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Devlogs Page 347

Basic Tutorial and New Items!
Added a basic tutorial for some first player things like how to pick up and buy items, and what to expect when you die. Also added a new cloak and breastplate...
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Investigation V6 Update Devlog #1
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Major Update
Hey detectives! Investigation Version 6 updates will be posted here and on Twitter! You can wishlist version 5 on Steam, however Version 6 will have some unique...
FIXED FOXY! and added a debug mode
so Foxy was a little bit broken and only working on his max mode but I fixed that i don't know how genuinely I don't know how I fixed it and I added a debug mod...
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Casual Dev Update
Game Design
This week , I've been primarily working on reducing the size of the executable and planning for the weeks ahead. This weekend , the goal is to complete the sett...
Released!
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Marketing
So with this update I have flagged the game as released on itch.io - I'm reasonably proud with the game I have produced and look forward to running many demo ga...
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Update 1.43
With stability being very good by now, it was time to add some visual candy and quality of life improvements! Added another full on "quit" button showing up fro...
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Fullscreen Fix and Other Fixes!
After a playtest by other people , I have returned with a small list of big and small bug fixes! You can now change the screen size of the game and the game sho...
Game Jam Version
Major Update
Game developed for GameJamCeption, part of the PlayStation Talents University Program...
Devlog - Upload my free demo
I started Hex Harmony in June 2025. It’s my first game developed entirely solo. I’m in charge of the game design, programming, art, and even the marketing...
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V0.2.2
Fix: UV overlay not fully displayed on triangles. Fix: fetch Blender's image list immediately upon client connection. Fix: Check and install the websockets depe...
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GIF Pal v2.0 is now live on Steam 🎉
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Hey everyone, I’ve just pushed a new version of GIF Pal on Steam. I’ve been quietly rebuilding a lot of the internals so it plays nicer with modern Windows...
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series update
Update for All temporal Light players -for those that did not see the progress report in jem of twilight I have started production on chapters 4+5 of that game...
v1.1
visual bug fix: removed orbs on screen on loss added aiming for shooting orb increased orb hitbox reduced BG music volume gameplay overhaul adjusted UFO speed...
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series update
Update for All temporal Light players -for those that did not see the progress report in jem of twilight I have started production on chapters 4+5 of that game...
series update
Update for All temporal Light players -for those that did not see the progress report in jem of twilight I have started production on chapters 4+5 of that game...
Issue 50 Release (Nov 15 - Nov 30)
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Hello everyone! Issue #50 of the Amare Bulletin is out now! 🎉 With November coming to a close, we’re wrapping up our autumn theme for the year—so enjoy t...
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series update
Update for All temporal Light players -for those that did not see the progress report in jem of twilight I have started production on chapters 4+5 of that game...
series update
Update for All temporal Light players -for those that did not see the progress report in jem of twilight I have started production on chapters 4+5 of that game...
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Final Version
Major Update
Final Build Lighting- Most if not all of the lighting for this project comes from fire, with torches being placed around the map to light the scene for the play...
Series update
Update for All temporal Light players -for those that did not see the progress report in jem of twilight I have started production on chapters 4+5 of that game...
I forgot...
I was recovering from surgery shortly after I made the following improvements some time ago so I completely forgot that I did it lmao Improvements - Title Scree...
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Devlog #8 - Best of 2025 TTRPG Jam
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I’m thrilled to announce that Pillars: What Remains is included in the Best of 2025 TTRPG Jam , with the proceeds from the ensuing bundle going towards the Tr...
Update 2(V0.1.5): Mini Update
Alright, here's what's new in this second update: - Vineria animation mini rework(cahnge wig movement physic) - Brud now has animation - Mr. Fun Computer lyric...
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Update
Guys, I will post something tomorrow and release Devlog 2 soon! Stay in place!...
GAMEFROG v2.03
Changes: Changed player hurtbox Changed player key collectbox Filled in a hole :) Disabled hiDPI for macOS build (hopefully this doesn’t break anything, but i...
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Version 3
A small update 1. Some assets replaced from there placeholder versions. 2. Added a stress system that distorts the screen when orders time out or are made incor...
