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Devlogs Page 349

Historic Map Pack #1 About To Drop
Historic Map Pack #1 is almost ready to leave the station. The current plan is to launch on PNP Arcade first, aiming for one of their upcoming release slots on...
Hotfix #1
Hello! Thanks so much to everyone who has played Angel Clicker so far. We plan on updating semi-frequently, here are a few top-priority updates: Fixed a bug in...
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Devlog Final
Major Update
Lighting Lighting Design In designing the lighting for my sci-fi stealth game, I focused on clarity, mood, and performance. I used a point light to highlight th...
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Third times the Charm with "Finish your game Jam" by Pigsquad
With the same project entered for the third year in a row, I finally managed to finish all major features and am mostly ready to begin polishing for release (ho...
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Devnotes December 1st!
Game Design
Putting the sample questions here to organize my thoughts! 1 ) What new additions you have made to the work since Alpha? Since the alpha version I have added mo...
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Quick Bug Fixes (0.0.1.1)
Hi guys! There have been a few bug fixes and adjustments in the latest patch. If you were struggling with the game on lower-end devices, this should help a dece...
6 files
v1.05 Small fixes, credits & more lines
A small update as the team finishes development of the game (at least for now) Here's the main changes: Fixed couple issues with the tutorial. Added 2 new sets...
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QoaPlay 0.8
Version 0.7 of QoaPlay had a bug in frequency halving. For stereo files it should work as follows: every odd left channel sample should go to the left channel...
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December 2nd - Fix
Fixed an issue with the helicopter not appearing in act 2. Let me know if you encounter another issue!...
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Big Update!
Major Update
This update brings brand new mechanics + tweaks to the game! Player stamina (different per character) with run and jump cooldown Randomised object layout - diff...
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Patch 0.2.93
Greetings friends! here’s another update for ya :D Fixes: quicktime events are visible even when interface is hid changes demonic heptapod’s tentacle attack...
3 files
Prologue
Major Update
The first chapter of the Bushrangers story is out now! Follow Dr. Kane McInnes, the head scientist at the Xeneoarchaeological observation and experimentation br...
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[RMMZ/MV] Multilingual Input/Output Tool under development
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Major Update
今天針對多語系插件開發了一個快速匯入匯出的工具 工具支持以下功能 將事件文本匯出csv 將多語系編號取代事件中的文...
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Materials
The Materials done in the updated level are mainly taken from three separate asset packs: Modular Japanese Archetecture by SwordsmanCiTy, Military Airport by Fr...
2026 Here we come
Culture
I don't even know where to begin on the recap for this month. A lot has been happening on the business side of this endeavor, along with progress on the game it...
Next Playtest
Game Design
I had my first playtest ready to go before the start of the jam and i am close to releasing the next playtest including a few new features that I thought would...
v1.15.13 // Cyberpunk / Resources+
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+11 new assets!...
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⭐️2000++ Handmade Assets 16x16px⭐️
Update for crit!
New gameplay loop! New enemy types! New weapons! New upgrades!...
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Patch of 2/12/25
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The cursor hides when testing the level. A bug where the life bar wouldn't destroy has been fixed. Something special has been added...
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The Finals (but not the end)
Game Design
THE FINAL UPDATE An entire semester's worth of work has gone into this project and it has come a very long way from a mannequin running around a flat plane thro...
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Update v0.0.26-prealpha
Added Minimap Rocket launcher automatically reloads after every shot When aiming/firing during sprinting, sprinting is automatically cancelled Can not sprint ag...
added secret skins + remade lights
yo...
докажи остальным что ты спидранер
CODE TEMPÊTE
Incarner un météorologue ayant pour mais d'avertir la population des villages voisins de l'arrivée d'un danger imminent en transmettant un message en haut d'...
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Episode 2 is now officially in Development.
First of all, thank you for everyone for playing, sharing, and making Videos / Streams of Late Night Fears. With this information im sharing, i just wanna let y...
Final Game Design 1
(Welcome to the "Zombie Prison Abyss" game design class project) -Here we are at the end of the semester closing out the stealth project After a review of the f...
Browser Demo available again, Full Game is 40% OFF
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After a lot of technical issues, the Gravity Storm browser demo is available again, Also, the full game is 40% 0ff right now, and it comes with a free Steam key...
