Devlogs Page 355
Hello everyone! A very big update for Grubkins has just dropped! It adds a lot of different things like a huge UI overhaul, updates to combat, more enemies, mor...
I got my laptop working. I had been busy with family events. I hope to start working again a little every night. Tonight was adding an options screen to adjust...
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One of the many things I've been working on and haven't been bothered to post about was implementing what certain people might call the "investment" systems in...
So… this happened. While cataloguing AIko’s old training assets, I stumbled upon a suspiciously well-labeled folder titled: “CorporateMascot_VoiceTraining...
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This update was originally supposed to include new skins and more achievements for all the steam players, however I've decided to move that over to a part two (...
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It's that time again. I am back from my break. It was fun taking a break from the game, but now I am back to the grind and ready to go back to enjoying making S...
The demo has received its final update ahead of the full release. Enjoy a more refined gameplay flow, upgraded visuals, and smoother performance—this version...
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C’est une version 0.2 que voilà . J’ai fini d’intégrer le chapitre 1 (sur 3). J’ai également essayé de nettoyer au maximum le script, en ajoutant les...
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Dead Faces "A Fractured Mind" OUT NOW ! Dead Faces prologue demo "A Fractured Mind" is now available on Steam & Itch. In this about 20 minute gameplay demo, you...
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Build 3.0 – Stalking Stalkers New Content: Floor 2: Expanded storage-themed level with multiple puzzles and stealth challenges. Puzzle 1: Collect keys to unlo...
This devlog is to just notify people who may have already bought the game and downloaded it that there is a new update up with some minor presentational issues...
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Devlog: https://docs.google.com/document/d/1MVjCdq9tda0WeG1A5lBLMRBQXNoEESXmbe_C9FV4K_4/... Practicum 3 Worklog: https://docs.google.com/spreadsheets/d/1qFpRNGc...
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Shift has received a minor update! Here's the latest patch log fixing some minor bugs: Fixed an issue where the level select screen would cause the whole the le...
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I've been working on something - and it is too much to easily summarize here. It's essentially a character tracker/automated journal keeper/gameplay aid. I migh...
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Objectifs Construire un espace “impossible” cohérent visuellement. Créer une mécanique de validation (orbe à récupérer). Avancées Création de platef...
Added Bat with Idle Animation...
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Free 32x32 Animal Asset Pack for your Isometric Game!
🧩 Devlog #4 Ver1.4.8 – Update Notes 🛠Latest Updates 🔹 1. Improved Real-time Shadow System Added a distance-based soft shadow effect: the farther the...
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Hi everyone! It's been a few weeks since Create Jam Fall 2025 , and I just want to start with saying thank you to everyone who came by to see and vote on my lit...
Well, here it is. A little over three years after the release of Bunkers and Badasses, the game that made my mind explode with possibilities. We have arrived at...
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Hi everyone! Here's an update on what I have been doing lately on the game. :) I've started working with the graphics for the first level, "The HomeStead". It w...
Fixed : Some blocs not being correctly pushed by traps. Blocs were "ticking" when not needed. Some menu texts, mainly en French. Introduction messages allowing...
4 files — 0.21.3, 0.30.3
Long time no see! Happy one year anniversary to the Kickstarter campaign. To celebrate, this update will be public for everyone. Writing Updates (as you can see...
Hello everyone! I’d like to apologize to those who are waiting for an update on this project. Progress is slow but steady. The main reason for the delay is th...
Updated the DashBoard page due to it making the app run very slow and making the upgrades buttons not function within a timelimit, hence then causing the input...
This new version 1.1.0 contains: a game speed toggle to speed it up or slow it down for more difficult sections, a localization system with full German translat...
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v0.80.0 Gameplay New class: Guardian Intended to be good at supporting allies Ability: Rescue Beam Heal yourself and an allied overseer Cast again to pull your...
2 files — 0.80.0
The Story So Far... For millennia the ancient race known as the Harvesters have ruled the galaxies. They have darkened the skies of a thousand worlds with the s...
Rapide mise à jour du pdf principale : - Précision page 7, pour les "Erreurs cruciales", - Légère réécriture page 10, pour dire sa peur, - Petit soucis d'...
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Hello all, there are some improvements for Tik Werlin today! NEW FEATURES Added web player, so downloads will still be preferred for performance, but a quick pl...
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Version 1.3.2 includes a lot of subtle changes - modifying some entity behavior, change some physics interactions, tidying up some functionality under the hood...
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Hey everyone, yesterday Pongerground was finally released, and I hope you enjoy it playing! Pongerground is an arcade game that blends classic Pong mechanics wi...
A version compiled for linux is now available for convenience...
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Hello folks, Creator Day just started, I know many of you guys use our Free version and that's of course okay, but, perhaps you may also want to acquire the pre...
We’re back with our second devlog on Wastelight , and development is moving at a steady, focused pace. The team is deep into building core systems, refining t...
🟥Hey everyone. I'm here with KeWin Platformer Game's 3rd update. Read the new things below🍞 [ 📱 ] MOBILE PORT [ 🖼️ ] OPTIMIZATION [ 🛠️ ] BUGF...
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We have released "TANK DEFEATER," a top-down 2D tank action game that we have been developing since last year!...
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Been a while since the last update, added two notable features this update -Carry capacity, which can be increased by upgrading your strength -Weapon durability...
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Hey everyone! I have just rolled out a small but important update: 🎨 Resizable Canvas The game canvas now resizes dynamically to fit your screen while keepin...
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In summary: Revisions to gamepad input in certain contexts, stability improvements, and minor bugfixes. Patch Notes for Version 0.4.2 (11/25/2025) Controller in...
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This version added a sensor for changing a landscape orientation...
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[Switch] Recompiled with latest libnx to address compatibility issues caused by 21.0.0 firmware update. This update only fixes a technical issue in the Switch v...
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Just a few more things: -Cleaned up the enemy collision even more, I added a switch that determines whether they move towards or away from you now that gets cha...
Made a low poly trees and bushes asset pack in Blender and I set the following as the export requirements to make it easy for people to use the assets in their...
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This update focused on reinforcing the stability of the world generation system, particularly resolving an issue where the game could crash if the player was ro...
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Petty Universe Simulator started as an experiment in taking “small feelings” seriously — not in a heavy way, but in a creative, playful way. I wanted a to...
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The pack now "supports" RPGMaker! I say supports in quotation marks because the pack currently isn't too optimized for RPGMaker. All the assets are there and th...
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Besties 4 Eva, we did it: the Doctor Damo & Cursy point ’n’ click engine actually boots now. No more “pure concept vibes” – we’ve got a real, runnin...
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