Devlogs Page 378
Well, a good start - I forgot to upload the game binaries! You can now download them for Mac, Windows, and Linux, I haven’t tested Windows and Linux yet, so i...
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* Game is launched. * Can have some bugs. * New Franchise for Team Ramen :)))))) * Development in Progress * Release of Full Version: 2-3 months * First 16-bit...
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This review just dropped. I am very very thankful for this review. I feel seen and understood on a personal level after reading it. I feel validated in that the...
2025.11.11 New treetype today is the willow with all 6 options. Enjoy!...
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Hello! I'm here to announce that Fathom's first build has been released, which includes Day 1 of the story! Unfortunately, this will also be the last build of F...
Grazie ai primi Feedback ho ricaricato il nostro Quickstart con alcune modifiche. In particolare, se non vi è chiara la parte di Regolamento Base e Regolamento...
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Fixed bug with weaponballs...
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Play a revamped version of block breakers!
Exit_ComputerLab 6.7V Update and bug fixes. Corrections: * Corrections of some untranslated texts. * Corrections in some animations. * Fixes for some anomalies...
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GameMaker 2024.14 introduced a few useful additions that make certain tasks quite a lot faster, in particular fast visibility calculation and the ability to rec...
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GameMaker 2024.14 introduced a few useful additions that make certain tasks quite a lot faster, in particular fast visibility calculation and the ability to rec...
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GameMaker 2024.14 introduced a few useful additions that make certain tasks quite a lot faster, in particular fast visibility calculation and the ability to rec...
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This is a massive update. The game is solid and consistently achieves its set goals; consequently, its core structure has been unchanged for several versions. H...
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GameMaker 2024.14 introduced a few useful additions that make certain tasks quite a lot faster, in particular fast visibility calculation and the ability to rec...
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We added a new game button at the end of the game Warning you will be teleported to a other page. But you can refresh the page...
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Updated Some info and added tags...
"Remember. Every inhale has it's price in Space"
The 1.5.0 release fixes a number of corner-case bugs and improves the editors quite a bit. It adds more documentation to the editors and captures common input e...
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Hi people! So where do I begin with this...... Quick background story.....I've messed around with game dev as a hobby on and off for years but haven't had much...
Fixed the bug where runners could get stuck below the mountain. Greatly optimized the way runners check for ores. Added Particles toggle to the options. (This d...
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I used AI for some of the NPCs/enemies in the game early in development. That was wrong and I apologize for that. I have removed about 95% of the AI slop in the...
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Hi there! This is my first step in publishing my own projects — a very modest one, but still a step. I’m open to judgment; I can see how simple this project...
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Se añadió a Diablito-rpg como autor de arte (faltante en versión anterior). Corrección de errores menores del texto...
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Upgrade 4.1.2: - Added documentation to understand what variables and functions you can use with mod-packs...
Hello everyone! Joel here — creator of A Demon Hunter’s Guide to Passing Finals and Co-founder of Ash Born Interactive , the small indie studio my wife and...
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Added Education & Transportation impacting amount of houses/ effectiveness of your military...
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Version 1.5.0 - Complete Feature List: 🎨 Major Features Added Dual-Image Combination Mode toggle between “Single Image” and “Combine Two Images” Two...
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For the final build of my project, I did a lot of polishing. The first think I did was replace the placeholder assets for the collectible. I found a really good...
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It's finished! Draconity 2025 zine is now live and available for download!...
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✨ اللعبة متوفرة الآن ✨ نسخة للجوال، الوندوز، والمتصفح لأفضل تجربة، ننصح باستخدام نسخة...
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As this was my first game made in Twine, I didn’t know that hidden code in a passage still shifted the text down. This made for awkward text jumping when tran...
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Added teleporting from different scenes by walking on a trigger. There is an issue with the scenes where when I enter the Village scene and return to the Farmla...
Hi Everyone! Last weekend, we attended Let's Break Games with A Skink's Tale, and we had a great time with everybody! We also learned a couple of things while w...
Fifteen for vircon32 just got released it is the fifteen sliding puzzle game based on the code from the 2048 game by carra...
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Make with different stats and targeting types Make characters unlockable Make levels unlockable Clicking on characters shows tab for description and skills Impl...
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hi everyone, good news, i have uploaded an older build that i had on my other phone. There is a bug with bombs tho so id recommend not to use them for the time...
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︶︶︶ ⊹ ︶︶︶⠀୨♡୧⠀︶︶︶ ⊹ ︶︶︶ After so many years since Veronikka first came out (about 4?!) she’s still right there, snuggled...
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[+] Added support for Affinity v3 [*] Configuration menu updates: [+] |-- Added 'Set Button Opacity' command [+] |-- Added 'Set Capture Delay' command. If a hig...
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Aden This week I conducted a focused playtest of the first floor area to evaluate gameplay flow, collision accuracy, and interaction reliability. The session we...
Fixed some UI element sorting issues Added a main menu button in the pause menu Added a setting to reduce camera movement Polished the spotted-by-enemy sequence...
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TRY THE DEMO NOW! Post your comments here or on our Discord server #shooter #singleplayer #arcade #driving #action #indie...
I'm back with a late 2025 update! I forgot this game existed, and recently played it again. I found a couple of problems, so I fixed them! Changes: - Hints are...
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This past weekend was the Argentina Video Game Expo. We're thrilled because the game was so well-received by all the players and because we shared the space wit...
Seasons Greetings! Dearest friends! REJOICE! Tales & Twists Draft 3 is ready! This update comes with a whooping 80 new abilities and a bunch of rules clarificat...
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- Changed Gear menu layout: - Spawn powers is now separated into each power which can be increased individually up to 3 each. - Added Spawn Blockers, you may st...
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Still looking for playtesters, but I've toggled the page from the "Single Comment Thread" option to the full "Community Discussion Board" option, to build out i...
Hey! Before joining PizzaDoggy's gameJam I was focused on this little beginner tech demo as my very first Unity project besides the Unity Essential's pathway! I...
Hello everyone! If you are reading this, then you might be interested in the development side of the upcoming trial for CiDR2, or simply want to get a sneak pee...
Updated to include the Blyehmish fight and moved start of Chapter 1. Ends briefly after getting of the Train...
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Realised that Level 29 & Level 30 didn't have any colours in them. Fixed that. Added a sound effect to the undo move routine. That's all. G'night!...
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