Devlogs Page 2214
We would be able to bring everything with us to showcase at Gamebridge. We are now building the next version of the demo in hopes to showcase at Gamebridge! The...
Small update today focused on minor bug fixes, a few game improvements, making moles meatier and giving you more information regarding almost every part of the...
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New or fixed in this version Improved UI behaviour when server is running, now all control settings can be viewed. Fixed 'Refresh Server IP' bug. Added descript...
1 file — 0.4.8-beta.5
🔥 Capetalismo Devlog #1 Hey everyone! We’re excited to share our very first devlog for Capetalismo , our chaotic rogue-like where you fight your way out of...
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Date: 27/05/2025 Activity: Changed in-game music to ensure compliance with copyright and licensing requirements. Replaced previous tracks with music licensed un...
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In version 5.0, the main menu design was completely updated. The level design was also affected. The color of the portals for transition to different modes was...
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Step into silence. The Last Watcher is a solo journaling RPG about isolation, strange visions, and duty in a forgotten place. You take on the role of the Watche...
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Visual update, and bug fixs in version 1.1 of Crumble...
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Keep Moving
Added controller support for menus Added checkpoints...
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Four player cooperative puzzle platformer
The Shadowscript line was built for solo RPG players, game masters, and worldbuilders who want a creative space that feels strange, ancient, and alive. This fre...
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I'm excited to present you a new version of Sigma Delta Strike, the computerized incarnation of Alpha Strike (and yes, the game had a name change because not ev...
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So if you're wondering where SGC is going, I decided to throw down a basic roadmap. What's currently hosted is Beta 1.0. It is for all intents and purposes syst...
I managed to make a video showing some gameplay! It is still though isn't completely done and hasn't even gone through any playtests yet. Making this teaser rev...
Good news! Our game is ready for release! (ノ◕ヮ◕)ノ*:・゚✧ For now, this will be an early access, not the final version. The release will include ap...
Update #1 – New Backgrounds Added! This is one of popular free asset packs on Itch.io, and we’re thrilled by the amazing response from the game dev communit...
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27/05/25: Wallets for AI I've been tinkering with weights and rules for the AI to keep building mines and ships, developing planets, and constructing new shipya...
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Update 1.1 Update 1.1 is here! Here are the patch notes: Crosshair UI There is now a simple dot for the crosshair! Ending Change The triggers for the ending hav...
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v075 dev log I added a few more panels. Made some changes. A couple buttons were wrong. You’ll find TVs and computer screens in some panels now, and those are...
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FS25 Hay Barn This large open-sided hay barn is designed for efficient storage and easy access. With a spacious layout and sturdy metal frame, it's perfect for...
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Nothing much changed, I just made the game run way more better then before and that's that...
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💀 BludHell v0.3 Changelog ✅ Updated Zombie Bombers AI ✅ Updated Vorrak’s AI ✅ Added audio between stages ⚠️ Added some QoL to the map (more neede...
Hello! I'm not dead I promise Being that its been almost 4 months since (probably idk i didnt really check) since the last update, thought I might as well give...
Sorry that this plugin flew under the radar for so long, but here is Focused Sound Effects for MZ! (Pro version coming soon.)...
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The spacer on the main menu now moves around (very important update!) Fixed a bug with spacer placement when there is a black hole, which makes it a little more...
5 files — 0.7.1
Updated the in game music. Added more Props around the maps. Tweaked some map layouts/ Made them longer. Added in an ability to Track and Save your completion t...
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new android version released!!...
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tank wars
Version 002 sees the introduction of Axe throwing, we are one of the many characters... AxeMan will be legendary!...
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Patch Notes Fixed event trigger when entering by pressing the menu button Fixed autorun when entering an event or battle Fixed grid on Android...
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I did it! Sushi-ToGo v1.1 In this update, I added a lot of polish, but that’s not the interesting part. I added special objects that make the game way more dy...
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Cris continues to lay out more of the book! Here are the rules reference and the basic moves with her style, along with all the world-building sheets and playbo...
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Date: 27.05.2025 Activity: Removed the content which might be considered offensive or inappropriate, removed licensed sounds, removed linux and Mac support Note...
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Basically, I have 3 points in the leg: the anchor, the knee, and the foot. Before, the legs didn't rely on the points' rotation, just distance constraints. Now...
Thanks for all for playing and rating our game! Pixel Genesis HotFix: - fixed a bug with movement after attack on stage 3; - small sound fixes;...
Here's what's changed: -Fixed the figures on the shelf as it was displaying the wrong line on first interaction. -Corrected a error on the Mirror's dialogue whe...
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Date: 27/05/2025 Activity: - Changed in-game music to ensure compliance with copyright and licensing requirements. Replaced previous tracks with music licensed...
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aqui seteamos por completo los objetos que se necesitaban...
Bug Fixes Problem: Spelling Mistakes and Grammar Fix: Updated text to remove spelling mistakes and grammatical errors Problem: "I struggled to find where to go"...
Minor Changes - Grammar and spelling fixes - Added the names of the four habitats directly to the character sheets...
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A Bit of Context ⭐️ Magical Greenhouse is a cozy simulation game where you manage your own Potion Shop . Buy some magical plants, create potions and sell th...
Release! I made this game to satisfy my curiosity: what if that other game, but the shapes were super annoying . I wasn't planning to do more than dump it on my...
After eleven long weeks of hard work, we are excited to announce that Racc'N'Run is finally complete! Many thanks to our supervisors, Tristan and Koen, without...
Worked a decent amount this morning :D I added sound, started to get enemies to drop an item when they die, messed with tilemaps to create the rooms, and put in...
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A “large” update for the demo has released! Includes a whole lotta new things that should make the game just a lil’ bit better. Completely new and origina...
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hey everyone (and most likely chat gpt, hello to chat gpt, if you are using it.) As you may know. Silly Sircle VR has been degraded off of the Itch.Io page and...
I made a lot of progress on the game last week, primarily with a new technology and research system. It’s not quite ready so I don’t want to release it in a...
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- A new Main menu! - A plant to replace the red square interactable!!!...
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