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Devlogs Page 439

Devlog: New 16x16 Mimic Chest Enemy Released!
Major Update
Hey everyone! 👋 I’ve just released a new 16x16 Mimic Chest Enemy Sprite Sheet for my platformer asset series. This enemy is designed to look like a normal...
1 file
v0.10.4.9.1
- Fixed a single bug that prevented rotors from returning to their original position correctly...
2 files
Art Preview: HORUS Werewolf
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Hello all, Boisegang here. The finalized art is done for the HORUS Werewolf. This is from glass_eyed_bot, who did an amazing job with the asymmetry and posing o...
Renegade Amiga Enhanced V1.6 released
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4
I'm updated my port of Renegade to V1.6 and changed the name to Renegade Enhanced as I now has the ECS version in line with the AGA one...
5 files
Unreal Engine version added!
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This asset is now available for Unreal Engine!...
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Blender, Unity, Unreal, and FBX files! Day and night versions! Changeable colors!
Prototype Launch 0.1
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Major Update
Early prototype is launched. This version is not for mobile. Выпущен ранний прототип. Эта версия не предназначена...
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❄️ Launch: The Frost Divergence #1 is LIVE (FREE)
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Major Update
❄️ The Anomaly is here. Reality is already cracking. Issue #1 of The Cypher Chronicler: The Frost Divergence is now FREE on itch.io. A routine holiday simul...
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RapanGenda2
1
Major Update
Моя перша гра ♥️♥️♥️...
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Oakland Hunger Games
Major Update
We’re officially in Alpha testing phase – we need yo feedback! The Hunger Games is a local campaign to spread awareness to local businesses about our softwa...
5 files
Devlog — Trolls of Broken Lands
Major Update
This devlog is not about numbers, sales, or specific tools. It is about a change in mindset. For a long time, my focus was almost exclusively on image generatio...
4 files
1.07
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2
Lots of fixes to grammar and the occasional typo fixed. Added bookmarks. Use of the word 'Species' replaced with 'Kind'...
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1000 Plays!! Officially in development and roadmap
Wow thank you everyone for playing! I was not expecting 1000 plays for this game, it was something silly that I thought would be a good idea for the Trijam #...
It’s Alive! (Well, a Bit) – The First Playable Organ
Welcome to the first progress update for Homeostasis: Finite Life . It’s been an intense journey of spreadsheets, flowcharts, and pixel art, but I’ve finall...
1.0 Release!
Major Update
After months of hard work and many evenings giggling as I turned wacky kobold prompts into stat blocks, I'm thrilled to announce that version 1.0 is ready! If y...
Valentine's Day Wallpaper!
Hey guys. I hope you are doing well. We would like to give you a heads up because we have to know what wallpaper will it be right after user asks Ivan Louis to...
My new project is finished!
Major Update
Alright, so, last devlog I mentioned I'd showcase this project on september of last year. It's been 4 months, so what happened? Well, I was busy with studies, s...
New translations of the GM manual
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Game Design
Dear all, with the Spanish version of the GM manual, I'm inaugurating this new section of the site, which will see new translations of the game. As these are no...
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v 0.1.1 QoL improvements
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Update v 0.1.1 Hello everyone and thank you for all the amazing feedback <3 I’m pushing a small update focused on quality of life improvements based on early...
MVP9+10 The Momentum & Legacy & GUI Update!
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Major Update
MVP9+10: The Momentum & Legacy Update Release Date: January 27, 2026 Version: MVP9+10 Theme: Tactical Momentum, GUI Overhaul, and Balance Refinement Overview Th...
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The voting: Speedrun leader board inside the mod
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https://github.com/hfcr14/far-cry-1-advanced-version/discussions/18 Vote here...
​DRINK – CHANGELOG Alpha06
DRINK – CHANGELOG Version: 0.1.6-alpha Build: alpha-06 This update focuses on touch input reliability, encounter readability, and late-game flow, with particu...
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added default text
default text added...
4 files — 0.1.2
Rapid Serial Visual Presentation (RSVP) simulator
New spiritcrystals
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1
i just made new spirit crystals :D...
