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Devlogs Page 298

Development update (work in progress)
Thank you so much to everyone who purchased Fantamidi — I truly appreciate your support. I’m currently working on the following updates and improvements: In...
# Devlog: B-Plot Arc Flag Persistence Fix
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Fixed a bug where some choices in the B-plot arcs weren't properly persisting their flags after death/reset. This meant that certain story branches could replay...
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v1.0 Progress Post #1
Here’s what I have done: New level format (everything is objects instead of a tilemap and entities) The game scene works as intended Added a big ‘E’ when...
Additional Sizes
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Added 1x versions. 16x16...
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48x48 8bit Tilesets for an Oldschool Castles and Keeps
Zendo version 1.1: improved combat
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Hello everyone! Voting period for the jam has ended, which means it's time for the first update! A big thank you to everyone who played the game, rated it and t...
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Welcome to the Spirit of Eternal Racer Devlog!
I am finally opening the itch.io page for Spirit of Eternal Racer . While this project has been under development for quite some time, I felt that now was the p...
"Through the Dark of Winter" Prototype 2 is out!
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Major Update
The next prototype for Through the Dark of Winter is finally out! The prototype for v0.2 focuses on the key mechanics for the game: the frost from the cold and...
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Not yet Dawn 0.5.whatever -- Castle, Camilla, and uhhh
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Major Update
Been working on things for a while. Lots of cleanup, lots of re-coding things I did not like (items and enemies). Sorry to the many, many people devastated by m...
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🟧We're REMASTERING ALL our games! - Game 4🕹️🏅🔥
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Major Update
Before the end of the year, we're REMASTERING all our games. 6 games, 6 days. For the past MONTHS, we've been secretly updating & adding content. All that's lef...
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Using Remote Play
Major Update
From version 2.0.7 onward , AJ Audio supports controlling your other Jellyfin enabled devices, allowing you to control playback remotely. Switching devices To r...
V1.4.0 Released!
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V1.4.0 Released! Changes: Fixed bug on mobile where 2 bait would be purchased at a time, instead of 1. (Thanks Udfie2011 for spotting this!) Re-Fixed bug where...
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NEXXT 3.7.3 released - minor new features and some fixes
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This time again, the focus has mostly been on improving and fixing issues for editing metasprites. There are two new "snap to grid" actions - one for selected s...
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Ole! 1.2
Added OnScreen buttons for mobile...
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Just pass the ball between the players. Or mayby not...?
v1.0.12
1.0.12 (2026-01-02) Continuous Integration github: wrap window title in quotes in release build ( f2ab7f0 )...
4 files — 1.0.12
Development Hiatus
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If there's anyone even still following this project, you deserve a thorough update. Unfortunately, I can't do that right now. All I can say is my life is in sha...
DEEPFISHER 公開しました(デモあり)/遊び方・所要時間
こんにちは、開発者のHATAHATAです。 DEEPFISHER – Abyss Aquarium を itch.io で公開しました。まずは ブラウザで遊べるデモ か...
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Update 1.4.0
Changes: Credit to "Tbug20" on the splash screen has been changed to "Tboogle" The Z key now also works for selecting things in menus Pressing Backspace, X, or...
v0.6.1 - Bugfixing, Allied Victory effects and achievement
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Changes: It should no longer be possible to remove troops so that there are a negative number of divisions. Kamenev’s Dream is implmented. Allied victory has...
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THE FUTURE OF CATFISHING
WHAT happened to Catfishing dear Ketsu?! Where did it go?! Will it ever come back?! I paid money for this game damnit I better get it! Patience, little minnow...
V1.0000106.5(piano)
NEW -added a Grand Piano to TestMan's house (yes its still in development...) -added text popups to interactions (yet to be translated to Hungarian cus im lazy...
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Details on Update 0.75b
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Surprise! There is going to be an update to this Puzzler game. This is going to add needed fixes, more features and more levels to the game. Best there’s a ru...
Walkthrough video release
Tutorial
While playing the birthday game, you may have encountered difficulty navigating the various rooms and mazes, causing much button mashing and keyboard slamming f...
New Content Soon
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Game Design
Hello everyone, It’s been a little while since the last update. I’ve been quietly working behind the scenes, shaping new content for the next update. Right...
Nine new songs, more free downloads, album release!
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Major Update
Heya friend! In November, I started working on Sketchbook tracks again and I wanted to share 'em with you! I have more announcements and stuff below, but here's...
