Devlogs Page 22
After Almost 3 Years of development, the Operatives: Revolve public demo is finally live. What's special? Operatives: Revolve is a roguelike deckbuilder where e...
Long Live Nameless Cults Nameless Cults, the first of the four planned supplements for Esoterikon, is now released! In it you’ll find five cults that players...
v0.6 is here — ⚙️ Stats Overhaul! This update makes core stats truly matter in every run while keeping the game endless, flexible, and fully build-driven...
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Excel Conditional Xlookups In this sprint for excel I worked into implementing part of the bills and letters into the game. While I was not able to implement th...
These are early sketches of the tower created in collaboration with my 4yo son who's far more imaginative than I'll ever be...
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⭐WHAT'S NEW?⭐ Version 1.2.1: Controls For Xbox Fixed...
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A classic space shooter with an endless game. Inspired from the 80s shoot'em up.
I didn’t get to a solid alpha build, but decided to submit what I had. I really got back a sense of momentum on the project again, and for that, I am really g...
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More songs More levels of ambiguous quality Existing level tweaks Fixed collision...
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I added Easy and hard mode. With some polish too. there is not much to say here...
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Sorry for the long wait, I was busy being sick and obsessed with Deadlock. Zhukov has been chopped up and fed to the RKF. Speaking of... Added the RKF Dahlia. T...
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THE GATES ARE OPEN. Current Status: v0.0.1 (UNSTABLE) Mission: Stress Test Today marks the deployment of v0.0.1 , the first public build for The Colosseum Chall...
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Wishlist our next game Hello everyone, we skipped GGJ last year but didn't miss it this year! It's a bit late, but we had to travel to participate in GGJ physic...
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Changes to battle UI (Experimental) Disabled "Online" option in the main menu (online matches don't work properly right now)...
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Just fixing collider issues, check out game its fun and scary/...
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Today, according to the plan, there was another major update for this game, aimed at improving it and attracting even more players. You might ask what exactly w...
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I made the timer longer you guys can stop complaining about the timer...
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- Added summary to english version - Improved description for the Engine...
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Hi! I first planned to do weekly updates, but given the amount of feedbacks I got, and to be able to deploy bigger and more meaningfull updates, I will instead...
OKAY this log has a lot of conceptual and theory updates: I'll start with listing the current state of the poems/instruction sets, each with their own descripti...
Postmortem — Scars of Kalakar: Genesis (Prototype Demo) By Trash Professor, Midnite Run Studios Overview This demo began as a personal challenge: move away fr...
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So 2 days ago, I streamed a CPU tournament on Youtube. I am kinda terrible at advertising things, I'm sorry... Here's the video of the whole thing! Sadly, my we...
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THE UPDATE IS HERE!!!! i forgot this project and updated it! please enjoy the update! Changelog: made it fullscreen (no 9 polos yet) changed the description and...
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This is an active ragdoll creator asset I will be publishing on Unity Asset store to make active ragdoll creations easier. Easy Active Ragdoll Creator (Demo)...
Hey everyone! As some of you may have noticed, the game's name has changed. It's no longer just Avant-Garde , but Avant-Garde: Napoleonic Battles . Why the chan...
Hello everyone, This weekend I’ve revamp the pages and updated the price of all my Asset, with the most noticeable change affecting the commercial license. Co...
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Hi everyone. Good news! Our demo is available now on Steam! https://store.steampowered.com/app/2614840/DOPAMINER/ Thanks to your invaluable feedback throughout...
Fixed random crashes in release build caused by unsafe Free() calls by replacing with QueueFree() in the dialogue system...
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Hi Everyone, As you might already know, the beta release is out for Windows, Linux and Mac! But there's more: I am finalizing a version for android as well! I h...
February 9th is Spinaché's official birthday! I just wanted to celebrate the occasion with art, so here ya go. The MC aka "Foodie" actually has an official bir...
I've been spending most of my time on the visual side of Newsday, less about systems, more about what the players feel when they see the images on the articles...
Added controller support. Made the very start of the game a bit brighter...
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-Added music -Fixed control menu incorrect text alig. -Replaced cover to psd format...
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There is now a zero gravity zone in front of the desert map. Inside it are rings you that you can throw the golden balls in to score,...
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I'd like to provide some context for the rapid patches and content updates. We're working to release as much content as possible. Our goal is to address as many...
Life has got in the way of my "big" roadmap ideas, but I couldn't resist sneaking in some highly requested Quality of Life improvements over the weekend! What...
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Hello everyone! Thank you for downloading and playing Lu-Knight Quest ~The Rescue of Himemori Luna~ I have provided an updated version of the game to address a...
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Adicionado link para o servidor do Discord. [English] Added link to the Discord server...
NOTE: I was looking for something and realized I had a draft I had never posted, and saw it was the post mortem for my Shroomjam entry! I never finished it, but...
Hey everyone! While we’re working on expanding DeeSicks, we’ve been sketching out new enemy concepts that push the game further into the “seriously?!” t...
Continuing doesn't return you to the beginning, but slightly before the place where you die...
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Adds Class Permissions, a Rebel Handbook, and reformats some things...
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full controller support bug fixes performance improvements...
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Character for your game , I hope you like it !!!...
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Character Sprite Sheet
UPDATE 1.1 Changelog [Medium Update ] - -- [10 February 2026]: Mission 1 & 2 -Lobby instantly teleports you to the first level (mission 1) -The giant creatures...
Hello again. Christmas has come and went, and that means that I will be working on updating the game again. Considering that it has been roughly 2 months since...
1.0 Release is here!! I'm pretty sure I got all of the bugs, let me know if you find any. But for now I going to be working on the Full game now. I do have one...
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I've been working for a while, and just wanted to get this play test version. Currently the game is still kind of unfinished. I plan on doing a weekly dev-log p...
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Hi, there, you most wonderful of creatures! I hope you feel appreciated. I hope your tea or coffee is always warm, your pillow always cold, your bureaucratic li...
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