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Transmute Devlog
Game Design
Nov 3 I’m trying a different approach this time around. My usual method is to iterate on an idea in my head and come up with a specific plan. Once I do that...
Version 1.1
A quick update. When you put it out there for viewing, you all of a sudden go what about this, that and the other thing. I went through and tried to clean up th...
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Update 1.02! (Third-Eye, Bug Fixes etc.)
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An update to add a new move, a handful of fixes and a few other things: possibly fixed a collectable duplication glitch involving magic mirrors fixed a bug that...
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It's here!
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4
Major Update
It's finally here and ready to play! Digital Heroes 2 is finished and you can play from beginning to end, but it's not actually complete. In the future I want t...
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December update - Boneforge Battlegrounds
There have been some updates: They're all listed in the changelog.txt however, there are some performance enhancements, some graphical tweaks, a new mode of pla...
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Maximalist illustrated version
Since I have no chill and I'm certainly not a minimalist, I'm illustrating my game with cut paper and other collage materials. While I respect the challenge of...
Adding dl for MUSIC and SFX ( Windows and Linux version )
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Thanks to GhostMexicanWolf for pointing out that some versions didn't have sound...
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v1.1
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fixed memory leak: replaced missile trail effect...
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Micro Jam 050: Aliens²
Pteropus Windows Executable
Pteropus now runs directly on PC! To play it directly on windows, download the Pteropus (Win).zip, unzip it and lunch the Pteropus.exe! To set up the zapper, go...
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Update V3 And V3.1
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V3.1 Fixed All Closed Buttons Fixed All Equip Buttons Fixed All Claim Buttons Fixed All Redeem Button V3 Added 2 New Frames And Buttons Daily Rewards Frame Stat...
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PanchoCD
PanchoCD...
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Speed
#3 Thieves in the Farmhouse III: Alternative play mode
Tutorial
As discussed in the last post , Thieves in the Farm has a system in which the rooms (the cards) are connected, aside from the regular method explained in A Deck...
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Spirit of Nilda — OBT Retrospective & Next Steps
Postmortem
Thank you to everyone who joined the Open Beta Test! During the 3-day testing period, around 100 players participated and provided over 50 pieces of feedback. S...
THE GAME IS GONE
the game is gone so im going to start over so :(...
Garf's Primal Panic is a gorilla tag fan game that i work on yes
Project SP Patch Notes V 0.0.1.20.1
Project SP Patch Notes V 0.0.1.20.1 Please look at the start screen to see what version you are using. Please note that this is an early prototype build, so thi...
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first patch out/Plans for the future
Postmortem
Ok so the game has been out for like 2 days now and got 67 views (hahaha 67🥹💔) and 16 downloads which only about 8 were friends of mine. This is more then...
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Version 2.0.0
I want to get through all three of my EctoComp entries quickly after it ended. I added fixes throughout the comp, both technical and narrative. For Go Strange G...
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Build 27 - New HUD, QOL and more
[ GAMEPLAY ] Removed the old HUD and replaced it with the Black Ops 1 Zombies HUD, functioning the same way too, fading out if you haven't performed some action...
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V.1.01 First Release (UI at the start will change*)
V.1.01 is nearly ready! I am going to release the current version, with life being extremely busy (College assignments are the bane of my existence), I wanted t...
The SFX Update (with minor bugs-fixes)
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Welcome to V1.1.0 (some months late) We have done a complete overhaul on the sfx of the game, with sounds for every part of it and add a cool restart animation...
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Jump Until You Starve | Devlog #2
Hello I needed to fix this. There was bug that would make your game quit if anvil (black thing in level 1) didn't fall on you. To get this update you need to do...
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V1.4.0
Fighter Sheet · Update 1.4.0 (English) 📌 Quick Summary 💾 Added character backup, import and export between files and devices. 📚 Expanded rule librarie...
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New Tileset ! City
Hey guys, here I am once again bringing you another item from my Itch Io store. I hope you like it! Tileset City...
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Demo added
Santa's War On Christmas now has a demo available...
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Help Santa stop the naughty Cabal.
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