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Devlogs Page 268

Potential Prototype 2 release and more
Fixes We ended up fixing the character and we have fixed menus with plans to release the game with a working pause menu, more levels and maybe with customisable...
v0.1.2 - New pieces & roguelike mode
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[🇧🇷 Versão em português abaixo!] Hey! First off, thank you so much for more than 1,5k downloads and for every message and playtest. Watching the project...
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📼 [FNAS 2 – CASSETTE 05]
📼 [FNAS 2 – CASSETTE 05] == WER-CORE SYSTEM ARCHIVE == The recovered tape fragments reveal: 🔧 repair of the generator and its core function 👁️ enti...
Orbital Cookies, Read from a text file tutorial (from beginner dev)
Tutorial
So, like, you've got a text game. It needs an easier way to maintain large amount of text, storing it in code has it's downsides. Here's how to do so by importi...
9 years later, finally the browser build appears.
Major Update
So 9 years ago I made Wonky Wocket - published it on all the hottest platforms of the time, Itch, GameJolt, Apple, Android and of course Windows Phone . So ther...
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V1.4.2 Preview And Plans!
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Major Update
Hello, welcome to the V1.4.2 Preview update for Jake's Fun New School: Refreshed. Here I will show you the changes that this preview update brought and the plan...
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little ghost guy goes on a (non)-adventure
Major Update
Made a short & sweet 10~ minute escape room style game where you play as a ghost on the way out whose trying to get revenge before they go. Below is character a...
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Gamescom Recap 🎉
Gamescom was a blast for Minimal Defense ! I prepared a little experiment: I handed out coins with QR codes to people waiting in the long lines. 🎟️✨ The...
Fullscreen FIxed
I had been fixing the fullscreen mode...
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Rooms that Loop but they are strange...
Devlog #1 – Getting Started
Hello everyone! I’ve started making a game from scratch in Unreal Engine . Right now, I’m building it using Blueprints along with a few plugins to help me o...
Update 27/08/25
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I wasn't expecting to take this long to post the next part of this devlog. 9 days ago I wrote a few bullet points on my whiteboard reminding myself where I want...
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Re:Curse Kickstarter Page is up!
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Hi, everyone! Just want to say that Re:Curse's Kickstarter pre-launch page is up! If you enjoyed Re:Curse, be the first to support us and get Kickstarter-exclus...
Mini Games Added, Sections Reworked, and Optimizations.
Game Design
In this update, we added two new mini games, a crane game and a village mini game to enhance your experience. We've also reworked three key sections for better...
Reflexões Narrativas
Game Design
1. O Protagonista Silencioso e Universal A narrativa é contada em primeira pessoa, mas o protagonista (o jogador) é uma tela em branco. O jogo utiliza consist...
ATTENTION
ATTENTION ANYONE WHO HAS DOWNLOADED THE GBDOOM FILE: Download the new one. The old one had a problem with E1M3 where armour wouldn't update and in the second ha...
V2 release - Update
Hello everyone! I am just here to give another update on the development of Cut The Cheese V2. I am well on the way to having it ready for September and have ju...
Parohod – dreams come true and steamship to sail!
Imagine that you are sailing along the river. Or with a sea. With a steamship. So, it has a tubes. And it is everything looks so square kind. Exotic. And water...
k2(0.6.2) - Testing New Door Handle Mechanics
Game Design
Testing New Door Handle Mechanics! 🚪✨ We've been working hard on improving the door interaction in our game and have come up with three different ways to h...
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V1.1 update
Added a saving feature allowing high scores to persist...
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Chain up enemy ships by their matching color to destroy them.
Final Demo Release
Game Design
The final Blubo's Adventure 2 demo has released before the full version! Here's what's new: More Levels A new Boss Fully Working Controller Support (not on web...
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Test instructions
Tutorial
这是游戏《完成解体》的测试版本(有时间)。完成游戏后,请点击链接并进行5分钟的调查。 调查链接: https://app.onlines...
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Update 23 et 24 aout
📢 Mise à jour – Astreterre 🔥❄️💡 Les sorts prennent vie ! Ce week-end (et un peu hors caméra), une avancée majeure a été réalisée : les sor...
Addin's FREE Weapon Icons - RPG Icon pack : RELEASED!
Major Update
Hello! I've just released a new FREE Icon pack :D nothing else to say lol...
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minor HotFix 3.1
Changelog: Fixed Reset Tweaked spin wheel reward display icon Removed Debug OBS! Restarting the game after a reset is advised!...
