Devlogs Page 28
Over the last three to four weeks, the CCSS team has been working in various fields and constant cooperation in order to prepare our project, “Stimulants and...
I’m excited to announce the Patreon release of Jav-It v2.0.3, which brings new fault-tolerant subtitle translations to the project! This update includes, but...
Added more sounds More polished gameplay and QoL features Rebalanced progression Fixed bug Windows build...
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v0.3.0 is out! The second major update and milestone for the game is out. This update introduces a new star system, PvP mechanics, looting and a greatly expande...
UPDATE! 『アップデート 2/11』 https://kuigames.itch.io/gridpey 同じ画面でプレイを続けるのはさみしいので… I didn't want the game to...
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Completely reworked menu, which is now much easier to use! You can now switch between two different modes for finding patterns You can now see multiple differen...
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Hello Commanders, Void War is back on Steam. More details here: https://steamcommunity.com/app/2853590/discussions/0/762932162500712668/ As a reminder to everyo...
Hey everyone, So I made a thing. It’s called Shadow Protocol , and it’s basically my love letter to Metal Gear Solid wrapped up in Breathless mechanics. Why...
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Some quick fixes and changes: Enemies no longer ignoring the Player when SFW mode is on Player will now face the correct direction after entering a new location...
1 file — 0.1.1
During the alpha phase my main goal was to get the battle system fully functioning and ready for testing later. To do this I created 3 major scripts: The game m...
✔ 48 modular terrain tiles ✔ Multiple grass variations (dense, short, fresh, natural tones) ✔ Dirt and soil ground ✔ Rock and stone ground variations...
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I added the energy circle to make energy tracking less tedious I added the shop for more variety in runs I improved the color coding on key terms in the game wh...
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Enemies Rat Props Bones Lever Stairs Wood sign Table Collectibles Key Cheese Apple Items Boots Hammer Staff Axe Bow...
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Changed the starting area to a new one Added new music to the gas station Gave some areas better indicators on where to go...
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Received a print proof and made adjustments. Print copies are now available...
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I have updated the mobile and booklet PDFs to fix a few small typos, as well as reconfiguring Boyscout's base stats. Additionally, I have created a Zine explori...
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This one fucking commenter is never pleased... no "wow, was pretty cool when I unlocked movement in what I thought was a stationary tower defence game!" Just "m...
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Interface refinement and mode specialization with improved routing, performance optimizations, and dedicated startup flows Added: Main Menu Interface: New launc...
1 file — 1.7.3
- Control improvements - More translations in certain parts - 3 expanded dialogues - A small performance improvement - MacOS is now compatible with Intel + Sili...
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Added Sprint and Classic game modes. Added Visual and Accessibility settings. Added Grid Constructor tool. Grids constructed with it can be saved and afterwards...
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I decided to start doing stuff, poorly, and publicly, in order to fail faster and begin learning. HEAR THAT UNIVERSE?! I AM BEING VULNERABLE! Anyway, here's my...
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today i my game is indexed on itch! To celebrate it (and make more clickable page) i made better cover image. its a first version with my silly skills but surel...
Making the 3D models of the plants took longer than expected, as a lot of assignments piled up and this was left in my backlogs. When creating the assets, I nee...
The design focused on this mundane, weathered militarism. The long, putrid hair and tattered rags speak of impossible age, while the visible ribs and empty gaze...
NEW MAJOR UPDATE FOR BLACKMYRE This update includes: More comprehensive rules implemented on the Starter Guide . Fixed Oracle system. Added an Example of Play...
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This update adds: Quality-of-Life: Reactions that require electrolysis now have a lightning-bolt icon that appears to the right of them; hovering it tells you...
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I’m happy to announce that One in a Thousand is available for Android ! The web version already supported mobile devices, but having a dedicated app is much m...
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Thanks for the amazing launch day response! I've just pushed a quick update ( v1.1 ) to address some feedback regarding mobile controls and combat states. Patch...
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i'm Diseased right now so maybe it wasn't the best idea making an Update :heart:...
I decidet to work on the "Hematite Engine", Bronzite was an intresting project. But Bronzite has its flaws specially in terms of perfomance and the limitation o...
Hey everyone, here's the first Pocket Dungeon devlog. I'll be releasing a demo of en entire pocket dungeon next week. Follow the page and the project, I'm looki...
I thought I would document the process I went through during the making of The Lowly Lamplighter. Here we go… The Prototype The prototype started from the get...
Update Goals: This update focuses on improving player retention and early game experience. I've addressed the difficulty in earning blue tokens and introduced d...
A blog post about working on automating my builds and publishing processes. https://www.gbgames.com/2026/02/09/freshly-squeezed-progress-report-trying-to-make-r...
I have a big announcement to make, pizzaria 1.7 is going to be one of the biggest updates yet, here is a sneak peak at what im planning to add: A big part of th...
Patch v0.4 — Quests & Progression Your Journey Begins Every great empire needs a purpose. This update introduces a full quest and progression system that guid...
Hello. I've released a small but important update regarding the game's endings. After reviewing player feedback, I realized that the requirements for the origin...
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This digital sheet has officially a sibling ... from the radioactive shores of Isle of Ixx to the dark, to folk-horror world of Cairn 2nd Edition . Please find...
Dale al enlace si no se abre el video directamente Click the link if the video doesn't open directly. https://youtu.be/XcILoCz0SII Dale al enlace si no se abre...
I forgot to add the rules for making saves. I also changed the rules for poison, burning, etc to be simpler and make more sense...
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The reason there wasn't an update for five months is that I was burnt out, so I needed a long break. I also have a lot going on in my personal life right now. A...
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Greetings, Dan here! Do you love fighting games, martial arts movies, or wuxia novels? Under development for the last two years, Cloudshore Games brings you Fes...
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Update Notes: Puzzle mechanics have been put into the turn based game loop The puzzle can no longer have pieces rotate out of bounds There is a win screen and l...
Music Track added "Top-Down-Fantasy-1" happy gamedev...
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Pixel Art Tile Set
May be coming back to this to give it some more events. One update already in that added more Seek Answers and Fortify Defense events...
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