Devlogs Page 300
I bought a Google Play Store license, so the game will be available there in a few months, I think. I don't know if it will take longer...
This is pretty much teh final version. Now is just polish and i have 4 days for that!...
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Alpha 1.0.0 Is Coming Soon The Gameplay Will Be 50% Finished The Story Will Be Done But No Polished To 100% But Almost Done It Should Come Out On 25.1.2026(...
💀 DevLog: Transformando "Turnos" em "Tensão" – A Mecânica de Explosão em Cadeia O combate de "Depois: Um RPG no Pós-vida Caótico" estava funcional, ma...
Fixed: - crash when trying to choose magick in practice on Rus language - shuffle in chaos (it didn't work for some reasons) I'm still working on mobile version...
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New Added a Debug Console with multiple cheat commands, toggleable with F12. Added post-processing effects. Changes Improved sprites for the following items and...
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Update to SECRETS Fixed a bug that occurred when entering the throne room without collecting all secrets. The door will now remain open to allow players to cont...
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Added some additional content from abandoned projects, made to fit with the rest...
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2025 ends with 0.1.4, Dark Star's largest update yet! Adding new ships, mechanics, features, bug gixes - and VR. That's right, Dark Star can now be played on a...
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First Update made towards the game. The following features have been added to the game: Added a font to the game : Added sound effects for clicking and maxing a...
Hi everyone, Raf here to comment about last updates on the game, there was a lot of adjustments and also new stuff, I think we're coming close to a point where...
Some minor balance changes to the MM-1 Broadsword, AM-1 Arc Dagger, and HC-2 Coronal Lance Broadsword had the unique tag removed from it, it really did not need...
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Sorry for the lack of updates to those that are following, this project is far from DEAD . After the last demo day I really tried to polish what I've got, there...
Finally came up with the design I wanted for the Criminal Spawn. I ended up going with a raft that holds everything they need as well as some props to fill the...
This update introduces a base building mechanics where you can build your own home and invite characters to hangout. [New Contents] New Landmark: Prepare for a...
Hola! Este es un post para hablar de la actualización 1.1 Añadí varias configuraciones que faltaban como Cantidad de núcleos. Cantidad de señales. Probabil...
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I finally made separate files for player maps! I had to recover the images from my old computer which I built the project on. Sorry it took so long...
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Hello! This is Altila, the dev. Thank you for playing [Naenia]! If you haven't, please give it a try first, as this postmortem will include spoilers. Sorry for...
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28/12/2025 (1.-ENGLISH 🇺🇸/🇬🇧 2.-ESPAÑOL 🇲🇽/🇪🇸 3.-日本語 🇯🇵) 1.-ENGLISH 🇺🇸/🇬🇧 As I mentioned in the previous devlog...
The game would often crash and/or get graphical corruption issues. There is now a new version that should (hopefully) fix this - just in time for the very end o...
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Snowball Showdown v1.1.2 Major bug fixes. Added new props and stylize the map New Game Mechanics Added charge throw Player can now throw snowball while running...
- Fixed a weird bug where UI controls were duplicated because of how the camera was set up. Originally that issue was worked around by switching which visibilit...
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Bug fixes Fixed passive perks not being cleared in endless mode Fixed rebindings not being loaded until the controls menu gets opened Fixed the high score syste...
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My new mod, skip shift, is finished. This will be my last mod of the year...
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New release: Winter Houses – Pixel Art 16x16 Pack This new tileset includes a set of cozy, snow-covered houses designed for top-down RPGs, overworld maps, and...
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I add a fence tileset, and a set of arrows for the free pack. You can play on mobile using WebGl, pretty clever no?...
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add Orc death and damage animation...
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Top Down 2D open-world
Helloe everyone! I just added halloween cats to Cat Pack, so you dont need to buy this pack as extra, Vampire Cats Animations: 12 Animations Idle 1 Idle 2 Sleep...
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Hi everyone! F-001 — Sci-Fi Facility Props Pack is now available This new low-poly sci-fi pack introduces a set of functional facility props designed for futu...
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What’s New: A Credits section has been added to the main menu A voiced cinematic has been added to the game’s intro The character’s starting position at t...
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-Fixed issues with UI scaling -Fixed issues where some buttons didnt appear -Fixed hovering for cards wasn't working while the player is in debt mode...
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More than 600 people have played the game and to show my appreciation, I worked on the new "Click and Drag" update which includes: Click and drag upgrades for e...
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A New Name, an Updated Game Village Legends is now End of End! Now that the game is getting an identity of it's own, we've moved on from our working title. We'l...
Hi everyone! I’ve just published version 1.0.3.5 of D.R.I.F.T. , which continues the post-launch patching cycle focused on stability, bug fixing, and input/UI...
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Minor update. v0.0.4 Changes -Completely reworked stewardess attack visuals -New model -Texture modifications -Red lightning during kill - *Added Linux support*...
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Improved some texts and fixed a bug related to the USE command...
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🇫🇷 FR Phase 4 — Spritesheets & usage jeu Geeky a ensuite été décliné en spritesheets exploitables. Cette phase visait à rendre le personnage utilis...
Just a small patch update. Now the upsell screen in-game directs to the new Patreon instead of the now dead Ko-Fi...
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Hey all, very quick one today. But a big one, so let's get into it. Firstly, the build is more or less ready to go and my current aim is to get it out on the...
v0.2.0 — Clarifying scope and positioning This project started life as a FastAPI + LangChain “starter kit”, but over time it became clear that what it act...
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Like the Gallery/Bios and Lore Timeline, which are planned for the game, I might move those to version 1.1...
Done in 3 very productive days. Took so long to do those 3 days cause of exams and stuff. Changes: Created Ammo and med kit pickups. Ammo refills magazine of ra...
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Hello everyone. Been a hot minute, huh? I hope everybody's doing well. For me, I've been navigating 2025 as best I can. Thinking back on the past 12 months, it'...
Slay the Zomboss Update 2.8 - Collection Update Long time no see! This update focuses on more ideas posted by you on google docs :) Prepare your collection, as...
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Hello, folks! First of all, thank you so much for playing the game, evaluating it and filming the walkthroughs! I’m very pleased with that. Just like with my...
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Alpha 2 is now available. In Alpha 2: Shooting mechanics have been updated. Ambient temperature mechanics have been added. English language support has been add...
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Hey everyone! Just pushed out a fresh update 0.2.29 and wanted to share what's changed. Colors You know how sometimes you'd squint at the screen trying to figur...
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I've noticed the itch.io page starting to get a little more traction lately, so I figured I'd give this devlog thing a try. A lot has been happening with Dewdro...
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