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Devlogs Page 376

Atualização de nível 1
Atualizado layout e artes do nível 1...
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PulpCraft DX 1.4 Update
NEW PULPCRAFT DX UPDATE!!! (((Version 1.4))) 13/11/25 - A Fresh Start Update (My plan is to update the game once a month with new content I have a ton of ideas...
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Patch Update to V1.7
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Patch Update to V1.7: Fixed the issue where the game crashes when you run from Chica in Chapter 2. Fixed the issue where you get jumpscared twice during the bos...
Devblog #7 - Small Delay on the Update
Hi everyone :) The development goes well with a lot of new changes, there is only one small downside i will not be able to make the update this week. The next e...
Infiniformer v1.31 - What's new!
Hello! It is BluEye56 here! What's new for infiniformer 1.3: (Nov 13 2025 - A few hours) - General Bugfixes and Tweaks - Level Selection Changes - Data/Stat/Sto...
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What's next?
The first demo version of Tyrants of Norogoth is out for free and we've got a few downloads already! But whether you've already downloaded the game or are think...
En oppdatering etter en lang serie hotfixes...
Beklager alle de sporadiske hotfixene det siste døgnet… Denne versjonen [1.01.40.80] er dog en velfungerende (og om jeg kan si det selv — en ganske så kul...
2 files — 1.01.40.80
Update 0.0.21-prealpha
Added Added sprinting (hold down the shift key) Fixed Fixed bug where bots sometimes did not move or do anything Fixed missing 'crouch' button in loading-screen...
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Something Around Mobile (Android)
Major Update
Something Around now fully available for Android! Thank you all for playing!!...
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Proto 0.1.2 - C
After testing some things on my laptop, I have determined that the Forward+ renderer adds a lot of overhead that integrated GPUs on weaker hardware do not like...
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DEMO AND CHANGELOG V1.2
Major Update
English - Demo Released! You can play the game up to wave 30, face the first boss, and unlock any ability in the game — plus check out the Leaderboard and the...
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Hello World!
Major Update
Hey everyone! Today I’m excited to share the very first playable prototype of my tiny air-traffic arcade project. This build is intentionally minimal: you con...
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Expanding the game
Updated the game to have the tutorials and a couple of levels! :D Working on trying to make the levels less grid-esque and make it so that they open up as you e...
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Background color
Hey everyone! Thanks to all of you who’ve tried the app and shared feedback A small visual update today with a couple of nice improvements: Changes: Improved...
3 files — 3.130.1
Update, Nov 13th 2025
Production is still rolling on still rolling. Here is some art of Shiro because I miss him...
Final Dev Log
Here is the final build for JIBUN , and I’ve made major progress since the earlier beta. I focused on pulling together all the feedback I received and using i...
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0.13 Assets
I added the 0.13 Assets. The MIDI Files aren't in their location as in 0.12. Maybe it's because of the Linux Version? I don't know but everything else is here!...
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Zombie Waves: Survive (v1.1)
Update (v1.1): Many bugs have been fixed. The game is now more optimized for lower-end PCs, and the combo timer has been fixed for all maps...
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Even More Tweaks!
Today I have: Tweaked the jumping physics to feel less floaty Adjusted fall speed when gliding Fixed the dash cooldown to work properly when in the ground Added...
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LetterShiftle Update: Now in Spanish!
Major Update
LetterShiftle Devlog 1.1 Date / Fecha: 13.11.2025 What’s new / Novedades: 🎨 UI/UX Improvements / Mejoras en la interfaz: Clearer, more intuitive and visual...
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Resources
The amount of resources available on this concept game will depend on the biome. In rocky biomes, metals and other rare earths will happen more frequently than...
postmortem
Postmortem
building the game didn't really feel to difficult aside from the fact that l tried to add some UI and cut scenes but i couldn't get them to work so i ended up s...
Added saving of multiple puzzles!
Added the ability to save multiple puzzles and return to them. This will help with lessons or difficulty challenges...
