Devlogs Page 336
Greetings sports fans! I’m happy to announce that Super Video Golf will be taking part in this year’s Steam Sports Festival - running from the 8th to the...
Week 6: This week I spent all my time on the home screen. We had this bland, grey placeholder, but I wanted to change it, so I started sketching out different i...
Dear all players, We have news that this game has been delayed.. but rest assured we will release a demo for the same old release date. The full game will relea...
Updated to version V0.02 of the project Added: Pause menu (esc) Fixed: UV lights not turning off when humans leave saferoom. AI tweaks - guards should now searc...
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Added full Windows and Linux support! (mobile coming soon) Introduced exciting new skills to master Revamped the skill tree : now progresses faster early on, bu...
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Uppydatey :) Fixed the whole program being basically unusuble because my dumbahh broke the part of the program that actually runs the roms. Added colors to the...
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Hey everyone! Today I'm releasing something I’ve wanted to make for a long time — a small but tightly polished collection of 13 pixel-art horror items . Thi...
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🔧 Version 2.1 — Small Update Added a brand-new Instructions Screen to help new players understand the controls and mechanics more quickly. More tweaks comi...
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This week I entirely recoded the pound attack, I really did not like how it worked and I wanted to make sure that it makes sense with what it does, I think I go...
I noticed my sprite culling code was inefficient, it ran every frame instead of only when new chunks are visible. The CPU usage is now reduced a bit. Uploaded n...
2 files — 0.1.0.2
Changes implemented in v1.1: More engaging map visuals and more cohesive pack UI colour palette New store room view to continue browsing without going to checko...
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Hey all! 👋🏻👋🏻👋🏻 This is a first ever devlog I am doing ,so let see how it goes ! 😅 🤔Wave Slam - the concept and bits 💡Primarily, the...
September 17, 2022 On day zero, some materials from the original game were imported (converted), but the models couldn't be extracted. Day one: I took a simple...
Salutations, Sweepy Heads! We're back with another Clean Sweep Devlog! If this is your first time here and you don't know what Clean Sweep is, let us tell you!...
🌟 What makes this pack special? Unlike other packs that only give you one image of a crop, this kit focuses on the Growth System. Every single crop (Corn, Wh...
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● Retro Breach: Protocol Zero - Version 0.3.5 Changelog Released: December 6, 2025 🎮 Mission System Overhaul Mission Dialogue Redesign - Complete UI/UX red...
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Fixed: Issues regarding VST file Added: Parameter values are displayed while adjusting Parameters are now automatable within DAW...
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(We can't make 3D graphics this good any more, we've lost the technology) I've decided I'm going to chronical this journey I'm fortunate enough to take with my...
We are proud to say that our demo is available on Steam and you can now download it freely and leave your comments and impressions. Cobalt System Demo...
🚀 Updated Demo Build OUT NOW! We’ve pushed a fresh demo update packed with improvements, quality-of-life tweaks, and a brand-new difficulty option. Here’...
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Cosmopolis Devlog — Introducing the Science Vessel One of my goals with Cosmopolis is to give players more to do on the map than just move combat ships around...
I was able to get some major features up and running. This represents a major milestone, as I've now gotten most of the major features I wanted into the game: C...
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Project Changelog Alpha 2.1 (Coursework Submission): 8/12/25 Changes: Added Pause Menu with Restart Button Level Design Changes: Floor 1 can no longer be bypass...
A few things that will change: I plan to take out the crisis card and make them random events. I'm considering swapping out the graphics... can't decide. Cards...
Keep in mind, if you are reading this before 12/9/25, I have not uploaded the new game files yet. This is just a comprehensive dev log in preparation of the sma...
Hey everyone! Super excited to say that Runaway Sleigh 84 is now live on itch.io . This game started as a tiny holiday side project and somehow turned into a fu...
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I don't really work on my games in linear fashion, and frankly i haven't felt much urge to work on swine game recently. So, for now, i will stop working on swin...
updated the instructions for starting fuel, a keen eyed player pointed out some inconsistencies. Starting fuel is 1d10+5 with a max of 10, max fuel points are a...
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Music is being updated for the game, as well as development for redesigning the actual layouts of the levels...
Adicionado sistema de inventário ao Jogo (novas funcionalidades estarão sendo adicionadas em breve) Corrigidos diversos bugs identificados em outros sistemas...
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Added Fence Trader - Buys your goods for a little more than what they normally sell for -Resells player-sold loot for double the price Improved save menu...
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Added juiciness to floating loot text Added inner workings wiki Fixed laser visual to be accurate to where mouse is clicking Changed weak point target from movi...
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Grab it while you can at 40% off only for the opening week!...
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A quick update but an exciting one: by request the game now supports controller input! Though for now consider it experimental, and you will still need a keyboa...
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Update 0.4 — Visual polish, smoother painting, cleaner logic Pushed a fresh build with both art and technical upgrades. 🎨 Art Added new assets Updated the...
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Hi all, today this plugin was updated to version 1.5.1! This version adds a plugin command to save the game. You can either provide the slot to save over, or le...
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Updated the use logos because I realized SRDs to not include "SRD" in their use logo. (facepalms) Enjoy!...
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The latest Deimos update finally adds Linux support! It is available as a CLAP plugin for now and has been tested on Ubuntu 24.04.3 LTS. Note that there may be...
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The expanded version of Snekoban 🐍 is releasing soon ! Help Sneko tidy up in various box-pushing puzzles ! See you all on January 2, 2026 🐍🐍🐍🐍...
You wake up in a strange, empty place and stumble upon a school-like building with a very unusual design. On the floor, there’s a warning: “Don’t let the...
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Our first update is HERE! Version 0.2 introduces team customization -Logo -Team Color -Location -Name your Team -Funding Option -Name your Stadium -Decide how m...
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The zip file is 600 MB and less than one gigabyte and it says its too large of a file?...
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The home page UI has been optimized to provide a smoother experience from launch to gameplay. I have also added an Options menu, where players can adjust the vo...
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Major Adds: Completed shop Menu Icons (Shop, Endless, User, Adventure Level 4) Adventure Level 4 Kinematics (Boot, Prologe) Major Changes: Shop completed Zombie...
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With the help of my studio, Cloud Colony Games, we have released Security Booth: Director's Cut on Xbox Series X|S for those who can’t play it on PC but have...
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