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Devlogs Page 2186

Heroes For Hire has been updated to 0.11.0.0!
2
Major Update
With 0.11.0.0, the Heroes For Hire development has started to shift towards the full game, thanks to everyone who has played the game so far and tested! I don't...
1 file
Connobro Castle Wave 1 Out NOW!
Major Update
The wait is over. Connobro Castle 1.2 will be releasing in waves. Starting out with the first 5 levels, including an endless mode. Every Sunday, a new wave will...
1 file
The Speed of Space Devblog #01
1
Game Design
ESPAÑOL Hola a todos, bienvenidos al primer devblog de The Speed of Space. Hoy quiero compartir la idea detrás de este videojuego y cómo surgió. También co...
DwarfMine: The Underground Survival Game You Can Play in Your Browser
Explore, Dig, Build – A Unique Underground Adventure DwarfMine is a browser-based survival and management game that takes you deep into a fascinating undergro...
Blob Factory UPDATE!
After further testing, Hardcore 7 was TOO hardcore. The time to finish has been increased from 28->35 seconds. Minor spelling fixes in end screen...
2 files
Selling a Game Without Social Media — What Happened?
1
Postmortem
We don’t use Twitter. Or YouTube. Or TikTok. We release games. And we talk about them here, on itch.io. So what happens when you try to sell a visual novel us...
Release of Social Media Thumbnail Templates
3
Major Update
A simple, easy to use Game Dev Social Media Thumbnail Template asset Free so you can get an image made with the right properties quick and easy without all the...
3 files
Project C devlog 4 - feedback 2
Date: 17. & 18. 5. 2025 Activity: Worked on the rest of the stuff that I was still missing from the feedback. Notes: added some damage numbers as juice finished...
3 files
v2025_final
2
Major Update
Major changes: Layout on the lists is more readable with some indenting. Enemies now deal static damage instead of rolling dice to attack. This makes them feel...
2 files
V 1.0 out today
Marketing
The games it out now! it was made in 30 days hope you enjoy...
Asset Forge 2.5.1 now available!
21
Major Update
A new update for Asset Forge has been released, see the changelog below; Additions Added customizable hotkeys (see documentation) Added option for custom folder...
3 files
Version 0.1.6
Version 0.1.6 New additions: Added text on the speedrun complete screen that shows what level you completed , Added a background for the menus , Added a warning...
4 files
RPG Buildings 2025 - 07 - MEDIEVAL HOUSES III
Hi There :-) this is my next package containing medieval styled houses. Attached are some house graphics you'll find in this package. --- If you want some speci...
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Rogue Lexicon, A Mobile Friendly Update
QoL Update for Rogue Lexicon v.0.3 Just added some much needed QoL update for this word game. Improved scaling so that it no longer blurs when screen has a smal...
1 file
Working on a Psycological Horror. Story Done.
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Finally, completed the story for my new short horror game. Felling excited to work on the Project. Initially I thought maybe the story could give me 30-40 min o...
Version 0.6.1 patchnotes
3
Hello, here's a small bug fix patch to address issues found during the last demo day. Locked the debug mode Too many people were unlocking it by mistake. From n...
1 file
DevLog 1.0
Date: 02/05/2025 Focus: Conceptualizing What was done: Gathering information, data and the assets needed for the sequence Created a reference board to get an id...
v 0.39 update
Got a lot done this time, though it's almost all art/layout again. This version will use a lot more ink if you're printing the non-print-friendly version! Scrap...
4 files
Update 2025-05-17
Tweaked the handling values of the blue car Slightly increased the rotational inertia of both cars Tweaked how the anti-roll forces are applied for more consist...
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!short update
In this update, we added a new commands: !short This commands is better than !video so therefore it has a longer cooldown which is 10 seconds. This version is o...
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v1.1: First post-jam version
05/17/25 v1.1 : First Post-Jam Version - Fixed bug that caused Main Menu to crash - Added full gamepad support - Checkpoints now save data to PlayerPrefs, so it...