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Castlesage Monthly Update - Dec 2025
Happy Holidays, adventurers! The month of november was VERY active, to say the least, with many new features to showcase. So let's begin! Poll Results (Discord...
KILLER CHAT! OVERKILL DLC OUT NOW 📢
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Major Update
KILLER CHAT! OVERKILL DLC IS OUT NOW! Welcome back to the Slaughterhouse, losers! >:D Enjoy collection of 25+ in-game moments, accessible via our Overkill DLC s...
Quick Mode Added!
Hello Long Jumpers! The support for Long Jump has been incredible. As we near 1000 monthly active players I am hoping to keep the game updated and make sure I i...
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It's Winter!
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Hello! This is Altila! I just realized, it's already December. Time sure flies! Since the season is changing, please take care of your health. Anyway, here is a...
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25.11 - 02.12.2025 | Wochenbericht.
Message Banner im Hauptmenü hinzugefügt. Der Spieler kriegt jetzt eine Rückmeldung sobald man die Einstellungen speichert. InGame Pausenmenü hinzugefügt. D...
the imaginary garden launch and advent calendar ⋆꙳•❅‧*₊⋆☃︎‧*❆₊⋆
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Major Update
Tatu and Yuri are happy to present to you . . . the imaginary garden puzzle game !!! 𖡼𖤣𖥧𖡼𓋼𖤣𖥧𓋼𓍊 It launches with a special advent cale...
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Dev Diary 12-1-2025
Game Design
A new video that showcases a bit more of the game...
A game about a guy with a rake on Mars.
Bug fixes, bug fixes...
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As the game reaches completion, I've had a few graphical bugs reported. Fortunately, I've got a whole month to find these things. Please let me know what y'all...
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Luke Samuelson Final Devlog
Postmortem
Overall, I completed several systems in this project, including the interactable throw system, dialogue system, the majority of VFX, and minor items. Some of my...
Retro-Breach - 0.1.6 -update
# Retro Breach: Protocol Zero - Native Android Update ## New Features: Enhanced Mobile Experience We're excited to announce a major update for the Android versi...
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Lucky Rabbit Club ENDINGS GUIDE! (SPOILERS)
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Tutorial
WARNING! This walkthrough will contain heavy spoilers for the game Lucky Rabbit Club. It is recommended you only resort to this walkthrough if you are truly stu...
Happened in Hanaa – Vol. 26: November 24-30, 2025
Game Design
What a productive week (and not only in the game-dev sense)! As a result, there’s a lot of new visual work, along with several behind-the-scenes tweaks that s...
Anthro Update
This pack now has an Anthro option included! Updated Anthro sprites are ideal for canines or cats. Future updates (eg Combat) will be published with Anthro opti...
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Mise à jour 1.1
Bonjour tout le monde ! Faites le meilleur temps pour apparaître dans le classement générale dans cette mise à jour qui améliore simultanément le système...
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Crossings Launch: A 20 Second Moment in the City
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Major Update
I have been looking at the small interactions that shape public space, the ways we choose to move through the city, and the way the city chooses for us. Earlier...
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GTA interactif tiktok Course
Gta interractif...
UGMF - System Cheat Sheet
Tutorial
System Rules Cheat Sheet — A Universal Mechanics Integration Tool for the UGMF The System Rules Cheat Sheet is a lightweight but powerful companion document d...
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V2
Better, yet - with steeds and balance...
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A truly printer friendly version of Green Squires digital sheet for Mythic Bastionland
Alpha 20251202
# Alpha 20251202. Playable at https://subscribepage.io/ZnunbV ### Enhancements - New: Contextual menu when clicking on items - New: Eating food gives back a sma...
UIBugs
There’s a bug preventing interaction with the UI, including the Pause and Game Over menus. I’ll look into it, and a patch will be released soon, probably wi...
Devlog 82 - More Companions
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I've just posted devlog 82! This one showcases a bunch of new followers/companions that I've animated and added to the game. Read here: https://rhythmquestgame...
update 0.19 - boner update
first update in like 80 days added whole new long awaited goober - skeleboner fixed a few bugs new map for skeleboner coming very soon...
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Content Update 12-02-2025
A bunch of new polish updates: changed the drill sound to a better one and also added a wind-down sound when releasing the drill button added Block Filters to c...
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