Devlogs Page 412
Step into the shoes of protagonist Mina Murray in her eerie hometown of New Whitby as she wields her trusted mechanical camera. Our book CHILDREN OF THE NIGHT l...
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A new update has arrived! This time it includes everything you need to create your dream farm: more animals, crops, fruit trees, and buildings! But before we ge...
## Features: - Big Poison Room with equipment - Keycard Combiner Room ## Changes: - Unified equipment and linked items work on it - Flashlight is now equipment...
Well, some small things were still there, so I fixed them. Something tiny like the prestige button not working. Completely irrelevant. Fixed the idle hit displa...
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Hey all, so the short version is that we need another week to finish LatMWD pt 1. Lucky and I have been working our butts off to make part 1 the best it can be...
Hey! If you wanted to be shown what ROBOTRON is, have a lil' look n listen. Here's some more footage of the explorative zones as well by BlancoKix And she did o...
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Phew, another jam submission is complete and released! This one is randomly named but the contents are well designed. The control is simple to learn and the goa...
Basic fishing game loop. Some menus. 5 mins of gameplay. Basic economy...
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After months of work The Fireburn update is live with many changes and Turn based combat ! The demo has been updated as well so you can try the new features the...
Fixed Developer Screen! Enjoy!...
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Solaris Arcade Edition Android
Following PAX's feedback, we've made some small improvements to Terramystra! This includes making some sections less tedious, changing up some of the guidance i...
After watching the first full playthrough of the demo, I realized some of the character sprites could really use an update. So in the next build, you’ll see r...
Populated Map Added...
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FS25 Lake Providence, LA Remastered
Not much to write home about on my end for this week's devlog I worked on fixing the code and making those pesky error messages go away. The best way to achieve...
v0.78.0 Gameplay Archon Decrease psi-shockwave minimum activation delay (500 ms -> 400 ms) Phantom Reduce blink startup time (250 ms -> 200 ms) Audio Add sound...
2 files — 0.78.0
I will put this game on hold and pause the development indefinitely Game : Adding web version for broader player experience Gameplay : Removed "The omnipresence...
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This game has been a long time coming and I'm glad it's finally out! It was basically rules complete before I started work on CalazCon but it needed some qualit...
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Savior Performance Demo v.2.Notes Major Update! ----------------------------------------------- Added an invinsibility of 3 seconds to the player after respawn...
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Just a quick on here. v0.9.0.0 has been uploaded which features a couple of small changes to the UI. The main one is that we've brought back the Amstrad styled...
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DANGER CLOSE Rules have been updated here and there following playtesting, and illustrations by Gordy Higgins have been added. I played through a solo mission...
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Hello everyone! After 3 days of hard work we've managed to create an experimental fantasy puzzle & novel game for the Cozy Fall Jam 2025 . Great work from all t...
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Hello, and thank you for your time and interest! This is my first game, and I haven’t yet decided if it’s best to release in parts or as a whole. If anyone...
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So, today, I just launched Cubie's alpha. I am really excited on how it will turn out! So hope you guys like it and leave some reviews! Please get me a 100 buck...
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So... yeah, I made my Steam capsule! That's why there hasn't been any update in a week. It was a long and painful process, but I got a lot of really helpful fee...
We are currently working on the discord server and the ending. The server is almost done we need to add more channels and the rules. I think we can open it soon...
What's done in the first week Built a raw background, a placeholder player character, and one enemy; no animations yet. Started learning 2d sprite walk cycles...
The demo for Commanders of the Wicked has been updated today! New contents include: Updated player character graphics A more robust character customization scre...
2 files — 0.8.0
So What's New? - New Ending! (Replacing Bad) - New Halloween Mode! - Baldina and Hunchman Sprites Updated - Newspaper Item Added! - 1 Poem Fragment Spawns at Ra...
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With Ludum Dare 58 results being published, we celebrate how many people actually enjoyed our small little prototype! As a thank you gift we made small tweaks a...
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I updated section 49. It got lost for some reason when I was adding the last image. The section is back and hopefully the story flows much better now. Thank you...
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1. Rites v1.1: Fixed a small error in the table on page 25. 2. Thank you all for your support on this project! I've been really happy with the reception of Rite...
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I'm creating a game using the engine UPBGE version 0.36.1. I needed to create a characters that can crouch. Usually to create a FPS char in Blender based engine...
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STEAM PAGE IS COMING SOON Advanced Settings Added: New Sensitivity slider for smoother control Option to Disable Headbob for a more stable camera experience UI...
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The Meat Mines are here with brand new enemies and 20 levels to test your skills... Yeah, i know it's been a while since the last update, but a lot of things we...
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Fast-paced black-and-white procedural shooter. Destroy the spawners, dodge, die, repeat. The only true ending is when your ghost wins. -Procedural generation -E...
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Consult the in-game changelog for details. But heres a screenshot!...
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Yay updated the asset package, and included some neat previews! Happy Halloween! Download them from the asset page ^^...
A one page, minimalist module, about city-states in the 19th century who face their peace treaty's looming expiration. I made this to help GMs structure their c...
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This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last s...
2 files — 11.0.6
Known Issues Collision detection, although robust in some ways, still has wall clipping when you bonk your forehead into the lower corner of a platform at just...
The nights are drawing in, and the woolly sweaters are coming out… So why not hunker down in the evening with a round of golf? 😁 To celebrate all things sp...
Updated the Clok Tower dungeon...
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Fabula Ultima
The nights are drawing in, and the woolly sweaters are coming out… So why not hunker down in the evening with a round of golf? 😁 To celebrate all things sp...
What’s New New title screen! New areas! New NPCs! New tutorial section to introduce "Companions" mechanic. The music-playing mechanic makes a reappearance! Id...
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Hundred Steps released 28.10.2025...
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Game about a creepy 100 step ascend
This is my submission for my first game jam. My goal for this project was simple: Submit something! Day 1: Didn't had much time to work on the project. I setup...
2 files — 2025.10.27.0006
0.92E (26 October 2025) -------------------- - Fixed: Default font didn't work with Asian languages anymore. - Fixed: Ripple effect only worked when inputting s...
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Official native ports for MacOS and Linux Fix ConveyorBelt TrackTile right elevator collider Fix Turret shot going through player Disable Steamworks on non-stea...
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