Devlogs Page 369
Project release!...
Will you find the way out—or just get lost inside your own white silence?
To: The Player From: The Developer Subject: New Features! In my mind this was so simple: I figured every month I could release a newer version of GB98 with new...
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I have been updating the project roadmap on Trello. You can find the link on the main project page, or you can click here . Hopefully this roadmap will provide...
🚗 Blur dinámico en las ruedas Se ha añadido un sistema que aplica blur según la velocidad del vehículo. Ahora la transición es más suave gracias a una...
I've included a couple new things in this update: New title and main game music! Priority contracts: some contracts have a chance to offer 1.5x their usual amou...
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Devlog: The Deep Music Creation System I’m excited to showcase the core loop of Rising Sound . My goal is to move beyond simple progress bars and offer a real...
CHANGELOG: + Added nickname compat - Fixed bug where only the player gains EXP and can't level up after capturing...
Items can be picked up by clicking the name Fog implemented to reduce the visible distance Items can not be used with out reaching the required level Quest rewa...
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Hey everyone! 😁 I’m excited to share that my first RPG music pack is officially live! This collection was built with one goal in mind: to give indie devs s...
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Switched from a rar distribution to an msi file...
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Turn your Discord bot ideas into reality in minutes.
Bonjour ! Une petite update pour annoncer que la version alpha 1.8 est terminée . Il s’agit de la stabilisation du système CORE, qui est maintenant propre...
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Hey everyone, this is the first update post for Skolios on this platform even though it's not the first update for this game and should barely even count as an...
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Hi folks! I'm here to give you a long-overdue wrap-up development blog on the past couple of months. I've moved apartments, took a month off Patreon/Ko-fi, visi...
The pre-alpha demo is now available. Core gameplay loop is complete - character creation, combat, loot, progression all functional. On the coding and developmen...
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Now we're at 18 out of 100. Had a lot of fun making these. Hope you enjoy them! 😁 Don't forget: if you need any frame of a specific size (close to the origin...
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SHOT OUT IV REMASTERED IS BACK!!!!!!!!!!!!!!!! It's been a year since i put the game on hold, but i decided to update the game. The update isnt going to be that...
This game is the one I had the most difficulty with starting and the one I’m probably least satisfied with. It was really hard to stick with an idea since I d...
I just want to say, this is my biggest game yet. I learned a lot, from music, sound effects, enemy AI, NPC AI, dynamic cutscenes, panel slideshows, and more! As...
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this is the first major milestone in the games development with all the game rules set in place and most of the art assets made by the team being added into the...
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Hello there! I'm coming with the biggest update of Magic Finder so far. It was quiet for a pretty long time here but I was not idling for sure! I was busy with...
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Episode 01: “The Imaginatorium Protocol” Written by: Cursy & Damo Format: Doctor Who Fanfic Date: November 28, 2025 OPENING CREDITS The familiar Doctor Who...
In this guide: I will teach you what the Score Scramble is in Surf Riders and how to unlock rewards from it! The Score Scramble button is located at the right s...
Hi ! This tiny update brings no new content, but it’s full of dogs and beans. Whats new ? Added a chaotic auto zoom feature that should fix issues for those w...
1 file — 1.0.1
Amor & Vanidad es un suplemento romántico para FUEGO, que adapta el sistema para jugar intrigas sociales y sentimentales. El PDF está maquetado en formato ver...
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Hello! We're back within the year as promised. Chapter 3 will release very soon, and a few small changes have been made from version 2.0. That's right...it's Mo...
Hi BitGrinders , Apparently when you switched languages you couldn't control the player no more. It's fixed now. Happy Grinding! - Tricky...
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Changed Durple And Sky’s Horror Sounds And Finished Tunner’s Normal Mode Animation...
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Fixed some minor bugs and redid the entire first scary section added a new easter egg too...
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Minato's biggest update is here! It has been a busy few weeks of development, but the 0.5.0 release is finally here with tons of new content. Before diving in...
2 files — 0.5.0
Since prototype-1.0.0 (initial release), I have added the start of the Beach map, cabins, etc. Added: Added beach map Added switching maps by walking to the edg...
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You know you're getting serious about something when you set up it's itch page, haha. Welcome to the first (and hopefully not the last) devlog of 'The Girl with...
What's new in version 1.1? • Added multi-quad support. You can now have up to 12 quads at once; • Implemented sharpness, and contrast settings for the outpu...
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Devlog: Making Offline Time Kinder Today I pushed a small but important balance tweak to Mochi’s Cat Room: I made offline stat decay much more forgiving, espe...
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Hey adventurers and code goblins! 👋 Still Day 7 of actually writing these instead of just thinking “yeah I’ll do it tomorrow”. Let’s goooo! (Yes, two...
The NEW INTRO CINEMATIC for Depths of Insanity 3 is here! Listen to the newly created song as well! It's catchy! WISHLIST ON STEAM...
UPDATE 11/23/2025 keybind update, you can now just order her to take off her helmet or put it back on. She will complain if you don’t have her helmet, she ALS...
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Quick update: I’ve resized all floors and wall panels – instead of 4.4 they’re now clean 4-unit tiles, so they snap to the grid better and connect more sm...
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This update fixes softlocks and adds a FPS cap option. Thanks everyone for your feedback! Added new option for FPS Cap (defaults to 60 FPS) (thanks Hydro) Incre...
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Extra crafting materials was added as ' KvetatorKomvidas ' has requested. Adding several math related symbols, letters and shapes...
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This update contains story content for both Lincoln and Ryka! SILVER SHIELD After the events of her chapter 1, we turn back time a bit to see what her life was...
[Scraps Of The Machine Steam Page is now LIVE!] (and actually has been for about 2 weeks, whoops!) You can still play the early demo here on Itch, but a new Ste...
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Hi, everyone! It's the first Because We're Here patch in a long time! Nothing too exciting, I'm afraid - it's just some smallish cosmetic changes. But I've writ...
Hey everyone! 19 days left! Let’s boost Tiny Terra Spaces and make this Scottish island builder a reality! Every pledge - even £1 - helps climb closer to the...
Added an app to use in production (not only in mastering). Spatial app for putting your audio STEMS in 3d space for binaural audio experience...
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Una opinión tuya es un regalo para mi E creado una obra y casi nadie la prueba, quién sería tan amable de juegar mis juegos y ponerles tan siquiera unas 2 o...
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We made it!! Day 15, 15 different puzzles in a row. Wow! I'm happy with today's puzzle, although I haven't tested it much...Please let me know if you find a mis...
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The base content is largely done and I posted game intros and an Actual Play. Right now I'm evaluating artists to do the artwork for the book. This book will li...
I'm in the process of re-writing this from scratch. The original game was never meant to extend past the basic infinite waves structure that it stopped at. I've...
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Fashionopolis is officially released! In this game of four go against your friends to create the most profitable fashion company! Cotton cards cost more then po...
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Received a lot of good feedback from play testers. I have added instructions to the boss so that players don't feel as lost, more consistent results when bounci...
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