Devlogs Page 373
Just wanted everyone to know that the game is not dead, just a lot of life stuff getting in the way. I'm now working 7 days a week so I have practically no time...
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I’m starting a series of small, quick and simple games to help fund the larger projects from development hell...
in this update the following changed Changelog: -Account System(does not work on web) -Screenshots -new settings option: Show timer -windows 10 and 11 download...
This is my first game jam participation https://itch.io/jam/mini-jam-198-speed and first game that I've ever created. The theme was speed and the limitation was...
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Hello hello! I've uploaded Beta 2.1, which features many wonderful improvements, such as overhauled weathers, new TTS voices, and a new dream world, along with...
the meaning of 24 and 25 is 24 is from 2024 and 25 is from 2025...
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Now extension uses 3D noise New Depth Slice value is Z slice of the 3D noise, It can be changed slowly to animate cloud formations naturally Clouds are now cast...
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shooting stars added...
basic kirby fan game made in godot
11/24/25 starting to set up the battling in Scarecrow Battles fixed some display issues with Contribute and reward chest updated roadmap going forward (think ba...
hello! This is just a little update to put new code out there. Not much in the actual demo is new - perhaps the Snake - but there are deeper changes in, particu...
Progress Update I've completed the base modeling of this mechanical vehicle model. UV unwrapping and texturing will be started in the next step...
With this update, companions will finally be more durable! With each level they advance with you, they will gain a permanent +1 max health (for a maximum bonus...
The new 1.8 update is now available, it includes new enemies and importantly new enemy ai. There were lots of changes and bug fixes to make the game a bit more...
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- VFX d'éclairs - Optimisation VR...
CHELLE Noah & PERARD Léane
Hello everyone! We’re excited to share some important news: development on Plat4m is officially restarting. After our last update (v0.0.0.6, released May...
2025.11.23. I'm still alive! Unlike the trees... I'm really sorry for missing some uploads, but heres a bigger update to compensate! All trees, except palm reci...
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Platonic Love has been updated to version 1.2 on the 23rd November 2025. Patch Notes: The game's loading screen and menu elements have been updated. The game UI...
v2.1.1 CHANGELOG: Added disclaimers stating that the work cannot be used to train generative AI nor be used in cryptocurrencies, NFTs, and the promotion of hatr...
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v1.0.1 CHANGELOG: Added disclaimers stating that the work cannot be used to train generative AI nor be used in cryptocurrencies, NFTs, and the promotion of hatr...
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Ok guys, you might be thinking, what happened to this game? Well, I am still working on it, I am just busy on other stuff...
2025/11/24 Changelogs : - Increased UI log history from 6 to 12. - Added hSD05 Starter Deck - 1st Buzz Mococo now returns to backstage without being rested if F...
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well its here! i almost broke my back trying to fix the compiler errors but i managed to fix it in time for a funny release at 1:01 am the demo only has 1 mode...
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I decided to just make the game completely free. It's my first game and it's not perfect. This has been a learning experience for me. Thank you again to all of...
EN Vertical tunnel extends RU Вертикальный туннель расширен Галерея/Gallery P.S. Ru only. Я немножко выгорел...
The past week has been interesting to say the least, I have been struggling to really get the map and navigation process to a place that suits my desired end go...
I’ve always gravitated toward games that do something a little odd. “Odd” might not be the perfect word, but it captures that moment where a world tilts j...
Updated pause screen...
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Hide & scavenge as fast and possible and avoid getting caught
Dev builds are only accessible for paid Patreon members Terra Map: +All tiles now have an elevation value assigned to them based on real world height data *Majo...
fixed all issues fixed key, added more batteries, fixed interactions within the maps so everything works...
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Update 3 is officially live! This patch introduces a brand-new system that allows us to build exciting minigames for you. Here is what’s new: The Endless Runn...
New Scenario spider_woman Engine Fixed sharing of save files Game Updated minion entry play to engage player Updated Quickstrike Updated Incite UI Fix villain C...
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Singer Simulator has just gotten an update: the Venues update. Unlike previously, when concerts and shows had no cost, no capacity, and the same earning per per...
More details in Main Menu Overhaul etc: https://meapps.itch.io/terminal-colony-deep-core/devlog/1118535/upcoming-in-082 Refining the Automation, Upgrades Tab In...
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New attack: Missile (Explosive) - Interacts with other attacks in play, creates chain reactions with other explosives Particle effects (Parrying/explosions) Tut...
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Added a Fly Feather, which is right now dropped by the Faker Box. It will teleport you to the beginning of the dungeon...
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Hi all, today this plugin was updated to version 1.1.0! This version adds a way for you to change which color index is used for various colors throughout the ga...
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Removed the resource income and capacity upgrades (replaced by the lowest resource income) -> most of the income now comes from looting defeated units Improved...
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Some minor additional bug and typo fixes! If you've downloaded the game, please update your files by downloading the newest version!...
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The Infinite Shoreline continues to take shape one shimmering shell at a time. This week I added the first three jingle shells, each carrying a glowing line of...
A player suggested improving the save system and its interval. Based on that feedback, I changed it so the game now only saves when the player does it manually...
Aaron’s Work: I was able to give assessments to all levels that took care of issues like levitating items, clipping issues, Niagara particles, misaligned asse...
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Hey everyone! I’m excited to announce the release of my Low-Poly Horses Pack – a collection of stylized, performance-optimized horses with smooth animations...
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HUD, XP and Leveling up! New: HUD (Lv, XP, HP) New: XP Drops New: XP Pickup New: Leveling up New (WIP): Upgrades dialog. (buggy) New: HUD Right stick controller...
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Introduced force-feedback effects for events such as firing, drilling, dying and the orb chase...
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v0.6.4
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This new update features the following : Changed the way turning in place works for keyboard/gamepad users. Tapping a directional key will no longer turn the pl...
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Hi, in the last few days I modeled some stuff around the carburator, remodeled the flywheel's spokes and tweaked everything a bit. After that I modeled some stu...
Hey People, Twistend 1.1 just released and im exited to share new features with you guys! 1. New Storm System Instead of clicking a button, Storms Actually Spaw...
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As I mentioned in my previous post, my main objectives were to focus on coding elements, the vertical slice, and the overall aesthetic. Progress has been coming...
Some bugs fixed. Settings screen. Update for the menu screen. Music!...
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