2 files
Days Left 8 - Instantiation
Plan of the Day: To create the ships automatically instead of manually placing them Create a weapon to use on the ships Shoot a ship 3x (no explosion yet), and...
A little more on magic and powers
2
Game Design
Added a short paragraph that was already in another Into the Odd-like I'm working on called Mage-War Era Skyship . It is a small detail but I wanted it in there...
2 files
Major Update
1
Major UI changes. Levels change to give a more smooth introduction. Fix audio bug in some systems. This version breaks old save games...
1 file
New PSX Environment : ) for free
1
Marketing
For yall :) CC BY 4 license...
Abandoned farm in a sparsely populated area
Journal Entry 26
Date: 2025-05-18 Activity: Finish voice acting, polish features, create trailer Time spent: Record all remaining voice lines - 45 mins Rework soft walls - 20 mi...
3 files
Alpha Release
4
Hi all, I hope you like the new plugin 😁! I plan to support this plugin with many future updates and include a lot of user suggestions as well. Please let me...
2 files
version 1.01
a small patch version 1.01 -fixed small bugs -fixed some assets...
2 files
nueva actualizaciooon 0.3.0
Major Update
se añadieron otros 15 niveles nota: la proxima actualizacion añadira pocos niveles debido a que traera nuevas fuciones y una historia...
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5 free animations included
5 free animations included...
1 file
Goblin,2d animation,spritesheet,pixel art
Hotfix out now!
2
Released a hotfix that includes a more finalized version of the song!...
1 file
Hotfix out now!
Released a new hotfix fixing some bugs and touching up some of the audio and voice stuff!...
1 file
Elevator Update
2
Hello everyone , what's new at the Islandal hotel: -Added a detailed tutorial to the game; -Now the residents reward you with a gold coin for the correct order...
Handling "on this card" goals: introducing the "get_games_from_other_cells" property.
1
With the introduction of goals like "get 8 gifts from games on this card" and "get 3 cherries from games on this card" by the UFO 50 Bingo team, I had to includ...
3 files
17/05/2025 (Versión 1.0.9)
Ahora las noches no son tan oscuras. Arreglado un bug que impedía avanzar en la Misión nº6. Arreglado el no poder subir a pisos superiores en los edificios d...
1 file
Update+Fix
1
Update: Added BattleCharSets for the Actor characters, the Vehicles.png sprite has been fixed, and some mirroring errors in the sprites have been corrected...
1 file
5/14/2025 - Backerkit Launch, Undead, and Roleplaying
2
Major Update
The Backerkit Campaign is LIVE Pledge now at the link below!!! https://www.backerkit.com/c/projects/ward-against-evil/crowns-2e-an-osr-rpg-full-of-peril-and-blo...
I am a Beginner Indeed!
Game Design
You gotta give advices on how to improve...
1 file
UnityVersionofSplashMayhem
Update 1.1.0
Major Update
The new Americio update is here! It brings a new system that shows which routes you've already completed, along with several bug fixes...
2 files
Added boss fight at the end of the level
2
After reworking the AI system a bit, I could finally start working on a boss fight at the end of the Level 01. The battle is tough but should be relatively fair...
1 file
🖼️ Added New Dialog Portrait
1
A new skeleton dialog portrait has been included! However, the old portrait is also still there. Note: If you already own this asset-pack, you get all updates l...
1 file
Demo patch 13
Synced pain animation, sounds, blood effect with weapon animation...
1 file
godotcon boston 2025
2
Marketing
godotcon boston 2025 GodotCon is a convention organized by the Godot Foundation for the Godot community to meet in person and exchange knowledge. GodotCon Bosto...
devlog 3 - release
1
Major Update
I hope you all enjoy!...
2 files
33 monsters, sideview, 34x40, fantasy.
Resistance Of Light: The Beginning V1.0.3.1
V1.0.3.1 - added level 02...
1 file
Defend your city from demons!
Presentation and Graphics
This week, I developed the main menu of Wings & Whiskers, added a collectible to each level, created one new level and made a variety of bug/quality-of-life fix...
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