Devlogs Page 266
🎨 About Color Revisions and Skintones 🎨 Hi there!✨ This week I kept working on color revisions . As I've mentioned before, my old screen still makes sat...
REDSKULL has three new friends and they start showing up after some time has passed. [100s+] BLUEROLLER will roll up and down the torus, but never horizontally...
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Notas del parche Digimon: Se corrigió el perfil de Fluffymon para reflejar correctamente la idea original. Se corrigieron las animaciones de victoria de ambos...
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hi, its austin. this week, i worked on the beginning and end sequences to the game. i'm moving to a point in development where i'm wrapping up the scope of the...
Bacon Project is a anime-style card game for fans of 1v1 duels. The game pits two criminals renowned for their destructive capabilities in an underground arena...
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I finished the basic modelling of the turret structure in Blender. The model is built with three main parts: the mushroom shield shell, the central energy core...
As you may know, Loot & Roam's project is split in two phases: the prototype , which is mostly stable by now, and the full version, which is a complete 3D rewri...
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Announcing the release of the Gdevelop 3D survival third person game template!...
Play the prototype of Revenant Realms TODAY!...
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Survive the waves and defeat zelda-style bosses in this unique dungeon crawler.
Un viaje sin regreso – Gameplays del juego original (Spoilers) En este devlog comparto los gameplays del juego original de Un viaje sin regreso, creados en RP...
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Minor update for the generator: - Fixed fullscreen mode - New feature added: now there is a small chance that after clicking the button it will show a different...
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Update 1.0.5.3 Bug Fixes 1. Fixed a bug where defeating Jargon Epaillant with Muer Zai was not counted toward the kill count. 2. Fixed an issue where subtitles...
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Welcome my fellow adventurer to Your Inventory! here's i selling you something to eat like fruits and foods! i hope my bundle can make you more stronger to take...
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Devlog #1 – Beta Build Now Live The first beta build of They Came From Space is now available. This project is a 1950s sci-fi B-movie inspired destruction gam...
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0.1.3 Update: Added Object Detail Settings (Render Distance Of Buildings etc). Added Boat Wip. Added Chat Very Wip. Bug Fixes (Jumping, Spawning And Etc)...
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Update v3.1: The Quality of Life Update Smart Inventory, Mass Gacha & Critical Stability Fixes Trainers, we heard you loud and clear! After the massive content...
Updated BOB again! Added Audio based on the distance between BOB and the Player...
Summary: I transitioned from the prototype map to what will end up being the final game map. I've moved away from bsp geometry to simple static meshes for the b...
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v1.1
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Added fractal noise! :D Project can now store the vector directions of four noise sheets at once Vector size is now always sqrt(2) / vector spacing...
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Its been 2 years since ive been working on this and different versions, it was worth it for what i've created...
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During these freezing winter days, this suddenly doesn't seems to bad, right? ..... joke, it's a joke! Added death by fire animation for Character 1 and charact...
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Dev Log - Art Bible Development Sprint Project: Newsday Sprint Focus: Art Bible, Visual Direction & Style Definition Role: Visual Design / Worldbuilding Week2 S...
Here's a sneak peek of the Toon Shader I developed for Project Proxy. It's my first real shader, after sour experiences years ago! Really proud of it. It's gonn...
Update v1.2 - New Roof Tiles We updated the roof with a support board and roof tiles , to give a more "diorama" look to your scenes...
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This was easier than I thought it would be, so many users have demanded this from our community and I am happy to oblige with the request. I still can't get tag...
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As the internal playtests have been going on I'm starting to receive more and more positive feedback. On top of this, I'm starting to get a list of REPEAT compl...
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FEATURES A lightweight, flexible, and animated paper-based UI pack designed as a humble gift for our community. It focuses on modular paper layouts, inventory p...
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Minigames The following minigame has been added: Battle Tatics RPG 3 Phases Choose between melee or range attack Switch locations with allies for a minor heal S...
Level 4 has been released! also added ability to restart level by pressing shift on keyboard or Y on a controller...
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A collision error in 1-10 has been fixed Inaccurate hints in a secret area have been corrected (the level file names were to blame for that, sorry)...
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General improvements, fixes, and other changes... * Improved dialogue box positioning for NPCs/player * Allow keyboard ENTER/SPACE keys for confirmation in menu...
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January 17 marks the game's 5th anniversary! We're celebrating with a new in-game event and a cool skin :) - Animated emotions have been added to the game! Now...
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The second card drawn in the jam was the king of diamonds. Diamond cards in Closed Mondays have the option to be multi-storied, and this one has, mh, transdimen...
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Hey Gardeners It’s time for another Devlog! We’ve been hard at work polishing some core systems, expanding progression, and adding quality-of-life features...
Good evening everyone! Patch v0.2.4 is now live, focusing on stability fixes, run integrity, and visual consistency across different setups. This update tackles...
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Demo v1.3.10 Nerfed Arcane Depot Fixed minor bugs...
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A card strategy game that blends board game vibes with roguelite elements.
v0.3 -Fixed Snow area still being weird -Fixed a audio problem -Added Star Counter -Added Catcher's Net -Added Cigarette -Slowed Animation on Paper doll use -Ad...
New Weapon and Organelles This batch of new toys features an array of auto-attacking tools - let your minions do all the fighting for you! Nidublast: Throw an a...
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Update: OVERWRITE v0.1.3 The new version of OVERWRITE is now available. This update includes technical fixes and additional content to stabilize the Albion OS...
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Thank you all for the amazing love and support you gave to Pyromaniac. All thanks to you, the game will release on Steam soon! The itch.io page of the game will...
Hello everyone, I wanted to share a new game I was working on called the Magical Curse Dawn of Unity. I have a demo out now and ready to play. The game is devel...
This update fixes: pivot point and character position canvas size to 79x79 pixel better workflow when importing to game engine (no more adjusting the pivot, set...
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Thartur has posted the weekly update on itch. It's a relatively minor one, since work has been focused on world 10 (coming next week! Going great), but includes...
Hello everyone, this is just an update to fix most of the grammatical errors throughout the game, including the tips page and most of the lore notes. Rewrote th...
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ABOUT Hey! Exciting update for you all as I get Retro Lines ready for some larger additions. In v3.3 I added some new animations for the player (climbing animat...
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In this update i reworked the flashbang Hitbox, instead of a single Raycast there is two and if you're facing the flashbang in between the Raycasts, you have a...
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