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Devlogs Page 373

Life update
Just wanted everyone to know that the game is not dead, just a lot of life stuff getting in the way. I'm now working 7 days a week so I have practically no time...
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​I’m starting a series of small
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I’m starting a series of small, quick and simple games to help fund the larger projects from development hell...
lm update 3.5.4
in this update the following changed Changelog: -Account System(does not work on web) -Screenshots -new settings option: Show timer -windows 10 and 11 download...
First gamejam in the books!
Major Update
This is my first game jam participation https://itch.io/jam/mini-jam-198-speed and first game that I've ever created. The theme was speed and the limitation was...
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Beta 2.1
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Hello hello! I've uploaded Beta 2.1, which features many wonderful improvements, such as overhauled weathers, new TTS voices, and a new dream world, along with...
Info for the 24 or 25 labels on the download
the meaning of 24 and 25 is 24 is from 2024 and 25 is from 2025...
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Update to version 0.0.3
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Now extension uses 3D noise New Depth Slice value is Z slice of the 3D noise, It can be changed slowly to animate cloud formations naturally Clouds are now cast...
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Kirby fangame devlog#3
shooting stars added...
basic kirby fan game made in godot
Grimspin Changelog 11/24/25
11/24/25 starting to set up the battling in Scarecrow Battles fixed some display issues with Contribute and reward chest updated roadmap going forward (think ba...
Next 1.2 and PC 1.09
hello! This is just a little update to put new code out there. Not much in the actual demo is new - perhaps the Snake - but there are deeper changes in, particu...
Mechanical vehicle Model — Modelling Finished
Progress Update I've completed the base modeling of this mechanical vehicle model. UV unwrapping and texturing will be started in the next step...
Update v1.2.7
With this update, companions will finally be more durable! With each level they advance with you, they will gain a permanent +1 max health (for a maximum bonus...
Update 1.8
The new 1.8 update is now available, it includes new enemies and importantly new enemy ai. There were lots of changes and bug fixes to make the game a bit more...
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25/11
Game Design
- VFX d'éclairs - Optimisation VR...
CHELLE Noah & PERARD Léane
📢 Development Restart Announcement – Plat4m
Game Design
Hello everyone! We’re excited to share some important news: development on Plat4m is officially restarting. After our last update (v0.0.0.6, released May...
Devlog#5 - Dead stuff
2025.11.23. I'm still alive! Unlike the trees... I'm really sorry for missing some uploads, but heres a bigger update to compensate! All trees, except palm reci...
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Platonic Love 1.2 Update
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Platonic Love has been updated to version 1.2 on the 23rd November 2025. Patch Notes: The game's loading screen and menu elements have been updated. The game UI...
v2.1.1 - November 23, 2025
v2.1.1 CHANGELOG: Added disclaimers stating that the work cannot be used to train generative AI nor be used in cryptocurrencies, NFTs, and the promotion of hatr...
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v1.0.1 - November 23, 2025
v1.0.1 CHANGELOG: Added disclaimers stating that the work cannot be used to train generative AI nor be used in cryptocurrencies, NFTs, and the promotion of hatr...
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What happened to this game?
Ok guys, you might be thinking, what happened to this game? Well, I am still working on it, I am just busy on other stuff...
​2025/11/24 Changelogs
2025/11/24 Changelogs : - Increased UI log history from 6 to 12. - Added hSD05 Starter Deck - 1st Buzz Mococo now returns to backstage without being rested if F...
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Beta 1.3 Demo 1
Tech Discussion
well its here! i almost broke my back trying to fix the compiler errors but i managed to fix it in time for a funny release at 1:01 am the demo only has 1 mode...
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Full Game Is Free - Law of the One
Major Update
I decided to just make the game completely free. It's my first game and it's not perfect. This has been a learning experience for me. Thank you again to all of...
InDev 12.2
Game Design
EN Vertical tunnel extends RU Вертикальный туннель расширен Галерея/Gallery P.S. Ru only. Я немножко выгорел...
Map traversal woes.
Game Design
The past week has been interesting to say the least, I have been struggling to really get the map and navigation process to a place that suits my desired end go...
Chasing the Strange: Designing Beyond Realism
Game Design
I’ve always gravitated toward games that do something a little odd. “Odd” might not be the perfect word, but it captures that moment where a world tilts j...