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Bugs, Grammar, & Visual Fixes
Wow we had such a great time making Airborne for the Mini Jame Gam #46! We're happy that folks enjoyed our proof of concept, and it was great to see what everyo...
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New pixel art alternative version released!
I’ve just released an alternative pixel art font version of Undaunted! If you already own a copy of Undaunted, enjoy celebrating the launch with me with 50% o...
Season 4 Info + Crashing at the end of NG info
Hello guys! First of all, I want to thank everyone who has downloaded or plays FFBot! It has been a surreal couple of months, the game has gained a ton of momen...
Ichorous Kickstarter Announcement
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Hey everyone! It has been incredibly shocking seeing the reception to Ichorous, and we want to run with that! Almost 15k downloads and so much feedback! It was...
Devlog No. TWO
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The DEMO is nearly done. Only polishing and bug testing remain...
Added More Resources And Other Few Updates
Added new resources, resource gather/income locations, and integrated them into upgrade costs. Also created UI Elements for it. One more big change! I decided t...
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Lootbound v1.0.2
Changelog There is now an indicator for when the game is about to auto save Auto save timer now resets when a manual save is performed...
Errata
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Hello friends! After having this game out for years, I just learned that there are some letters missing from the Element table on Spellbook! The letters G, N, a...
puzzle hints (Shadows of Home)
Tutorial
Tutorial for any one struggling with the puzzles Dairy Puzzle you picked up an item in the bedroom earlier with a for letter name. All caps, all lowercase, and...
Health System Updates
Major Update
The Health System Updates Is now Out Changelog: Added Score HUD Added Health System Added Alucard Dik Death Animation And More...
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New version 0.4.1
Hi, new version of the game: v0.4.1 Simply replace the old version by this one. Your save files will be kept. This version include: a fix for a bug that appears...
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WW1 - No Man's Land Devlog 16
An animation editor In moving this game out of the Unity game engine and building it with SDL, OpenGL, and C++, I immediately discovered how much more tedious a...
Playable Game
After uploading this noticed a couple of problems. So I've aimed to fix these issues and implement a couple of small changes. Firstly, the game now doesn't bug...
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#068 - New Enemy!
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Major Update
Hello everyone, A new update is here! Introducing Orbistone, a new enemy with animations for walking in four directions, attacking, taking damage, and dying, ea...
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TGR DEMO IS OUT NOW!!!
Major Update
As seen on the rpg maker direct, TGR's demo has been released to the public. This includes the first 20-30 minutes of the game. If you're wondering why this too...
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Feedback summary
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We’re Back With Some Announcements! It’s been a while since you last heard from us, but we’re back with a few updates on the direction of Gladius Terrae...
Let's push forward with Lexi!
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Hello, everybody. The Hero's College is currently at 77% with 9 days left and 81 backers. We're getting closer to 100%, and I can't be prouder. If you haven't b...
v0.4 - Conveyor Belts
I present: Conveyor Belts ! If you put a cube on a conveyor belt, it will automatically be moved along the conveyor. This opens up new and exciting gameplay ele...
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Big new Update: V0.5 !
What’s new? -Meet the newest member of our fish fleet: the Anglerfish! (Recolors will follow, no worries) -New UI in the main menu. The updated UI features im...
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Check out our newest calming guided meditation piece :)
Check this out :)...
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Thought I throw this up, hope it's useful to somebody :)
Alpha Build 0.1.0 is live!
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Major Update
Alpha Build 0.1.0 is live! Only one map tile is available - many more are coming. Player controls are working. Dash has no cooldown yet, so spam it as much as y...
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0.65
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Major Update
Added the Sycorax, Sallow, Beholder, and Hannibal variant frames. Added placeholder artworks with permission from RetroGrade Minis. Roughly 2/3 of the frames ha...
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Devlog 1
Hey viewers! I am not a designer/artist. I am just a programmer trying to get into game dev and been wanting to develop basic game. I am a fan of flight simulat...
ALPHA V7 RELEASED - ALL FEATURES COMPLETE
Alpha v7 marks the completion of all planned features for NeonSurge. This update brings the game to a feature-complete state, and we’re now moving into Beta...
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New version (v0.62)
[ENGLISH] New Cardieval Version (v0.62) ---Bug Fixes -Fixed a bug with the Azra card -Fixed a bug with energy when it reaches its maximum -Fixed a bug with card...
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We will be Launching on itch.io Tomorrow!
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Hello everyone! We are excited to announce that we will be launching our game on itch.io tomorrow evening! The game will release on version 1.1 as it is the mos...
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