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Devlogs Page 2181

Japanese language support has been added!
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Just now, Supported in Japanese!...
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Short Horror Game
First public posting of Mad Meddlers beta
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This is the first public post of Mad Meddlers. Mad Meddlers version 12.0.2. The most significant change from previous Mad Meddlers version 11.4.2 was adding a c...
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TTDUYFIE released
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Hello whoever is reading this, This thing dies unless you feed it everyday has just been released. New updates will be coming soon, including : A score system...
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Artillery calls
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As I made the artillery, I was thinking "what a shame I cant shoot artillery myself". So I made artillery calls ! It is simply a priority target spawned by a we...
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The Goblin Cave v0.8.2.8 - AP Carries
During Playtests I noticed that it was hard to play the AP Carries that had high mana cost, the problem was there was no low mana good early units you could car...
Void Guard Outpost Update 1.1.0!
Hello Guardians, With Update 1.1.0 we are revising the ui and increasing the number of total levels to play. PATCH NOTES Added 10 more levels New look for level...
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Devlog #1 – From Chef to Game Dev: Week 2 Progress
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Welcome to the official Itch.io page for Shadow Dungeons! I'm Konstantinos, a full-time chef with a lifelong dream of making a video game. Two weeks ago, that d...
Lana’s Journey Demo is Now Available!
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Hi everyone, I'm Christopher, a 16-year-old indie developer, and I'm excited to share that the demo for Lana’s Journey is now live ! This is my very first gam...
Share your Work!
If you used this asset, feel free to share your work in the comments! Free Advertisement, and I can see some interesting things. :)...
1 file
Share your Work!
If you used this asset, feel free to share your work in the comments! Free Advertisement, and I can see some interesting things. :)...
Share your work!
If you used this asset, feel free to share your work in the comments! Free Advertisement, and I can see some interesting things. :)...
ToyMania V3.2 mac and windows release notes.
Hi guys. I just released a quick bug fix and feature update to toy mania. Please check it out! Here’s what’s new in version 3.2. Added support for automatic...
3 files
❄️ Devlog #2: Winter Sprite & River Flow Fixes
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Game Design
Hey everyone! This week I’ve been focusing on adding more seasonal character to Season Shift, starting with the Winter version of the player sprite. I spent a...
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RONSWORLD ALPHA 1.3
Major Update
I JUST MADE THIS GAME! i have a youtube channel that will have updates about the game https://www.youtube.com/channel/UCir8nge-1OpfbiM0c9D2W-A it says im cringe...
Warlordocracy Early v22.7
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You can now talk to mobiles from up to 3 paces away instead of 2. Fixed a major bug where certain bombs didn't have a death script and when they were sitting in...
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Arrumando efeitos visuais
Update básico, vamo lá! Efeitos sonoros adicionados: Arma laser Katana Alterado o som da arma rapidinha Também busquei utilizar de efeitos de som aleatórios...
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Preview: Skill System 1 - WIP
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Hello, here are some impressions of the skills system that is being developed. new skill menu | new skill bar with active skills | test darker theme of ui chara...
Room 302 build 0.9
Hello everyone! Week 9 bring you some bug fixing and new settings. Since last week was our first big week in terms of testing, we decided to spend this week sol...
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From Sumo to Chowboys: Video
Previously we announced that our Sumo game has been renamed and visually overhauled, check out the video to see the before/after!...
Finally getting custom CSS up and running
Gosh. That was something. I'm not a particularly great HTML or CSSer, and that shows- I've never tried out custom CSS on an itch.io project before, but it's end...
Last few fixes before letting some folks try it
deploying the change for the input focus right now. getting the cursor to snap back to where it should be has been. . .challenging . . Almost ready for launch...
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demo preview!
Major Update
after a lot of tinkering i managed to adjust the code to make the player move instead of a "fake" player. while this might not seem important now, and you proba...
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Lake Tile Added
The lake tile is added. You can join it with rivers to composite interesting looking terrain...
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Per click
I made a per click button!...
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Name Update, Change in Gameplay, and Graphics
Major Update
Helloooo. This marks the first MVP for the game and it is officially up for play-testing. Please test out the game as much as you can and let me know about your...
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버그 픽스
점프 관련한 문제를 수정했습니다 이제 점프 3번 눌러야 더블점프가 되는 일은 없을겁니다 아마도요 첫 발판 높이를 조...
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[Coming Soon] Ingredient Delivery Is Ready!
Gather all the money! WE NEED MORE INGREDIENT! Now, we can order it online! Stay Tune with the devlog! Stay Tune & Try on Demo! PLAY NOW...
Added Layers
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Major Update
New feature: 1. Layers 2. New function for plugins...
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Make rhythm games with ease with MSE music sheet editor
When the Moon Blooms Demo Prologue is out!
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Major Update
Hello everyone! I'm so excited to announce that the prologue demo for When the Moon Blooms is officially out today! I started this project back during Blossom V...
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Jincan Underground Chapter 2 Update!
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Major Update
Jincan Underground Chapter 2 is now available to read! The chapter two cover is inspired by Mucha's Zodiac ! The new chapter can be read by running the module o...
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v0.2.2 - Inventory Overhaul
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Major Update
Greetings, everyone! I just finished a major inventory overhaul! Not sure if it’s final, but it’s definitely better, especially since I don’t plan to have...
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Bleepfrog now free/pay what you want.
Bleepfrog is now free/pay what you want. Support it if you choose to but no obligation there...
Created Windows distribution for version 0.32.1
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Created Win32 distribution for version 0.32.1...
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Create Atari 2600 programs with no coding knowledge.
Doggin Plawter Past Edition is being developed
Major Update
Doggin Plawter Past Edition is being developed, I forgot to post this post so the release date will be 5/12/2025. If you wonder what is Doggin Plawter Past Edit...
Area Building - Tua'tha
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Game Design
With Mt. Fomhair done (and all the major story events covered), I've begun work on the next settlement you visit, Tua'tha. Overview Acting as one of the only op...
devlog 0.1.8 | Your Dog Might Be a Secret Detective (And Here’s Ours) 🕵️🐕
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Major Update
Yo. Real talk: Your dog might be a spy.** Think about it: - They “sleep” all day (or do they?) - They sniff everything (suspicious) - They always look guilt...
Seeker: Unlock Strategic Survival in Data Ruins
Game Design
In Data Ruins, the Seeker is your essential tool, used to search for and connect to nearby connectable devices (such as wall-mounted cameras). It provides valua...
Patch 1.0.2
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Fixed duplicate resources using the same list object for items, commands, exits, etc. Fixed critical error when opening a description change action that has no...
1 file — 1.0.2
Post-Semester Build
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Hello to the zero people reading these! We have updated our builds to account for the past 3 weeks of work on the project during our Beta and Final sprints. We'...
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Add SSAO which uses view space
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SSAO with view space effect, behaves better than my previous SSAO effects, in terms of stability with distance and view. Includes example...
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Supplements On Sale!
In order to celebrate the release of Cozy Monster Heroes and Monster Heroes City Life, I've placed both games on sale for $1! You too can live the cozy life in...
Bonus lore
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Marketing
Today I will slightly add to Laura, the game starts after the Deltarune genocide (snow grave, etc.) the game introduces new characters that can sometimes resemb...
sorrow tag
Game Design
DOWNLOAD IT PLZZZZZZ BRO...
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Or donc... ça y est !!!
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Après de longues années tumultueuses et rocambolesques, nous sommes heureux de vous annoncer que nous avons enfin atteint notre objectif ! Noblesse Oblige, le...
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