Devlogs Page 32
Bruh...
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Erik Wernquist
Re-enabled autosave Added reset button...
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First attempt at making a clicker game!
Core Plugin Updates – ED5_Pets.js 🧠 Event Queue System Implemented a serialized pet event queue to prevent overlapping or reserved common events when multi...
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This is a very scattered update, since I worked on some random things just for fun. I was also very busy with work stuff lately. Here are the major things I wor...
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This is a slightly wild update. Some quality of life things. Some design things. A new Sandbox to test upcoming features. Feel free to check out the sandbox. It...
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Hello! A new update for Shameimaru's Slanderous Streak has been released! Some small changes have been made, like: Made it so players can reread each day's dial...
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by cillianboc665 Full Project Start This week, we merged our second prototypes together, to begin simoultaneously working on the same project to eventually make...
Hello Pet Potters! We're so excited by the recent traffic to our game, and wanted to direct you all to some of our external communities. These spots are the pla...
All right people, you ready this, might be wondering about some stuff, like, hey does this SRD feel kinda, low on content The answer is yes, in this moment I am...
Good evening everyone, just wanted to add some explanation to what is happening here: - We have just released version 1.4 of our adventure. Just a few typos and...
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Se suma al juego el sistema de amigos y party, pensado para que farmear y explorar en equipo sea mucho más divertido. Ahora vas a poder agregar jugadores como...
I'm considering adding future content to this oracle down the line as my front-end dev skills (presumably) get better. If you enjoy the content here so far, sta...
Added a few new things today. I made: 1. A death screen, so the arena resets when you die (high score still saves of course) 2. Waves now add up a bit faster...
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🎃 Hello everyone! 🎃 We’ve decided to extend the Halloween Sale for 2 more days to give you a bit of extra time to grab some assets or music! 👻 Have a...
A new html version of Sonic Emerald X has been made for the convenience of those who don't want to download anything, but do note that all the images in the PDF...
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Nuevo ambiente un poco mas claro no me gustaba tanta oscuridad en el juego...
v0.59 is released~ Changelog: Camera now zooms out at 11 companions Fix buff duration numbers overflowing after 9999s Add Chinese(Simplified), Chinese(Tradition...
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Absorber Hero RPG — Changelog v0.1.3 - improved keyboard controls and fixed some selector frame issues, where the frame was cut-off for some reason. journey t...
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Welcome to Devlog Week 3 and a mini rant session from me, who’s definitely not destined to be a stand-up comedian. RIP my lifelong dream. So this week I taske...
There now is grid snapping in the game, I've been trying to add more things but it simply wont work...
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Mein erstes Twine-Projekt ist fertig – und es trägt den passenden Namen: Halloween-Horror . Es ist eine interaktive Kurzgeschichte , in der du selbst entsche...
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Hello everyone! It's been ages since I updated things on here, but I've been hard at work making this game happen. I'm currently working on Chapter 3 of 5, and...
I fixed the annoying behaviour of launchpads being innefective while falling, as your velocity was only being added to, rather than being set to a fixes force u...
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Fixed regression mana ability slot visibility Changed earthquake event unit and ore count Fixed poison healing reduction removed when duration expires Fixed fra...
2 files — 0.1.37-alpha
Update: Compatibility patch with GBRO Physics Engine plugin...
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What a ride! The game has been out for more than a month and it has been amazing. I received a lot of feedback, it has been played by hundreds of people and I w...
Updates coming soon! Soon updates * make different foods * better art * more rooms...
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The game is now released! There are still some features to be added and bugs to be fixed, but the core of the game is complete; it can be played from beginning...
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A new update for Kenney Game Assets All-in-1 has been released, you can download the update by clicking the link below or by launching the itch.io app . It's no...
Hi all! Thanks for all your patience since this February :) We've hit the last stretch, and dirtbag MAHJONG is going to be releasing in a little over 3 weeks! I...
🕯️ Devlog 03 — Apa yang Arin Katakan Padamu? Sudah beberapa waktu sejak Arin.exe "dilepaskan" ke dunia. Satu per satu orang datang, membuka folder kecil...
🎃 Hello everyone! 🎃 We’ve decided to extend the Halloween Sale for 2 more days to give you a bit of extra time to grab some assets or music! 👻 Have a...
Finally, font loading, text rendering, text animation in Protoculture! hurrah! Waaay more work than expected, of course. I've spent 5 days working on my library...
I just fixed the file I might change it again if necessary...
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Work on character design Refine World map art...
Combo-centric turn-based RPG
Thanks so much to Aaron Voigt ( https://aavoigt.com/) for recording an audiobook version of the game for the TTRPG Tools Jam ( https://itch.io/jam/ttrpg-tools-j...
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Update 3 finally brings sounds effects :), volume may still need some tuning Other minor changes to UI and some particle effects...
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i made a jungle skirt for archers :D...
Explore,Kill,Craft,Openworld,RPG,Quests
КЛАССЫ: Боец: добавлено уточнение, что способность «Боевое превосходство» не может быт...
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I loved the game idea so much that I rebuilt it as a premium iOS version and it launches today. Thank you for the support and playing, M...
I managed to fix the bugs most of you reported and made a few modifications to the game to make it fair. I will be taking a hiatus due to being extremely sick...
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Atualizamos o jogo com o modo Solo. Já havia sido teorizado possível, agora é oficial. Esse modo pode ser jogado também por jogadores iniciantes para elimin...
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Hey everyone! The response to the DARK 3: TENEBRIS launch and the ongoing sale has been incredible! As we continue to ride that wave, I'm thrilled to unveil a n...
2025.11.04. Barely got back from autumn break but already got assigned 3 tests for the week :,). But the pixel trees persist! I have 9 new trees for you this ti...
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Update report for Chamber of Cycles This update includes bug fixes, such as adding collisions to objects that previously did not have them, as well as changes t...
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Latest News on the KVN I'll make you love me in 100 days. •There's a new font in the dialogue now, it's no longer the default one. •Added a new opening upon...
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General notes: As part of keeping track, I have been working on the dialog and story telling for days 0 through 2. Main focus is on a branch with an unstable co...
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