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The "Big (and probably last)" update
Major Update
Hey everyone! I have finally released the long-awaited update to Reisen goes Skiing! This update adds: A chase mode where Eirin chases you (this is now the main...
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A caged epiphany
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The other day I had a little epiphany while playing a level with a bridge/cage in it. The cages look so much like crates, that I though "why not make them count...
Icons Resources Update!
Hey everyone, Excited to announce that a new update is live! This one expands your toolkit with 20 new icons, covering a range of styles and uses to help your p...
Error State - Reflection
So as we are approaching the end of the Jam!, I wanted to leave a small devlog, a look behind the curtain for anyone who played Error State, wondered what it me...
Physics: better pull/follow shots
Major physics update: totally different handling of pull/follow shots (angular rotation different than rolling direction). Thanks Micha for the "inner energy" i...
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Events and Choices
Hi! Welcome to the third post for the City Watch devlog. I'm Niklas Lindblad, the lead game designer for City Watch. This week I've been working on using the ne...
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Snackrifice: Dev Log 11-13
Date: November 13, 2025 Progress Update: 💾 Fixed Git repo 📜 Set up scripts for Git start and end of day workflow 🛠️ Resolved load screen and main men...
Verze 0.14.1
Novinky ve verzi 0.14.1: 1) Přepracováno okno příjmů a výdajů. Příjmy a výdaje jsou v samostatných sloupcích a jsou podrobněji rozepsány (a budou...
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Added sweep kick
Added the sweep kick animation...
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Some good stickman animations
Development stall
Hello everyone, Unfortunately, my personal financial situation is reaching emergency levels. Therefore, development of this game has been stalled until/unless a...
v0.4.1
Fixed a bug where achievements would not be earned Achievements now reset when clicking "Reset" Page theme updated...
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Version 0.14.1
What's new in version 0.14.1? 1) The income and expenses window has been reworked. Income and expenses now appear in separate columns and are listed in more det...
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Progress
The game is still in progress, however, progress is better than ever! Like our new logo?...
The remake's development has been temporarily frozen.
The release is expected in mid-2026...
U cant kill me i am freezer
Devlog 001: The Vision - A World Where AI Lives
Major Update
The Genesis It started with a simple question: “What if AI assistants could live their own lives?” Not just respond to prompts. Not just execute tasks. But...
Save System - devlog
Major Update
Hey everyone! It’s been a long time since I’ve updated anything here on Itch.io. I’ve been pretty busy lately, but I finally got some time to get back to...
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Quick Quest - fast and easy system for solo roleplaying
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Major Update
Hi! If you have enjoyed Solo Roleplay Made Simple , my new project will be useful to you as well. Quick Quest is a simple, minimalistic solo roleplaying game de...
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​Update v0.5.6 – Patch Notes
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Update v0.5.6 – Patch Notes Improvements / Additions Added end-game statistics screen. Added end-game rewards. Replacing the popup plugin with a new system fo...
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ITS FREEEEE!!
hey guys, i havent thought about this series of games in a long time. im in a much different place, a better place but i'm doing other cool stuff! that people p...
NEW UPDATE: Paint in the Dark Version 1.1
Major Update
Hello all! Firstly, we want to say thank you for all the feedback we've received for Paint in the Dark ! There were good suggestions made and we appreciate the...
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Beta 1.3
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Beta 1.3 is available now Game crashing bug has been fixed Transition slides update for smoother gameplay in and out of rooms/levels updated Dungeon slides...
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Criminally Yours is out on Steam!!!
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Announcement
I know it’s been a hot minute, I may have had some technical drawbacks, but after long wait Criminally Yours (the full/dlc version with Wes and full voice act...
Mobile Improvements
The game was made primarily to be played on desktop, but I decided to make some adjustments to simulate the URL bar and also the controls...
Final Hours!
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Funding Closes at 4 PM Mountain Time, Today If you were hoping to back Heliosail's campaign and haven't had the chance yet, you still can! Funding is open until...
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