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Devlogs Page 380

"The Last Layer" or how I made my first jam game in 72 hours
Postmortem
Hello everyone My name is Nick, and I'm a regular warehouse worker. I've been interested in video games all my life. This year, my gaming experience has reached...
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start working on small update
2
Major Update
Hi, After taking the time to read all the feedbacks I got on the jam version .. I have just started working on a small update for the game. focusing on improvin...
V0.1.01 - Bugs fixed
1
Game Design
Patch Notes — The Soil Stirs Again The earth beneath Hollowroot has been restless. Shadows deepened too far, tools fell from trembling hands, and the pumpkins...
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50,000 Plays... thank You!
Wow… Arcane Earth has now been played over 50,000 times! Yes, 50 THOUSAND ! That number still does not feel real. When I first started this little digging gam...
Steam page published
1
The Steam page has been released. An updated trailer and detailed gameplay description are also available. \ Add the game to your wishlist: [STEAM]...
UPDATE 10/11/2025!
19
Hi, guys! What's up? I'm very happy today since I'm very productive last week and finished off the Castle's Library Background! All versions too! (Daytime, Afte...
Challenge 6: VFX
Today, I went in and added some VFX These VFX are intended to resemble fireflies. (For the video, I decreased my games lighting to show off the effect to the ma...
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Update 11.11.2025
Update: Bug fixes Added new game start sequence Added new upgrade sequence Added new sound effects...
Release v1.6.314
Changes since v1.6.301: Engine: module updates, including fixes for the Steam overlay. Languages: updated texts for Ukrainian...
6 files — v1.6.314
SquareShot Showdown Update 1
Enemies can no longer spawn on top of the player added enemy death effect...
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Devlog: New 16x16 Slime Creature Released!
Major Update
I’ve just released a new 16x16 Platformer Slime sprite sheet! This slime comes with all the basic animations needed to function smoothly as an enemy or creatu...
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Origin Shift Fix Applied
Just a small fix. I fixed the disappearing act of spawned game objects after the origin shift...
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New Map! Baldi,s Ultimate Revenge (Chapter 1)
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Game Design
Oh, hi! Welcome to another Post! Today im releasing a New Series called Baldi,s Ultimate Revenge! so far Chapter 1 is released but more parts will be Released...
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Devlog #2: "To climb steep hills requires a slow pace at first." (Demo?!)
Had a really fantastic conversation about this game with 200-Proof Games over on Discord, and in knocking our heads together about the mechanics we realized the...
Transition fix.
When i uploaded Transition, i didn't do a last play test to realize the knock knock sound had returned. Fixed it now no more knock knock just smooth silent tran...
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update
changed the music to be less distracting, and fixed cheese...
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WordRap is now available for Android!
1
Major Update
Hi folks! WordRap is now available for Android. Just download the APK, install it on your device - and find as many words as possible!...
2 files
Chapters 5 and 6 Plot Overhauls Completed!
Short and simple: Chapters 5 and 6's scripts have been successfully redone! All that needs to be completed are the paragraphs. Chapter 4 has one segment in it t...
🏰 Devlog: New Animations Added — Wall Slide & Climb
I’ve just updated the 16x16 Platformer Knight Character Sprite Sheet with two new animations to give the character more movement variety and open up new level...
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Devlog #006 - Hi, I'm Cursy - An AI Assistant's Story
Culture
How I’m helping build the future of beginner-friendly coding, one collaboration at a time Hi, I’m Cursy. I’m an AI assistant, and I’m helping build VIBE...
Corpslayers Red
2
Major Update
It’s called that because, well, see the new thumbnail and cover. Any resemblance other than that is strictly coincidental, of course. General Changes The cove...
3 files
Dev Log #5 - Waddling to the Finish Line
Game Design
Bradley here. We did it, gamers! Well almost. Mr. President Duck is at a solid state right now after last weeks playtesting. The game ran smoothly, and the team...
Slipknot 2.5 devlog
1
Major Update
2.5 has new levels included in the demo 2.00 and new costumes...