Changes - Hints and controls help in pause screen
Updated pause screen...
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Hide & scavenge as fast and possible and avoid getting caught
Dev Build out on Patreon! 0.16.8 "Foundations of Civilization"
Dev builds are only accessible for paid Patreon members Terra Map: +All tiles now have an elevation value assigned to them based on real world height data *Majo...
Fixed all Issues Hope You All Enjoy
Postmortem
fixed all issues fixed key, added more batteries, fixed interactions within the maps so everything works...
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Update 3: The endless runner minigame and highscore!
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Update 3 is officially live! This patch introduces a brand-new system that allows us to build exciting minigames for you. Here is what’s new: The Endless Runn...
Changelog 0.5.9.188
New Scenario spider_woman Engine Fixed sharing of save files Game Updated minion entry play to engage player Updated Quickstrike Updated Incite UI Fix villain C...
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v0.2.0 - The Venues Update
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Singer Simulator has just gotten an update: the Venues update. Unlike previously, when concerts and shows had no cost, no capacity, and the same earning per per...
Upgrade to v0.8.2 now and get straight into the action.
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More details in Main Menu Overhaul etc: https://meapps.itch.io/terminal-colony-deep-core/devlog/1118535/upcoming-in-082 Refining the Automation, Upgrades Tab In...
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.8
New attack: Missile (Explosive) - Interacts with other attacks in play, creates chain reactions with other explosives Particle effects (Parrying/explosions) Tut...
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Day 4 0f 100! A Quick Escape!
Added a Fly Feather, which is right now dropped by the Faker Box. It will teleport you to the beginning of the dungeon...
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Version 1.1.0 Release Notes
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Hi all, today this plugin was updated to version 1.1.0! This version adds a way for you to change which color index is used for various colors throughout the ga...
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spoiler de la 2.1.0
Major Update
2.0.0 ya disponible
Endless Escalation - Resources Rework Update (0.5.0)
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Major Update
Removed the resource income and capacity upgrades (replaced by the lowest resource income) -> most of the income now comes from looting defeated units Improved...
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iNERTiA Demo Bug Fixes - 23/11/2025
Some minor additional bug and typo fixes! If you've downloaded the game, please update your files by downloading the newest version!...
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New Jingle Shells Added – Wisdom Along the Tide Line
Game Design
The Infinite Shoreline continues to take shape one shimmering shell at a time. This week I added the first three jingle shells, each carrying a glowing line of...
Improved save system and quality of life changes
Tech Discussion
A player suggested improving the save system and its interval. Based on that feedback, I changed it so the game now only saves when the player does it manually...
Art Team Devlog 11
Aaron’s Work: I was able to give assessments to all levels that took care of issues like levitating items, clipping issues, Niagara particles, misaligned asse...
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Low-Poly Horses Pack Released – Free Game-Ready Assets!
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Major Update
Hey everyone! I’m excited to announce the release of my Low-Poly Horses Pack – a collection of stylized, performance-optimized horses with smooth animations...
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Anyarena v0.31 [beta] New features
HUD, XP and Leveling up! New: HUD (Lv, XP, HP) New: XP Drops New: XP Pickup New: Leveling up New (WIP): Upgrades dialog. (buggy) New: HUD Right stick controller...
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Added forcefeedback support for gamepads
Introduced force-feedback effects for events such as firing, drilling, dying and the orb chase...
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v0.6.4
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This new update features the following : Changed the way turning in place works for keyboard/gamepad users. Tapping a directional key will no longer turn the pl...
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Remodelled flywheel's spokes, magneto etc.
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Hi, in the last few days I modeled some stuff around the carburator, remodeled the flywheel's spokes and tweaked everything a bit. After that I modeled some stu...
Twistend 1.1 Realese
Major Update
Hey People, Twistend 1.1 just released and im exited to share new features with you guys! 1. New Storm System Instead of clicking a button, Storms Actually Spaw...
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DevLog 5 - Laila
As I mentioned in my previous post, my main objectives were to focus on coding elements, the vertical slice, and the overall aesthetic. Progress has been coming...
Final touches for the demo
Some bugs fixed. Settings screen. Update for the menu screen. Music!...
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