Explore,Kill,Craft,Openworld,RPG,Quests
v1.2
I am working on v1.2 It includes a new main Menu , character select screen and new pause menu. I am also experimenting with the trail renderer and the jump part...
build 2701
halloooo updated dis gaem changed da title screen and added (temporary) loading/intro screen also changed da logo and fonts added mor music and wii boss C: giv...
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📜 Devlog #01 : Le Sceau de Protection et la Plume d'Or
Salutations, Alchimistes ! Le Grand Œuvre avance. Ce soir, nous avons purifié les flux de notre laboratoire numérique. Pas de nouvelles énigmes pour l'insta...
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Boofie's Bunker v2.2.2 - Ultimate Mode Softlock Hotfix
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Fixed a softlock when collecting the final seal (sorry, lol)...
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Alternate Components for Print and Play
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I have added an Alternate Components file to the project alongside an updated ZIP. This optional PDF allows Charters: Profit Through Public Works to be played w...
2 files
V 1.2.1 (Android Only)
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This update for Havenfall is for Lovers Remix includes fixes for the gallery for Android devices. Gallery Added Mackenzie’s Season 2 and Diego’s Season 1 CG...
3 files — 1.2
LOS RISING - LOCAL MULTIPLAYER
Game Design
UPDATED GAME...
Los Rising
PSX-Inspired UI SFX Vol.1 Launched!
Major Update
Hello everyone! After some intense work for the last few weeks, I finally posted the "PSX-Inspired UI & Menu SFX" for all those developing retro styled games wh...
Still Going C:
This update's a small one that optimises things and reduces the horrible loading time from the last version. There is a small world generation stutter in this v...
3 files
ANNOYING BUG FIXED
hey y'all, nacho here. i fixed a bug where after naming the dummy, a certain image would appear on your screen for the rest of the game, which is really annoyin...
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v1.0 Release - The Hack Begins!
Hello, world! 🌍 I'm excited to announce the first public release of Cyber Server Tycoon . This is a passion project inspired by the classic idle games we lov...
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Quality of miśka
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Uwaga koledzy i kolegowie dzisiaj nowy fajny update w miśka run 2d sa nowe fajne rzeczy i ten no ten NOWE RZECZY Nowa umiejetnosc - szybowanie (nacisnij E w po...
Cosmetic update is here!
This is a cosmetic sided update, some of the new cosmetics are from the Deadpool and wolverine movie, the Rockstar game BULLY, Clementines hat from twd Telltale...
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Introducing: Easy Edition
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Major Update
Introducing Easy Edition. In this version of the game, the enemies have been nerfed, allowing for an easier time to learn HOSPITAL SHOOTOUT. The original game i...
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v1.2 to v1.3
Added small visual thing to the ending...
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A relaxing climb or a precision nightmare
Kickstarter!
Marketing
The games kickstarter has been launched! Please go watch the trailer!...
Devlog
Postmortem
Za Warudo Button Reloaded is an improved version of my previous Za Warudo Button . Both are learning projects I've been working on with the goal of getting more...
NLV Devlog #1 — Building a Unity External Runtime from Scratch
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Tech Discussion
Why I Started This Project Unity is powerful, but its runtime is heavy, closed, and difficult to use in contexts like research, education, or custom tools. I wa...
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Devlog: Character Models
Finished the armor upgrades for the protagonist!...
A sci-fantasy survival horror in development.
WARFALL - Campaign updates, 1000+ downloads !
Hello everyone! Thanks to all for the interest, 1000+ downloads reached today I have added new physiques, modified the origin, and added the mental aptitude for...
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Tech-Log-01
Timestamp: 01-29-2026 A chain that connects the player to the Acorn. Future plans: Having the chain pull the player when the Acorn is rolling away...
Content Update v1.2.8
Summary of Implementation: • 6 diamond milestones (5, 10, 30, 40, 50, 60 minutes) totaling 6,700 diamonds per hour • S+ legendary Pokemon reward at 120 minu...
Tiny Tied Demo v0.4.0 Update
Major Update
Hey, long time no see! Well, once again, a lot of time has passed since the last update. More than a year, in fact! Oops. But a lot has happened in the meantime...
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Afterearth 2.0
Added new alternate endings. Updated music and sound effects. Updated level design...
2 files
Update: manual battles added
--Update 2 - Jan 26/26 - Added auto/manual option for combat - players can now manually choose actions in combat -Right clicking a fighter in combat shows basic...
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