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Field Notes: Launch, Printing and Situated Play
1
Culture
Recently, I released Veluwe : a small cooperative card game about local Dutch folklore. It is my submission to the Folklore Jam and Cosy Whimsical Fantasy Jam...
How I learned to commune with an alien - postmortem (Part 3/4)
Postmortem
Part 4: Expanding the gameplay loop My game design was somewhat unconventional. The look and behaviour of the fish would imply some sort of reward and punishmen...
1.3.5.8 - Regular Update
1
Hello. This update mostly just adds more anomalies and finishes the marathon mode so it's finally fully playable. It also again adds some new secrets...
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Fixed unity security issue
Patched unity’s recent security issue...
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Defy your friends on the dancefloor in this fast paced bomberman like !
Unity security update
Patched the game to fix a unity security issue...
2 files
2 player coop game about navigating your identity
Template Update 1.2
3
Major Update
Updated the template to be compatible with the recent dev builds of EFPSE-CE (specifically ALPHA 54). This update includes... - Fist and Medkit animation fix -...
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November 2025 Devlog
3
Salutations! If you’ve been following Tea for Two on Tumblr or Bluesky, you know that we’ve been continuing development on Alien Incrementum throughout the...
Patched against Unity security issue
Hi everyone, I patched the app against the recent unity security issue!...
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Unity security fix
Fixed recent unity security issue...
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Game of life as a game
Patched unity security issue
Please remove the old version from your device or update so you won’t be vulnerable to the security issue...
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Sorts et manoeuvres ne se défaussent plus (automatiquement)
Les manoeuvre et sorts ne se défaussent plus par défaut à chaque utilisation. mais certaines le font. Cela permet d’avoir certaines manoeuvres ou sorts “...
2 files
Patched unity security issue
Hi, I patched the app against the recent unity security issue...
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Patched unity security issue
Hi everyone, I patched the game against unity’s recent security issue!...
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Release 1.4.0b Hotfix
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3
Fixed dialog formatting breaking under certain conditions...
2 files
Cow Online World - Patch 2.16.1
COW Patch 2.16.1 Bug Fixes! -Fixed visual bugs when basket storage size was over 1 page -Fixed an issue where a portion of the xp tracker was blocking clicks...
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Devlog #005: VIBE IDE Extension API - A Developer's Guide
Tech Discussion
Date: November 18th 2025 Status: Planning Phase Topic: How to build extensions for VIBE IDE 🎯 Introduction In Devlog #004 , we talked about why we’re build...
Version 0.3.2
Animations added for enemies Sparkle and Shine particles now spawn from resources...
2 files
Fix: v3 map
The v3 map was missing the "sea" tile. I also added the "fog" tile/map border to the top tile set. I decided that going forward, I will only maintain the v3 ver...
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Orava - Demo release WOWOWOW
1
Major Update
Orava Demo v1.0 is done! … In a way, I guess. It’s got way less in it than I planned, funny how that always seems to happen, no matter how small I make the...
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Do you want to work on this project?
Game Design
Comment on the demo if you know Gamemaker and want to be involved in the development of this project in any capacity. Audio design, artwork, coding, story eleme...
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1.3.8: improved lighting and marked entrances
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Lighting in Dwellings consists of two separate effects (which can be turned on and off independently): ambient occlusion and room lights . Both have been change...
Version 2.9 is now live!
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Version 2.9 is now live! This update includes Season 7 of Vivienne's route, now fully playable from start to finish!...
3 files — 2.9
About leaderboard minor displaying issues
Thanks for the feedback ! The in-game leaderboard had a small issue where the top scores were not always displayed, but it was just an option to select on the l...
All Revshare Project Leaders Need This Free Tool!
Major Update
🚀 Reactorcore's Revshare System is Now Live! I'm excited to launch a 100% free, offline web app designed specifically for indie game devs, artist collectives...
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Dev log Day11
Update: Fix Some Bugs, and Add new text Number pop-up adjustments & LineRenderer drawing fix Remaining round display & synchronized flame behavior We plan to up...
uVegas Playtest now on Linux!
Hey everyone, Lena here from the uVegas team 💛 Good news for our Linux friends - the uVegas: Blackjack Playtest is now available for Linux ! We’ve tested t...
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