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Devlogs Page 2260

Revision 63
WHAT'S NEW • Home changes: • The player now shares the same home screen party members do, acting like a generic NPC as they do while visiting a party member...
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Quick Hotfix & Localization Update
Hotfix & Localization Update Hello, Operators, A new small patch has been released to address a few important issues. This update focuses on improving menu usab...
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​Post mortem
Postmortem
Type: Product Genre: Side scroller/platformer Engine: Unity. Released: 11/6/2025. Last updated: 13/6/2025. Learned from: Originally from Diploma of Digital and...
Log #6 : Mise à jour - Ajout des partenaires & suppression de certains éléments
Bonjour & bienvenue Ce Log contient les dernières mise à jour de la production : Ajout de logo de l'Amicale Tarbaise d'Escrime Ajout des partenaires du club A...
Update free for all
Decide to make it free since nobody interested in this case...
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i Finally released my first ever fighthing game
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Major Update
İf you dont know i finished my first fighthing game if you want you can play it and please dont forget to follow me and support me...
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Web Browser version playable
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Major Update
Hello friends! Now you can play DragonBallTales directly from your browser without downloads :) I hope you like it. Let me know your feedback!...
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Patreon!
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I am in a pretty bad situation, financially speaking! Lol! So I decided to create a Patreon. Please consider supporting my work. The VN will remain free. Thank...
US Booklet Format Added
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We realized that the original size made it difficult to print at home. We’ve added a US Booklet (8.5” x 5.5”) format. Print using the “Booklet” settin...
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Getting Started- Devlog #1
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For this project, I'll be going over my process using devlogs! First time doing this on itch.io. I usually talk about this stuff over on my Twitter and Bluesky...
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Massive Mobs Update!!!
Major Update
Addded a lot of mobs for the pack...
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Medieval Fantasy Rpg Pixel Art Pack
Beta 0.3.0
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Major Update
Just released a new update in my anomaly automation game. Changes: Added mini game: Laser Repair Added greenhouse setup Added new anomaly Added sorter Added res...
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Update to PK Shootout 24 v 1.1.0611 (+Nikky's Variant)
Minor text change after a playtest, to clarify rounds and turns. I also added a variant based on some feedback from a playtester who wanted more balance to the...
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3.0
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What's new. A new battle overlay New Npcs in the Winking Donkey New Npcs in The Drunken Moose Spelling and grammar fixes New side quests Longer main quest New v...
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1.2.3 Demo Hotfix
Minor Changes: Levels: Fixed a bug where the game did not zoom in as intended at level start. Settings: Fixed a crash that occurs when opening the settings menu...
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Charted Chapters Update
Charted Chapters is here! Coded mostly by hullabaloo143 Thanks very much to him for debugging and fixing a lot of the old code! I've seen a lot of people wishin...
Follow up from last night
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Another small one, some issues were found and solved just before i went to sleep last night, so as per what i've been trying to do, they were addressed immediat...
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Game Jolt Version Now Available! / A Versão do Game Jolt Agora Está Disponível!
Major Update
The full game is now available on Game Jolt!! When you purchase it, you receive both the English and Portuguese versions, (The latter can be downloaded by click...
Patch v1.0.0.14
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Fixes Fixed issue where you could join a vanilla server with mods loaded on your end, causing the server to crash. Improved scoring for Race mode. Fixed crash w...
1 file — 1.0.0.14
Inti's Biography
Game Design
Biography "Let others see your cracks. Even the sun has eclipses". 🌞 Character basics Full name: Inti Capac. Birth: 21 December (summer solstice), on the sum...
Update! desert v3.12
I clarified the procedure to set up district baselines. Projects run to effect change are now mechanically different from other projects...
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Putting the DUH in HUD
Author: Devon Flynn Posted on 6/13/2025 The Problem: This week, I set my focus on making a clean player HUD layout and getting it linked to the player’s viewp...
HyperCube Generator Early Access Realeased
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Major Update
Early Access Windows Version Released! Hey everyone, I’m super excited to share that the 4D Visualization Early Access Windows version is now live on itch.io!...
