Devlogs Page 456
Driving along this morning, I realized that while there are streets in this game, there aren't any roundabouts. So why not - now there are. Roundabouts use a ge...
Just a small adjust...
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Save Reid from himself in this comedic puzzle adventure!
You heard me right, Surf Riders Update 3 is finally out! Here's a run-through of all the new features! New Additions: Story Mode! Follow Kai as he tries to win...
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First release on itch.io, levels 1 - 14 fully playable, many of the higher levels still need some more brick types to be implemented...
10 files — v0.1.1.2
01/18/26 did more testing and balancing for Scarecrow Battles polished Scarecrow Battles UI further planning out new notifications (some areas would benefit fro...
Just a short update! We'll be launching the storytelling game Nostalgia by March 1st. Read all about it here and sign up for our newsletter: https://www.kaleido...
Due to web performance feedback, some vfx has been turn off for web version to compensate game lag. The loading label has been added to transition screen too. N...
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Roadmap: https://trello.com/b/OyAsQ0Yd/distorted-vigil-roadmap-aka-votv-mp-project CHECK ROADMAP!!!!!!!! AND JOIN DISCORD TOO (plz): https://discord.gg/aPxSha3N...
This was made when I was 13, I was very old when I looked back I see how far I've come. My birthday is in 2 days and I'll consider remaking this game just becau...
I’m excited to announce that the source code for my project MRGameJamProject is now officially open source and available for everyone on GitHub! 👉 https...
Le hice una mejor visual, si le gusta lo puede comprar y colaborar con un indie y la verdad que muchas gracias espero les guste. Los mejores visuales son en la...
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Here is the concept of the crow in its phase 1, which is the main enemy of the game...
Space Timing now can be played on android (currently only in 16:9 ratio) and also some buges were fixed...
Bloom & Boom 2.0: Big updates & Funny bugs! 🐞 Hey everyone! 👋 First off: WOW. I just looked at the stats and we hit almost 7,000 impressions recently! Hug...
Changes: License added https://drive.google.com/file/d/1_RNDr9RuhI6_6Qekpe4kfdExPlj2urRN/view?usp=drive... Next Bundles: I'm currently planing the next bundles...
Starting on sideways sprites, and the krisplace sprite I stole from deltarunes files WILL be replaced soon with a proper placeholder...
Hey Rat Punchers, Happy New Year! As always, I like to write a blog post at the start of the year to recap, summarize my current plans for Shattered, and share...
Kin and Quarry is now for sale on itch.io. Thank you!...
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An incremental mining adventure. Mine, drill, and blast your way to the deepest depths.
I finally have a "playable" build. Originally, I wanted to have it done by New Year, but Christmas family gatherings took a toll on me and my energy. I changed...
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I don't like how worthless we've been. I'm excited as hell we might have our life back, we may have just added an extra 15 years to our usefulness as a gamedev...
Hello everyone! This is a game project that I've worked on for about a month now. The original goal was to make a small Christmas game in about a week but I end...
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Greetings, i’m working on a pretty big update. Much bigger than all the previous ones but i’ve decided it’s important to fix this pesky bug first: Fixes...
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Since there is no discord quint, I decided to convert the Discord Element into Ultra Discord Element (Ultra Discord Element = Wublin Equivalent, but for surely...
Update b0.7.0 - Audio Update Additions: Added music For now, the music consists of songs from my other games. In the future, I will add a unique soundtrack. Add...
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Update 0.3 is here! Changelog: - Further improvements to the Settings Manager to prevent Missing Strings from appearing on macOS - Fixed a mannequin that could...
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This update has a lot more user facing changes than the past. Balance Display I added a more polished balance display and shared it across both the inventory an...
Major Update: AI Code Packer 2.0 - Total Rebuild Hey everyone! I'm excited to announce that AI Code Packer has been completely rebuilt from the ground up . It's...
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From now on, I’ll try to release updates every month to bring you more new content! I truly appreciate your support and I want to show it. February: Update v...
Hello! I decided to finally look into porting things to run in browser. The first game to receive this treatment was Slider. The porting was done via Emscripten...
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Major Improvements Gameplay Improvements Level Redesign Complete : Game difficulty has been lowered so that gameplay is smooth even without the hints that were...
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Finally! A new update. I'm happy to say that amongst a few audio and visual bug fixes, I've added tooltips for the camera buttons and brand new jumpscares for t...
3 files — 0.1.0
The Princess & The Dragon Just posted the pre-launch page for the latest adventure for Perils & Princesses titled The Princess & the Dragon. Sweet Revenge autho...
ゲームに日本語を追加したので、日本語で遊べるようになりました! hello, i've added japanese to the game for people who'd like to pl...
3 files — 1.1
Papyrus encounter, fixed many bugs, snowdin village, better Flowey battle dialogue and better UI (and much more)!...
new gamemodes robbery only up cross roads pvp priv codes fix and other gamemodes...
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House Keeping I took the time to review some of my code and refresh my memory on what I wrote. This was the perfect time to start moving some things around and...
REDSKULL has three new friends and they start showing up after some time has passed. [100s+] BLUEROLLER will roll up and down the torus, but never horizontally...
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The finished version of the game is out now 🎉 I hope you enjoy it and that everything works well! I’ll be sharing a guide and some thoughts about the game...
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Hey everyone! We are very proud to reveal our teaser trailer for Ivan Louis Animate OS (2026 Edition). Stay tuned, we're going to reveal in a later date, or may...
WHAT’S NEW: New Quick Tutorial for First-Time Players The early game is now clearer, but still encourages players to figure out elements as they play. Mining...
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