Devlogs Page 298
Thank you so much to everyone who purchased Fantamidi — I truly appreciate your support. I’m currently working on the following updates and improvements: In...
Fixed a bug where some choices in the B-plot arcs weren't properly persisting their flags after death/reset. This meant that certain story branches could replay...
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Here’s what I have done: New level format (everything is objects instead of a tilemap and entities) The game scene works as intended Added a big ‘E’ when...
Added 1x versions. 16x16...
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48x48 8bit Tilesets for an Oldschool Castles and Keeps
Hello everyone! Voting period for the jam has ended, which means it's time for the first update! A big thank you to everyone who played the game, rated it and t...
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I am finally opening the itch.io page for Spirit of Eternal Racer . While this project has been under development for quite some time, I felt that now was the p...
The next prototype for Through the Dark of Winter is finally out! The prototype for v0.2 focuses on the key mechanics for the game: the frost from the cold and...
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Been working on things for a while. Lots of cleanup, lots of re-coding things I did not like (items and enemies). Sorry to the many, many people devastated by m...
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Before the end of the year, we're REMASTERING all our games. 6 games, 6 days. For the past MONTHS, we've been secretly updating & adding content. All that's lef...
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From version 2.0.7 onward , AJ Audio supports controlling your other Jellyfin enabled devices, allowing you to control playback remotely. Switching devices To r...
V1.4.0 Released! Changes: Fixed bug on mobile where 2 bait would be purchased at a time, instead of 1. (Thanks Udfie2011 for spotting this!) Re-Fixed bug where...
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This time again, the focus has mostly been on improving and fixing issues for editing metasprites. There are two new "snap to grid" actions - one for selected s...
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1.0.12 (2026-01-02) Continuous Integration github: wrap window title in quotes in release build ( f2ab7f0 )...
4 files — 1.0.12
If there's anyone even still following this project, you deserve a thorough update. Unfortunately, I can't do that right now. All I can say is my life is in sha...
こんにちは、開発者のHATAHATAです。 DEEPFISHER – Abyss Aquarium を itch.io で公開しました。まずは ブラウザで遊べるデモ か...
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Changes: Credit to "Tbug20" on the splash screen has been changed to "Tboogle" The Z key now also works for selecting things in menus Pressing Backspace, X, or...
Changes: It should no longer be possible to remove troops so that there are a negative number of divisions. Kamenev’s Dream is implmented. Allied victory has...
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WHAT happened to Catfishing dear Ketsu?! Where did it go?! Will it ever come back?! I paid money for this game damnit I better get it! Patience, little minnow...
NEW -added a Grand Piano to TestMan's house (yes its still in development...) -added text popups to interactions (yet to be translated to Hungarian cus im lazy...
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Surprise! There is going to be an update to this Puzzler game. This is going to add needed fixes, more features and more levels to the game. Best there’s a ru...
While playing the birthday game, you may have encountered difficulty navigating the various rooms and mazes, causing much button mashing and keyboard slamming f...
Hello everyone, It’s been a little while since the last update. I’ve been quietly working behind the scenes, shaping new content for the next update. Right...
Heya friend! In November, I started working on Sketchbook tracks again and I wanted to share 'em with you! I have more announcements and stuff below, but here's...
7 files — 20251227-03, 20251227-02
Hi Guys! This is just a Fan-made game! A fresh new version, completely rebuilt from my old project. Created by me. I'm still thinking about it, but I think I’...
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In preparing the game ROM for a final physical release, I noticed a few graphical errors based on my last Kameda Bonus Level update. Those have now been fixed...
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BCA INTERNAL ANNOUNCEMENT Effective immediately, all newly recruited Agents are to be issued the updated Official BCA Character Sheet . This document standardiz...
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Now added in 0.1.6 are two main requested features: 1. By selecting the "Animate Stars" checkbox a starless and starmask image can be uploaded. From the starmas...
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Jovian Opera , the first expansion / scenario for Grand Armor is now available! It features: 3 Factions 3 Enemy Units 1 Orbital Station Branching of the Human S...
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Now you can experiment with some simple windows! In the future the windows will get framing, right now I focused on the amount, positioning and color of glass o...
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Version 1.0.6 Fixed the following: Eric no longer spawns in wrong spots in normal mode, ever Moved eric's key indicator to a more visible spot You can now spam-...
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-All 5 message images have been rewriten and redone to match the quality of the original version. -Levels 13 and 14 have been completely polished, now lighting...
Changes v0.4.86 - v0.4.90 : - Better battle transition (no more flash transitions) - Farming became more efficient and faster (Dialogue appears immediately) - M...
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New Features / Additions : Added Infinite Machines option in the settings. Since many people wanted a bit more automation out of an automation game, I've added...
I have updated robots vs bugs! Now there's sound effects!...
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The plan worked, everything is now under control. The file size is also much shorter than Chapter 3. However, I have struggled with completing the levels due to...
Hi all, Version 1.1 is now live, and more or less wraps up the purge of default RPG Maker assets. This patch contains a number of visual & auditory updates: - N...
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Patched a few problems. Forgot to publish those straight away, and didn't create a branch for v0.2 so also includes a couple of new features. Fixed: large item...
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Changelog para versão 1.2.0 - Substituídos vários assets que foram criados via IA, devido à correria para entrega da JAM, por assets proprios. - Adicionado...
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the game won 2nd place in the Christmas 2025 EFPSE Jam! listen to the soundtrack over here >>>>> https://rafaelgiudice.bandcamp.com/album/festive-themed-santa-k...
PoseFlow Solution ! is now available as an early public beta. A lightweight desktop tool to practice gesture, timing, and focus — built by an artist, for arti...
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Just some small adjusts and adding lost stuffs Apenas pequenos ajustes e adção de coisas perdidas...
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I fixed one of the boss's attacks. You can now also left click instead of just right click when dealing with this attack. Unless a major bug turns up, I'll stay...
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One of my favorite things about Trench Crusade are Blood Markers. You get them nearly every time someone takes a potshot at you, representing a range of inciden...
Hello! I recently participated in Godot Wild Jam 88 and I want to share some thoughts on the development process of my submission, Gnome Job! <a href=" Gnome" c...
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V0.1.4.4 PATCH NOTES - Marketing added - Prestige added - Vineyard levels added - Land cost now increases incrementally - Added restrictions to Land, Management...
This is the first complete version each stat wedges! Each one is in a functional state, though they haven’t been fully formatted since they will be going thro...
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