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Updated English version
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The English version of the game had quite a bit of typos and grammar issues, as well as a missing link to a next paragraph. That is all fixed now, and play shou...
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Community announcement 3
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Community announcement 3! Go ahead and read the first and second one , if you have not already done so. Those should clarify what this is about. This post also...
6/11 update
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Something nice and simple. Removed chance of Confusion being removed from taking damage. Added a really specific thing for Working for the Knife. Buffed This Si...
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Hotfix 0.0.17.2
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Bugfixes fixed crash when starting a battle after collecting the Favorite Animon sticker fixed battle upgrade screen not showing after defeating a boss fixed Es...
3 files — 0.0.17.0
Jamboy: A Jellycious Hero - DEMO LIVE NOW!
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Major Update
The demo of our JUICY platformer is now LIVE! Jamboy and Billy are devoured by a giant and now they have to escape from its guts! Explore the giant's intestines...
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the battlemap.
Tech Discussion
(wow it's been a couple months since my last devlog. i made my first 5$ on itch the other day!) i promised i wasn't gonna make one of these, but i feel like i o...
Devlog 01 - first look over the map
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This is the first vlog showing the Winchester map I am currently working on, including a bit of an overview of where it is, what the PDA is like and what my pla...
0.0.2
Major Update
Here it is. This update took me a little longer than I expected, but I finished it and that's what matters. Hopefully next major update won't take me this long...
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Demo Update 1.1
Demo 1.1 Major rebalancing to all of the enemies in the demo. This should make the early game easier, and the late game (20-30) more strategic. This includes ba...
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Looking Good!
Major Update
Looks like the game can handle 6 colored sprites at a time now! Here are some more changes: All of the main enemy sprites and bosses have been redesigned slight...
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Ressources
I wasn't sure if this was something people would want, so I created a prototype. Let me know if it feels right, and we can continue down this path! I intend to...
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Mining Update (0.11.1)
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Major Update
Greetings captains! 9 months in, the update is ready! Try it in the playtest or demo! Gameplay has been greatly changed putting more emphasys on mining, ship bu...
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Quest For The X 2 Demo CONTEST
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As teased in the Quest For The X 2 page , a free playable demo of QFTX2 will be rewarded to the first five players to discover the hidden screen (depicting the...
Game Updated
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Updated version 1.0.5 - Added World 9 and 10. - Added 2 Players mode for all levels (shared-screen). - Added save file. - Fixed World 2 - 09...
Echoes - minor update
A minor update to the game: a few user-interface updates to make things a little clearer, a few more 'nudges' that there's more to find if you complete all thre...
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Page
Just changed content on page...
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Flarebound v0.2 released
Tutorial
Hey folks, version 0.2 is out now, added a bunch of improvements and additions to the game: fixed some navigation bugs added blue chests containing upgrades (ne...
Mario in animatronic horror classic re-released
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https://galacticstar-studios.itch.io/mario-in-animatronic-horror-2017-classic The original version of Mario in animatronic horror has been re-released! Only for...
Update V1-1
- added the ability to skip the text screen when starting a run (press any key) - resolved a problem concerning key binding...
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1.0
Major Update
First release of the game!...
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Escape the confines within the burden of one's mind.
Progression and challenges update - 2025-06-12
Dear players, Thank you for the great feedback you gave on Corpus et Spiritus! We’ve been reading, taking notes, and prioritizing our upcoming work to improve...
Part 2 is done and a gift for waiting
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Major Update
Part 2 of Luna's odd adventure is out, and as a gift to all, part one is now fully free...
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research time! (part III - art)
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6
Game Design
this is the sixth devlog from a series of posts regarding different topics related to talisman of dawn's process. if you have any questions or suggestions of to...
Current progress and the future of SIMP
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Hello everyone! We’re a small, newly formed team consisting of a programmer and an artist. We have zero experience in game development - but the programmer ha...
Sound loop fix
Fixed sound not looping bug...
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This is what i have made from the tutorial. Feel free to play around
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