Devlogs Page 439
Hey everyone! 👋 I’ve just released a new 16x16 Mimic Chest Enemy Sprite Sheet for my platformer asset series. This enemy is designed to look like a normal...
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- Fixed a single bug that prevented rotors from returning to their original position correctly...
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Hello all, Boisegang here. The finalized art is done for the HORUS Werewolf. This is from glass_eyed_bot, who did an amazing job with the asymmetry and posing o...
I'm updated my port of Renegade to V1.6 and changed the name to Renegade Enhanced as I now has the ECS version in line with the AGA one...
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This asset is now available for Unreal Engine!...
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Blender, Unity, Unreal, and FBX files! Day and night versions! Changeable colors!
Early prototype is launched. This version is not for mobile. Выпущен ранний прототип. Эта версия не предназначена...
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❄️ The Anomaly is here. Reality is already cracking. Issue #1 of The Cypher Chronicler: The Frost Divergence is now FREE on itch.io. A routine holiday simul...
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We’re officially in Alpha testing phase – we need yo feedback! The Hunger Games is a local campaign to spread awareness to local businesses about our softwa...
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This devlog is not about numbers, sales, or specific tools. It is about a change in mindset. For a long time, my focus was almost exclusively on image generatio...
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Lots of fixes to grammar and the occasional typo fixed. Added bookmarks. Use of the word 'Species' replaced with 'Kind'...
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Wow thank you everyone for playing! I was not expecting 1000 plays for this game, it was something silly that I thought would be a good idea for the Trijam #...
Welcome to the first progress update for Homeostasis: Finite Life . It’s been an intense journey of spreadsheets, flowcharts, and pixel art, but I’ve finall...
After months of hard work and many evenings giggling as I turned wacky kobold prompts into stat blocks, I'm thrilled to announce that version 1.0 is ready! If y...
Hey guys. I hope you are doing well. We would like to give you a heads up because we have to know what wallpaper will it be right after user asks Ivan Louis to...
Alright, so, last devlog I mentioned I'd showcase this project on september of last year. It's been 4 months, so what happened? Well, I was busy with studies, s...
Dear all, with the Spanish version of the GM manual, I'm inaugurating this new section of the site, which will see new translations of the game. As these are no...
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Update v 0.1.1 Hello everyone and thank you for all the amazing feedback <3 I’m pushing a small update focused on quality of life improvements based on early...
MVP9+10: The Momentum & Legacy Update Release Date: January 27, 2026 Version: MVP9+10 Theme: Tactical Momentum, GUI Overhaul, and Balance Refinement Overview Th...
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https://github.com/hfcr14/far-cry-1-advanced-version/discussions/18 Vote here...
DRINK – CHANGELOG Version: 0.1.6-alpha Build: alpha-06 This update focuses on touch input reliability, encounter readability, and late-game flow, with particu...
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default text added...
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Rapid Serial Visual Presentation (RSVP) simulator
i just made new spirit crystals :D...
Explore,Kill,Craft,Openworld,RPG,Quests
I am working on v1.2 It includes a new main Menu , character select screen and new pause menu. I am also experimenting with the trail renderer and the jump part...
halloooo updated dis gaem changed da title screen and added (temporary) loading/intro screen also changed da logo and fonts added mor music and wii boss C: giv...
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Salutations, Alchimistes ! Le Grand Œuvre avance. Ce soir, nous avons purifié les flux de notre laboratoire numérique. Pas de nouvelles énigmes pour l'insta...
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Fixed a softlock when collecting the final seal (sorry, lol)...
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I have added an Alternate Components file to the project alongside an updated ZIP. This optional PDF allows Charters: Profit Through Public Works to be played w...
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This update for Havenfall is for Lovers Remix includes fixes for the gallery for Android devices. Gallery Added Mackenzie’s Season 2 and Diego’s Season 1 CG...
3 files — 1.2
Hello everyone! After some intense work for the last few weeks, I finally posted the "PSX-Inspired UI & Menu SFX" for all those developing retro styled games wh...
This update's a small one that optimises things and reduces the horrible loading time from the last version. There is a small world generation stutter in this v...
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hey y'all, nacho here. i fixed a bug where after naming the dummy, a certain image would appear on your screen for the rest of the game, which is really annoyin...
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Hello, world! 🌍 I'm excited to announce the first public release of Cyber Server Tycoon . This is a passion project inspired by the classic idle games we lov...
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Uwaga koledzy i kolegowie dzisiaj nowy fajny update w miśka run 2d sa nowe fajne rzeczy i ten no ten NOWE RZECZY Nowa umiejetnosc - szybowanie (nacisnij E w po...
This is a cosmetic sided update, some of the new cosmetics are from the Deadpool and wolverine movie, the Rockstar game BULLY, Clementines hat from twd Telltale...
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Introducing Easy Edition. In this version of the game, the enemies have been nerfed, allowing for an easier time to learn HOSPITAL SHOOTOUT. The original game i...
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Added small visual thing to the ending...
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A relaxing climb or a precision nightmare
The games kickstarter has been launched! Please go watch the trailer!...
Za Warudo Button Reloaded is an improved version of my previous Za Warudo Button . Both are learning projects I've been working on with the goal of getting more...
Why I Started This Project Unity is powerful, but its runtime is heavy, closed, and difficult to use in contexts like research, education, or custom tools. I wa...
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Finished the armor upgrades for the protagonist!...
A sci-fantasy survival horror in development.
Hello everyone! Thanks to all for the interest, 1000+ downloads reached today I have added new physiques, modified the origin, and added the mental aptitude for...
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Timestamp: 01-29-2026 A chain that connects the player to the Acorn. Future plans: Having the chain pull the player when the Acorn is rolling away...
Summary of Implementation: • 6 diamond milestones (5, 10, 30, 40, 50, 60 minutes) totaling 6,700 diamonds per hour • S+ legendary Pokemon reward at 120 minu...
Hey, long time no see! Well, once again, a lot of time has passed since the last update. More than a year, in fact! Oops. But a lot has happened in the meantime...
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Added new alternate endings. Updated music and sound effects. Updated level design...
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--Update 2 - Jan 26/26 - Added auto/manual option for combat - players can now manually choose actions in combat -Right clicking a fighter in combat shows basic...
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