7 files — 20251227-03, 20251227-02
v0.2.4
Moved credits to the level select screen Updated the main menu Added a third boat ready for new levels Moved creating name into leaderboard button Got rid of th...
Gawr-Gura-clicker
Major Update
Hi Guys! This is just a Fan-made game! A fresh new version, completely rebuilt from my old project. Created by me. I'm still thinking about it, but I think I’...
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Minor Update and Final Release Build
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In preparing the game ROM for a final physical release, I noticed a few graphical errors based on my last Kameda Bonus Level update. Those have now been fixed...
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BCA character sheet v1 is live
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Major Update
BCA INTERNAL ANNOUNCEMENT Effective immediately, all newly recruited Agents are to be issued the updated Official BCA Character Sheet . This document standardiz...
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Starmask Animation and Zoom Added
Now added in 0.1.6 are two main requested features: 1. By selecting the "Animate Stars" checkbox a starless and starmask image can be uploaded. From the starmas...
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Jovian Opera v1.0 Release!
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Major Update
Jovian Opera , the first expansion / scenario for Grand Armor is now available! It features: 3 Factions 3 Enemy Units 1 Orbital Station Branching of the Human S...
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Experimental feature: House Glasses
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Now you can experiment with some simple windows! In the future the windows will get framing, right now I focused on the amount, positioning and color of glass o...
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Dopamine is now playable
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sorry for the delay. Enjoy c:<...
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reels are never enough
Fixes, version 1.0.6
Version 1.0.6 Fixed the following: Eric no longer spawns in wrong spots in normal mode, ever Moved eric's key indicator to a more visible spot You can now spam-...
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All message images have been remade
-All 5 message images have been rewriten and redone to match the quality of the original version. -Levels 13 and 14 have been completely polished, now lighting...
Farming Sim v0.4.90 (Soon) Demo Devlog
Changes v0.4.86 - v0.4.90 : - Better battle transition (no more flash transitions) - Farming became more efficient and faster (Dialogue appears immediately) - M...
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Post Jam Patch (0.1.2)
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New Features / Additions : Added Infinite Machines option in the settings. Since many people wanted a bit more automation out of an automation game, I've added...
Game updates 1
I have updated robots vs bugs! Now there's sound effects!...
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It worked!
The plan worked, everything is now under control. The file size is also much shorter than Chapter 3. However, I have struggled with completing the levels due to...
v. 1.1 - Graphics & Sound Updates
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Hi all, Version 1.1 is now live, and more or less wraps up the purge of default RPG Maker assets. This patch contains a number of visual & auditory updates: - N...
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0.1.4 patch
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Patched a few problems. Forgot to publish those straight away, and didn't create a branch for v0.2 so also includes a couple of new features. Fixed: large item...
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1.2.0 changelog
Changelog para versão 1.2.0 - Substituídos vários assets que foram criados via IA, devido à correria para entrega da JAM, por assets proprios. - Adicionado...
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Original soundtrack!!
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the game won 2nd place in the Christmas 2025 EFPSE Jam! listen to the soundtrack over here >>>>> https://rafaelgiudice.bandcamp.com/album/festive-themed-santa-k...
PoseFlow Solution! (Beta) — First public release
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Major Update
PoseFlow Solution ! is now available as an early public beta. A lightweight desktop tool to practice gesture, timing, and focus — built by an artist, for arti...
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Update Beta 2.3.1
Just some small adjusts and adding lost stuffs Apenas pequenos ajustes e adção de coisas perdidas...
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v0.9991
I fixed one of the boss's attacks. You can now also left click instead of just right click when dealing with this attack. Unless a major bug turns up, I'll stay...
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New OP Weapons Update
-Bug Fixes -Added Instructions...
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TOOL FEEL: Trench Crusade
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Game Design
One of my favorite things about Trench Crusade are Blood Markers. You get them nearly every time someone takes a potshot at you, representing a range of inciden...
Gnome Job: Moving into 3D and Post-Jam Updates
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Postmortem
Hello! I recently participated in Godot Wild Jam 88 and I want to share some thoughts on the development process of my submission, Gnome Job! <a href=" Gnome" c...
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Patch Notes v0.1.4.4
V0.1.4.4 PATCH NOTES - Marketing added - Prestige added - Vineyard levels added - Land cost now increases incrementally - Added restrictions to Land, Management...
Stat Wedges v1 are finished!!!!!
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This is the first complete version each stat wedges! Each one is in a functional state, though they haven’t been fully formatted since they will be going thro...
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