switch switch is now toggled, camera is fixed also seems to have generated m...
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Hello and welcome to, well this isn't really a devlog, it's more to tell you guys that I have added the web build, and in case you didn't read the title, applie...
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Demo 1.2.2 Adjusted Outpost’s ability gold gain (2 → 1) Demo 1.2.1 Fixed Bastion could give a non-tower Adjusted Undead’s extra gold gain (1 → 2) Demo...
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