Devlogs Page 394
Some day 1 changes I've made. Balance changes: Player - Free-falling drag reduced Fighter_Gungine - Bullet trail's lifetime increased to 10 seconds (was 6 secon...
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(and reduction audio size!)...
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Unite the Netherlands after the country's fictional collapse in 1986!
So you’re on a date night, about to propose to the woman of your dreams — and that’s when everything starts to unravel. My Girlfriend Hunts Bosams pulls y...
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Team Goals (Code Area) Add more skills and passives. Create visual popups for combat feedback. Begin implementing map and mist systems. Expand enemy variety and...
I fixed typos in the game...
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Craft potions, earn money, and romance men in this RPG!
C/C/C is a true one-page game now, featuring: layout! In the layout process, I also gave the text some light revisions. For instance, PREP is no longer a thing...
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The past few weeks my team has been working on many game features. Emily has been implementing sound ambiance for the different levels of the game as well as ad...
Tag: [day-4] Objective and puzzles More brainstorming about things to do in the game and puzzles on the way to the end. We are thinking that you want to work yo...
Notas del desarrollador Este devlog no sigue un calendario fijo: se actualiza cuando hay algo interesante que mostrar o comentar. Pueden ser pruebas, prototipos...
Devlog — Patch Summary This update focuses on stability, audio polishing, improved interaction systems, and environmental details to enhance immersion and gam...
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StillWorld is a game inspired by The Legend of Zelda: Majora's Mask , where you race against time to restore wind to the world. StillWorld 's new test demo is o...
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Alpha -3b released! This is a hotfix to primarily fix a crazy oversight and some annoying bugs. Fixed Phonty using test stats by default, causing him to wind do...
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I want to talk about the visibility set method used in our game Pergamon. We are making a Metroidvania. In 2d, this problem is hardly a problem at all. The worl...
Hey gamers - new and old! Welcome to the project page for my indie horror boomer shooter, Sang ! I've set my page to public for the first time so all of itch.io...
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Adjusted the neck position in OpenFlight, showed you some more/headchopped less of your neck fluff as appropriate, added FULL CROSSPLATFORM SUPPORT including FU...
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Just made a quick fix to the “focus with space” feature. Pressing space will now properly focus on the current ISS location...
Changes Extra lives were added; they appear every 50 points. Slow Time was added; this item will slow down time. It appears every 100 points. Bugs were fixed...
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Initial Release 1.0.1 Finally finished the game within jam. Take on the foot of a psychopathic killer who is now haunted by his own victim. In future I plan to...
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I have so many plans for this app so I am excited whenever I get to cross one off the list! The next feature is Text FIND AND REPLACE! This is something I reall...
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Chapter Two is Released! I hope everyone enjoys! I play tested it, but please send in typos/errors that I could not catch! Enjoy! Highlights: Solidify your alli...
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added more sfx and particles in emding and also fixed the bug where you get killed while demon is on the altar...
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A new tiny update has been released for Crypta: Lowered the lighting in the prison level, giving more moody atmophere Added new loading screens...
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Sorry no video I don't really have time to edit one right now. You will have to see it in game but those new graphics come with a ton a cool stuff that I'm quit...
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Hello everyone! I'm happy to share with you my most recent project, created as part of a Game Jam elective class I've been taking this semester. VaporSketch is...
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This large patch includes: New features: Added a keybind menu; users can now choose their keyboard controls from the settings submenu on the main menu Updated S...
Hello everyone, Our first Halloween surprise has finally arrived! I’ve been teasing it on socials the past few days, and now it’s time for you to check it o...
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v0.4.0 update for SELF_NOT_FOUND! Major Changes: Added a proper jump to the Hard Drive. Added two new levels, the ground floor and the Upstairs. Some puzzle mec...
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Sto ricevendo feedback e così ho migliorato l'esempio di indagine, in modo da fare capire ancora meglio il flusso e altri piccoli dettagli. Nelle prossime ore...
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Made the following changes/fixes: Removed casting animations. Changed Poison State: Poison no longer deals passive damage; now Poison prevents healing. Fixed Ki...
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Sigo muy poco enfocado en el proyecto, pero seguro que antes de que termine el año salga una demo jugable (o esa es la idea). De mientras intentaré traer algo...
Guys look! AN UPDATE! These things should make the Slashbang experience even better! Take a look! Made the visual cue for the speedometer one shots more clear M...
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Greetings, folks! I wanted to briefly mention that I have put together a new rules hack for ORC BORG alongside Grant's One Hundred One Page Games Jam . It's cal...
Playtest on Steam Newsletter Discord Hello, fellow, scientists!!! Sami and Tom just came back from PAX AUS and it was a blast. The whole atmosphere is electric!...
This week was like a lock in, strap in week. Finished a bunch of stuff like: Timmy's room we were having some issues with the some assets that I made like the w...
Salut, aujourd'hui je me fait plaisir de sortir 2 jeu en version web: 1. The New Hell World en version d'essai 2. Donovan Adventure 2003 Final Mix (celui que vo...
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everything new in season 7! balancing: Holy Bandit: Attack 2 Damage 20/30/30 -> 27/27/27 Moonshade: Base HP 375 -> 350 Ragna: Attack 2 15 Frames faster Attack...
I've just released a new setting for you to play with! Mutant Max is a play-kit with a Child written and world written, but the characters are blank slates, mut...
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Changes Tile-based range indicators Grass growing and tile based effects are now more circular in shape Bug fixes Pyramid / Sphinx no longer broken Minimap path...
Ever After Academy Remix V. 2.6 is out now, it includes: Nora Season 4, Episode 7 - 9 Lucas Season 4, Episode 7 - 9 Ezra Season 3, Episode 1 - 3...
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Overview Artistic Developments Concept Art Grey Box for Level One Early 3D Model Development Technical Developments Level Design Early Development Potion Crafti...
This release has the following fixes: 1) progressbar was flickering heavily when script_ml node loaded scripts. This was fixed. 2) looks like cached files didnt...
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Only update was to add a new set of questions replacing acronyms is capitals...
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UPDATE 10/26/2025 Long time before this update dropped cause my dad passed, but here it is! alot of things done. The bigger deal: there is now a progression sys...
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THE MOD MENU RETURNS! Ported to V0.12.X Fixes a bug where the panels don't fit the resolution...
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-Complete main artworks of setting -Complete basic art of characters: Bruce Hayes, Cody Cox, Noris Castello, Karen Bennet. -Initiate Background art (City, bus s...
🌳 Devlog #20 – Demo Only & Discord Help 🌳🪓 Hey everyone! 👋 From now on, Chop Chains will be available as a demo only . This will help me gather mo...
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While watching Amiga Cammy's stream of playing Sky Shapers we were shocked to see that the game crashed when saving a new highscore to disk, prompting us to imm...
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